Xeem the level 8 Yeek Solipsist by soidog

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassSolipsist
Level / Exp8 / 19%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity10 (base 10)
Constitution7 (base 10)
Magic10 (base 10)
Willpower35 (base 29)
Cunning25 (base 18)

Resources

Life140/140
Psi164/164
Healing Factor0.96880457979619
Regeneration25.915522509548

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage10
Accuracy24
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage10
Accuracy24
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower34
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense16
Ranged Defense16
Fatigue3
Physical Save10
Spell Save15
Mental Save20

Defense: Resistances

Lightning+ 21%( 70%)
Temporal+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance50%
Poison Resistance50%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
4/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5
Psionic / Slumber1.30
1/5
1/5
0/5
0/5
Psionic / Thought-Forms1.30
3/5
1/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
1/5
2/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Psionic / Dreaming1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect

Quests

done
active

Equipment

Tool
Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Xeem uses Infusion: Regeneration.
Xeem starts regenerating health quickly.

Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

Xeem stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Xeem uses
Infusion: Regeneration.
Xeem starts regenerating health quickly.

Xeem stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Xeem uses
Infusion: Regeneration.
Xeem starts regenerating health quickly.

Xeem stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Xeem uses
Infusion: Regeneration.
Xeem starts regenerating health quickly.

You are yanked out of this place!

Rested for 30 turns (stop reason: dialog is displayed).


Xeem wears:
rough leather belt of transcendence.

Xeem wears:
supercharged elm wand of conjuration [power 130] (20 cooldown).

You gain 0.86 gold from the transmogrification of
rough leather armour of cold resistance (3 def, 2 armour).
You gain 0.70 gold from the transmogrification of
linen robe of protection (2 def, 2 armour).
You gain 2.67 gold from the transmogrification of
iron mace of crippling (13-18 power, 2 apr).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 12).
There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.