Nirin the level 9 Whitehoof Sun Paladin by Granbusk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNormal Roguelike
SexFemale
RaceWhitehoof
ClassSun Paladin
Level / Exp9 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 24)
Dexterity9 (base 10)
Constitution14 (base 10)
Magic21 (base 14)
Willpower22 (base 25)
Cunning11 (base 10)

Resources

Life-15/317
Positive44/44
Stamina74/154
Steam100/100
Healing Factor1.1825943443513
Regeneration0.29564858608783

Speed

Mental0%
Attack0%
Movement+45%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible6

Offense: Mainhand

Damage51
Accuracy35
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower19
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)11.413408721348 (65.897138898113%)
Defense9
Ranged Defense9
Fatigue8
Physical Save23
Spell Save15
Mental Save26

Defense: Resistances

Light+ 15%( 70%)
Lightning+ 26%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Confusion Resistance22%
Instadeath Resistance100%
Poison Resistance100%
Stun Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
5/5
1/5
1/5
0/5

Generic Talents

Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5
Race / Whitehooves1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
1/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

active
active
done
active
active

Equipment

On feet
On fingers
Around neck
In main hand
On head
Light source
Cloak
Main armor

Inventory

Achievements

Log

Nirin's sun path area effect hits Sun-mage for 10 light damage.
Sun-mage casts
Searing Light.
Sun-mage hits Nirin for 57 light damage.

Nirin casts
Rune: Mirror Image.
Mirror Image uses
Taunt.
Nirin's sun path area effect hits Sun-mage for
10 light damage.
Sun-mage's light area effect hits
Nirin for 29 light damage.
Sun-mage hits Mirror Image for 9 physical damage.

Nirin's sun path area effect hits Sun-mage for
10 light damage.
Sun-mage's light area effect hits
Nirin for 29 light damage.
Nirin casts
Bathe in Light.
Talent Healing Light is ready to use.
Sun-mage misses Mirror Image.
Mirror Image uses
Taunt.
A shield forms around Nirin.

A shield forms around Mirror Image.

Nirin receives 10 healing from Nirin's healing light area effect.
Mirror Image receives
10 healing from Nirin's healing light area effect.
Sun-mage's light area effect hits
Nirin for 29 light damage.

Talent Death Dance is ready to use.
Sun-mage casts
Sun Flare.
Nirin loses sight!

Your shield crumbles under the damage!

The shield around Nirin crumbles.

Something hits
Nirin for (10 absorbed), 69 light (69 total damage).
Something hits Something for
(10 absorbed), 69 light (69 total damage).