Mighty Knight the level 5 Ogre Adventurer by BoklaiMli

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceOgre
ClassAdventurer
Level / Exp5 / 57%
Sizebig
Lifes / Deaths

Primary Stats

Strength35 (base 27)
Dexterity11 (base 12)
Constitution16 (base 14)
Magic12 (base 10)
Willpower10 (base 12)
Cunning14 (base 12)

Resources

Life207/207
Stamina112/112
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage43
Accuracy21
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)35.08934837382 (81.151787968034%)
Defense8
Ranged Defense8
Fatigue32
Physical Save21
Spell Save7
Mental Save8

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 11%( 70%)
Fire+ 16%( 70%)
Physical+ 5%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
2/5
0/5
0/5
0/5
Technique / Shield defense1.30
3/5
0/5
0/5
0/5
Technique / Shield offense1.30
3/5
2/5
0/5
0/5

Generic Talents

Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
3/5
0/5

Effects

Quests

active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Log


Mighty Knight picks up (f.):
acidic iron waraxe of paradox (11-15 power, 2 apr).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Mighty Knight wears:
warrior's copper ring.

Mighty Knight wears (replacing
arcing iron dagger of massacre (15-20 power, 5 apr)): acidic iron waraxe of paradox (11-15 power, 2 apr).

You gain 0.95 gold from the transmogrification of
arcing iron dagger of massacre (15-20 power, 5 apr).
Mighty Knight wears (replacing
iron shield (0 def, 2 armour, 9-11 power, 20 block)): Coral Spray (8 def, 8 armour, 18-25 power, 48 block).

You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 9-11 power, 20 block).
Mighty Knight wears (replacing
rough leather armour (3 def, 2 armour)): iron plate armour of resilience (0 def, 7 armour).

You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
Mighty Knight wears:
traveler's pair of rough leather boots (0 def, 1 armour).

Resting starts...

Talent Block is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).