Fyre the level 14 Maj'Eyal Whitehoof Adventurer by cringer85

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
Adventuring Technomancy 1.6.1
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceMaj'Eyal Whitehoof
ClassAdventurer
Level / Exp14 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 13)
Dexterity23 (base 18)
Constitution32 (base 20)
Magic38 (base 23)
Willpower26 (base 21)
Cunning29 (base 19)

Resources

Mana228/258
Psi110/116
Life558/558
Positive79/79
Stamina144/159
Steam100/100
Healing Factor1.6133663366337
Regeneration21.377103960396

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth11.547592909174
See Invisible11.547592909174

Offense: Mainhand

Damage47
Accuracy22
Crit Chance10%
APR6
Speed1.00

Offense: Offhand

Damage20
Accuracy22
Crit Chance10%
APR6
Speed1.00

Offense: Spell

Spellpower31
Crit Chance9%
Speed1

Offense: Mind

Mindpower24
Crit Chance9%
Speed1

Offense: Damage Bonus

Mind+18%
Lightning+20%
Light+14%
Nature+7%
Cold+28%
Physical+9%
Fire+16%
All+4%

Offense: Damage Penetration

Mind+10%
Fire+5%
Nature+15%

Defense: Base

Armour (hardiness)26 (35.629139072848%)
Defense30
Ranged Defense30
Fatigue9
Physical Save22
Spell Save22
Mental Save19

Defense: Resistances

Acid+ 13%( 70%)
Physical+ 15%( 70%)
Cold+ 47%( 70%)
All+ 7%( 70%)
Darkness+ 15%( 70%)
Light+ 35%( 70%)
Temporal+ 16%( 70%)
Mind+ 34%( 70%)
Lightning+ 27%( 70%)
Fire+ 21%( 70%)
Nature+ 18%( 70%)

Defense: Immunities

Stun Resistance15%
Confusion Resistance15%
Poison Resistance100%
Blind Resistance50%
Silence Resistance50%
Bleed Resistance100%
Disarm Resistance20%
Instadeath Resistance100%
Pinning Resistance75%

Inscriptions (3/3)

Runes
Runes
Implants

Class Talents

Technique / Magical combat1.00
1/5
1/5
0/5
0/5
Corruption / Torture1.00
4/5
0/5
0/5
0/5
Spell / Fire1.00
5/5
0/5
0/5
0/5
Steamtech / Butchery1.00
1/5
1/5
0/5
0/5
Chronomancy / Temporal Guardian1.00
1/5
1/5
2/5
0/5
Spell / Wildfire1.00
0/5
0/5
0/5
0/5
Celestial / Radiance1.00
2/5
1/5
1/5
0/5

Generic Talents

Race / Whitehooves1.00
3/5
0/5
0/5
0/5
Steamtech / Blacksmith1.00
2/5
5/5
3/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
0/5
0/5
0/5
Technique / Thuggery1.00
1/5
1/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
active
done
active
done

Equipment

Psionic focus
Light source
On head
On feet
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Fyre the Maj'Eyal Whitehoof Adventurer level 10
1st Mirth 122nd year of Ascendancy at 00:25
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By Fyre the Maj'Eyal Whitehoof Adventurer level 10
1st Mirth 122nd year of Ascendancy at 22:23
see stats
The secret city (Madness (Roguelike) difficulty) Discovered the truth about mages.
By Fyre the Maj'Eyal Whitehoof Adventurer level 10
3rd Mirth 122nd year of Ascendancy at 10:59
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By Fyre the Maj'Eyal Whitehoof Adventurer level 13
7th Flare 122nd year of Ascendancy at 00:18
see stats

Log

Resting starts...
Talent Incinerating Blows is ready to use.
Talent Rune: Shielding is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Realign is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


Fyre picks up (M.):
pair of iron boots (0 def, 3 armour).
Fyre picks up (k.):
schematic: Fungal Web.
Fyre picks up (G.):
hateful iron waraxe of massacre (17.5-24.5 power, 2 apr).
Fyre picks up (D.):
short elm magestaff of power (10-12 power, 2 apr, fire element).
Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 116 turns (stop reason: at exit).


Fyre wears (replacing
Urethad the iron gauntlets (0 def, 3 armour)): sand hardened leather gloves of strength (+3) (0 def, 8 armour).

You have no more inscription slots.

You are now inscribed with Implant: Steam Generator.

Fyre deactivates
Beyond the Flesh.
Fyre deactivates
Arcane Combat.
Fyre deactivates
Searing Sight.
Fyre deactivates
Overheat Saws.