







Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Visibly Looted Stalls 1.5.0Changes the appearance of market stalls in the Embers of Rage DLC after they are looted. NOTE: This addon is officially deprecated as of release 1.1.0 of the Embers of Rage DLC, which includes equivalent functionality. Items Vault 1.5.0Donators/Buyers bonus! Parasite-in-Pocket 1.5.10Description: [A necklace appear in inventory like a gray unidentified 'a necklace with fangs'. To use this mod start a new game, with a newly activated race and die. After death - when given two options, choose "a) ...want to live". And don't forget to equip Fanged Collar before dying. Availible in following game modes: Infinity Dungeons, Arena, Maj'Eyal main campaign, Orcs campaign. -------------Required The Forbidden Cults DLC---------------- Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание: Этот мод добавляет предмет Fanged Collar в инвентарь вновь созданного героя. Теперь вы можете начать выращивать своего паразита с ранних уровней. [Ожерелье появится в инвентаре, как серый неопознанный предмет 'a necklace with fangs'. Для активации новой Расы необходимо надеть его и умереть. А после смерти ответить: "a)... Я хочу жить" Не забудьте Экипировать его перед смертью! Доступно во всех режимах: Infinity Dungeons, Arena, Maj'Eyal main comany, Orcs company. -------------Требуется The Forbidden Cult DLC! ---------------- Установка: Удаление: или в игре: Possession type unlock 1.5.8Removes the creature type limit of Possession. Possessor Bonus Class 1.5.4Donators/Buyers bonus! Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Schrödinger's Lore (Mark 2) 1.3.0Arranges for various sequential lore to be learned in sequence, independent of the order of lore object discovery. Frequently Asked Questions:
Proper Possession 1.5.0
Frequently Asked Questions: Demented Classes for Embers of Rage 1.5.5Allows you to create Demented metaclass characters in the Embers of Rage campaign. You will still need to have the class unlocked, and requires completion of the 'all class types' unlock condition for EoR. Das Blinkenlights 1.3.0Adds visual feedback to the orbs in the Ruined Dungeon. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Infinite Cat Points 1.4.0One Cat Point per level. Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.5.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Orcs |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Orc |
| Class | Possessor |
| Level / Exp | 11 / 82% |
| Size | medium |
| Lifes / Deaths | Killed by Commander Fralor at level 2 on the 12nd Retaking 124th year of Ascendancy at 03:31 / 117Killed by Commander Fralor at level 2 on the 12nd Retaking 124th year of Ascendancy at 05:03 Killed by yeti at level 4 on the 14th Retaking 124th year of Ascendancy at 00:08 Killed by yeti at level 5 on the 14th Retaking 124th year of Ascendancy at 00:48 Killed by copperhead snake at level 5 on the 14th Retaking 124th year of Ascendancy at 14:55 Killed by yeti at level 5 on the 15th Retaking 124th year of Ascendancy at 19:45 Killed by giant grey rat at level 5 on the 16th Retaking 124th year of Ascendancy at 00:57 Killed by yeti warrior at level 5 on the 16th Retaking 124th year of Ascendancy at 06:37 Killed by yeti warrior at level 5 on the 16th Retaking 124th year of Ascendancy at 17:39 Killed by yeti at level 5 on the 16th Retaking 124th year of Ascendancy at 21:18 Killed by fire imp at level 5 on the 17th Retaking 124th year of Ascendancy at 01:14 Killed by yeti at level 5 on the 19th Retaking 124th year of Ascendancy at 01:11 Killed by immature ice ant at level 5 on the 19th Retaking 124th year of Ascendancy at 01:45 Killed by Yeti Patriarch at level 6 on the 19th Retaking 124th year of Ascendancy at 08:40 Killed by Yeti Patriarch at level 6 on the 19th Retaking 124th year of Ascendancy at 12:27 Killed by Yeti Patriarch at level 6 on the 19th Retaking 124th year of Ascendancy at 16:33 Killed by yeti at level 8 on the 19th Retaking 124th year of Ascendancy at 22:00 Killed by yeti warrior at level 8 on the 20th Retaking 124th year of Ascendancy at 06:44 Killed by yeti warrior at level 8 on the 20th Retaking 124th year of Ascendancy at 07:02 Killed by yeti warrior at level 8 on the 20th Retaking 124th year of Ascendancy at 09:24 Killed by yeti at level 8 on the 20th Retaking 124th year of Ascendancy at 17:29 Killed by whitehoof ghoul at level 8 on the 26th Retaking 124th year of Ascendancy at 03:39 Killed by whitehoof ghoul at level 8 on the 26th Retaking 124th year of Ascendancy at 04:02 Killed by whitehoof ghoul at level 8 on the 26th Retaking 124th year of Ascendancy at 04:10 Killed by whitehoof ghoul at level 8 on the 26th Retaking 124th year of Ascendancy at 06:01 Killed by whitehoof ghoul at level 8 on the 26th Retaking 124th year of Ascendancy at 06:19 Killed by whitehoof ghoul at level 8 on the 26th Retaking 124th year of Ascendancy at 06:25 Killed by whitehoof maulotaur at level 8 on the 26th Retaking 124th year of Ascendancy at 07:15 Killed by whitehoof maulotaur at level 8 on the 26th Retaking 124th year of Ascendancy at 07:28 Killed by whitehoof ghoul at level 8 on the 26th Retaking 124th year of Ascendancy at 07:55 Killed by whitehoof maulotaur at level 8 on the 26th Retaking 124th year of Ascendancy at 08:07 Killed by whitehoof ghoul at level 8 on the 26th Retaking 124th year of Ascendancy at 09:52 Killed by whitehoof ghoul at level 8 on the 26th Retaking 124th year of Ascendancy at 12:56 Killed by whitehoof ghoul at level 8 on the 26th Retaking 124th year of Ascendancy at 17:05 Killed by whitehoof ghoul at level 8 on the 26th Retaking 124th year of Ascendancy at 20:35 Killed by whitehoof ghoul at level 8 on the 27th Retaking 124th year of Ascendancy at 01:21 Killed by ghoul at level 8 on the 27th Retaking 124th year of Ascendancy at 05:22 Killed by ghoulking at level 8 on the 27th Retaking 124th year of Ascendancy at 09:08 Killed by ghoul at level 8 on the 27th Retaking 124th year of Ascendancy at 14:00 Killed by whitehoof ghoul at level 8 on the 27th Retaking 124th year of Ascendancy at 20:05 Killed by whitehoof hailstorm at level 8 on the 28th Retaking 124th year of Ascendancy at 03:34 Killed by whitehoof ghoul at level 8 on the 28th Retaking 124th year of Ascendancy at 15:17 Killed by whitehoof ghoul at level 8 on the 28th Retaking 124th year of Ascendancy at 19:56 Killed by whitehoof ghoul at level 8 on the 29th Retaking 124th year of Ascendancy at 05:18 Killed by whitehoof ghoul at level 8 on the 29th Retaking 124th year of Ascendancy at 08:26 Killed by whitehoof ghoul at level 8 on the 29th Retaking 124th year of Ascendancy at 13:51 Killed by steam giant gunslinger at level 9 on the 34th Retaking 124th year of Ascendancy at 01:10 Killed by steam giant gunslinger at level 9 on the 34th Retaking 124th year of Ascendancy at 05:12 Killed by sunwall guard at level 9 on the 37th Retaking 124th year of Ascendancy at 16:25 Killed by sun paladin recruit at level 9 on the 37th Retaking 124th year of Ascendancy at 19:52 Killed by anorithil at level 9 on the 38th Retaking 124th year of Ascendancy at 12:31 Killed by sun paladin at level 9 on the 38th Retaking 124th year of Ascendancy at 14:15 Killed by sun paladin at level 9 on the 38th Retaking 124th year of Ascendancy at 16:27 Killed by sun-mage at level 9 on the 38th Retaking 124th year of Ascendancy at 19:11 Killed by sun paladin at level 9 on the 38th Retaking 124th year of Ascendancy at 23:50 Killed by sun paladin at level 9 on the 39th Retaking 124th year of Ascendancy at 02:02 Killed by sunwall guard at level 9 on the 39th Retaking 124th year of Ascendancy at 06:14 Killed by sun paladin at level 9 on the 39th Retaking 124th year of Ascendancy at 12:03 Killed by sun-mage at level 10 on the 39th Retaking 124th year of Ascendancy at 17:41 Killed by sun paladin at level 10 on the 39th Retaking 124th year of Ascendancy at 20:23 Killed by sun paladin at level 10 on the 39th Retaking 124th year of Ascendancy at 23:36 Killed by sunwall guard at level 10 on the 40th Retaking 124th year of Ascendancy at 01:56 Killed by sun-mage at level 10 on the 40th Retaking 124th year of Ascendancy at 06:43 Killed by sun paladin recruit at level 10 on the 40th Retaking 124th year of Ascendancy at 17:07 Killed by sunwall guard at level 10 on the 40th Retaking 124th year of Ascendancy at 20:28 Killed by sun paladin at level 10 on the 40th Retaking 124th year of Ascendancy at 22:37 Killed by whitehoof maulotaur at level 10 on the 46th Retaking 124th year of Ascendancy at 13:27 Killed by whitehoof ghoul at level 10 on the 46th Retaking 124th year of Ascendancy at 15:56 Killed by whitehoof ghoul at level 10 on the 47th Retaking 124th year of Ascendancy at 20:20 Killed by ghoul at level 10 on the 48th Retaking 124th year of Ascendancy at 01:00 Killed by whitehoof ghoul at level 10 on the 48th Retaking 124th year of Ascendancy at 08:50 Killed by whitehoof ghoul at level 10 on the 48th Retaking 124th year of Ascendancy at 13:13 Killed by whitehoof ghoul at level 10 on the 48th Retaking 124th year of Ascendancy at 13:55 Killed by whitehoof ghoul at level 10 on the 48th Retaking 124th year of Ascendancy at 14:06 Killed by whitehoof ghoul at level 10 on the 48th Retaking 124th year of Ascendancy at 14:23 Killed by whitehoof ghoul at level 10 on the 48th Retaking 124th year of Ascendancy at 14:43 Killed by Glulratira the whitehoof ghoul at level 10 on the 48th Retaking 124th year of Ascendancy at 15:25 Killed by Glulratira the whitehoof ghoul at level 10 on the 48th Retaking 124th year of Ascendancy at 17:45 Killed by Glulratira the whitehoof ghoul at level 10 on the 48th Retaking 124th year of Ascendancy at 19:57 Killed by Glulratira the whitehoof ghoul at level 10 on the 48th Retaking 124th year of Ascendancy at 22:16 Killed by whitehoof ghoul at level 10 on the 49th Retaking 124th year of Ascendancy at 11:13 Killed by whitehoof ghoul at level 10 on the 49th Retaking 124th year of Ascendancy at 12:16 Killed by whitehoof ghoul at level 10 on the 49th Retaking 124th year of Ascendancy at 12:35 Killed by Glorymira the whitehoof ghoul at level 10 on the 49th Retaking 124th year of Ascendancy at 18:39 Killed by Glorymira the whitehoof ghoul at level 10 on the 49th Retaking 124th year of Ascendancy at 21:35 Killed by Xanilaith the whitehoof ghoul at level 10 on the 50th Retaking 124th year of Ascendancy at 03:13 Killed by Xanilaith the whitehoof ghoul at level 10 on the 50th Retaking 124th year of Ascendancy at 05:46 Killed by Xanilaith the whitehoof ghoul at level 10 on the 50th Retaking 124th year of Ascendancy at 08:21 Killed by Xanilaith the whitehoof ghoul at level 10 on the 50th Retaking 124th year of Ascendancy at 08:47 Killed by Xanilaith the whitehoof ghoul at level 10 on the 50th Retaking 124th year of Ascendancy at 11:09 Killed by Xanilaith the whitehoof ghoul at level 10 on the 50th Retaking 124th year of Ascendancy at 11:40 Killed by Xanilaith the whitehoof ghoul at level 10 on the 50th Retaking 124th year of Ascendancy at 11:53 Killed by Xanilaith the whitehoof ghoul at level 10 on the 50th Retaking 124th year of Ascendancy at 12:08 Killed by Xanilaith the whitehoof ghoul at level 10 on the 50th Retaking 124th year of Ascendancy at 12:16 Killed by Xanilaith the whitehoof ghoul at level 10 on the 50th Retaking 124th year of Ascendancy at 12:23 Killed by Xanilaith the whitehoof ghoul at level 10 on the 50th Retaking 124th year of Ascendancy at 13:19 Killed by Xanilaith the whitehoof ghoul at level 10 on the 50th Retaking 124th year of Ascendancy at 14:02 Killed by ghoul at level 10 on the 50th Retaking 124th year of Ascendancy at 22:09 Killed by whitehoof maulotaur at level 10 on the 51st Retaking 124th year of Ascendancy at 01:08 Killed by whitehoof ghoul at level 10 on the 51st Retaking 124th year of Ascendancy at 01:58 Killed by whitehoof maulotaur at level 11 on the 51st Retaking 124th year of Ascendancy at 05:51 Killed by whitehoof ghoul at level 11 on the 51st Retaking 124th year of Ascendancy at 07:52 Killed by whitehoof ghoul at level 11 on the 51st Retaking 124th year of Ascendancy at 08:33 Killed by whitehoof ghoul at level 11 on the 51st Retaking 124th year of Ascendancy at 09:15 Killed by whitehoof ghoul at level 11 on the 51st Retaking 124th year of Ascendancy at 10:05 Killed by ancient dragon turtle at level 11 on the 51st Retaking 124th year of Ascendancy at 12:51 Killed by Yvurelle the giant eel at level 11 on the 51st Retaking 124th year of Ascendancy at 15:55 Killed by giant eel at level 11 on the 51st Retaking 124th year of Ascendancy at 17:41 Killed by whitehoof ghoul at level 11 on the 51st Retaking 124th year of Ascendancy at 19:27 Killed by whitehoof ghoul at level 11 on the 51st Retaking 124th year of Ascendancy at 22:08 Killed by whitehoof ghoul at level 11 on the 51st Retaking 124th year of Ascendancy at 22:52 Killed by whitehoof ghoul at level 11 on the 51st Retaking 124th year of Ascendancy at 23:35 Killed by giant eel at level 11 on the 52nd Retaking 124th year of Ascendancy at 02:05 Killed by whitehoof ghoul at level 11 on the 52nd Retaking 124th year of Ascendancy at 02:53 Killed by whitehoof ghoul at level 11 on the 52nd Retaking 124th year of Ascendancy at 03:03 Killed by dragon turtle at level 11 on the 52nd Retaking 124th year of Ascendancy at 04:20 Killed by Doppelganger at level 11 on the 52nd Retaking 124th year of Ascendancy at 04:25 |
Primary Stats
| Strength | 16 (base 14) |
| Dexterity | 14 (base 13) |
| Constitution | 14 (base 10) |
| Magic | 9 (base 10) |
| Willpower | 32 (base 31) |
| Cunning | 22 (base 21) |
Resources
| Life | 153/153 |
| Psi | 209/209 |
| Healing Factor | 1.1526086956522 |
| Regeneration | 2.2475869565218 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +114.92647058824% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 5 |
| See Stealth | 24.796206725718 |
| See Invisible | 24.796206725718 |
Offense: Mainhand
| Damage | 9 |
| Accuracy | 33 |
| Crit Chance | 7% |
| APR | 18 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 7 |
| Accuracy | 33 |
| Crit Chance | 6% |
| APR | 12 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 4.5 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Mind
| Mindpower | 29 |
| Crit Chance | 8% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 7 (30%) |
| Defense | 3 |
| Ranged Defense | 3 |
| Fatigue | 8 |
| Physical Save | 15.75 |
| Spell Save | 15 |
| Mental Save | 18 |
Defense: Resistances
| Lightning | + 5%( 70%) |
| Temporal | + 16%( 70%) |
| Blight | + 11%( 70%) |
| Nature | + 13%( 70%) |
| Fire | + 5%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Pinning Resistance | 20% |
| Stun Resistance | 28% |
| Blind Resistance | 0% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 23% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Psionic / Possession | 1.50 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Psionic / Deep horror | 1.50 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Psionic menace | 1.50 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Psionic / Battle psionics | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Psionic / Body snatcher | 1.50 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Psychic blows | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Solipsism | 1.50 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.20 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Race / Orc | 1.20 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Psionic / Ravenous mind | 1.50 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Psionic / Mentalism | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| beneficial effect | The creature has found a state of clarity and sees the world for what it is (+15% global speed). Clarity |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Metash has asked you to investigate the Krimbul Clan, south of the peninsula. Clan of the UnicornA whitehoof turned mad with power is trying to lead them in a war against Kruk Pride. | active |
The giants have breached the mountain-side of Kruk pride! HomelandThey are invading the town just when most of our forces are outside. Only you and few others are left to close the breach by collapsing the tunnel from the inside. * You have collapsed the tunnel, saving the Pride. For now. | done |
You have found a bit of preserved yeti muscle, probably somebody somewhere will be interested. Mystery of the Yetis | active |
To win the war you must help the Pride by striking a blow to the giant's morale and supply lines. Of Steamwork and Pain* You must assault the Vaporous Emporium to crush the morale of the Atmos tribe! * You have explored the yeti cave and vanquished the Yeti Patriarch. | active |
You found a yeti mind control tinker. If you can tame 8 wild yetis and send them back to Kruk Pride they can be trained and sent back to you at your request using a psychoportation beacon. Yeti ReinforcementsWild yetis are mostly found in yeti's caves. * Captured eight yetis (will be available to summon at level 20). | done |
Equipment
| Light source | scorching brass lanternPowered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 10 fire Changes resistances: +5% fire Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | miner's rough leather hat of constitution (+3) (0 def, 2 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +2 Fatigue: +1% Changes stats: +3 Con Infravision radius: +1 A hat made of leather. Very stylish. |
| Tool | quick elm wand of clairvoyance [power 8] (4 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 It can be used to reveal the area around you, dispelling darkness (radius 8, power 32 based on Magic), and detect the presence of nearby creatures for 3 turns, putting all charms on cooldown for 4 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | steel ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Stun/Freeze immunity: +28% Life regen: +1.10 Rings can have magical properties. |
| Around waist | grounding rough leather belt of lifeInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +5% lightning / +5% temporal Life regen: +0.60 Healing mod.: +12% A belt that goes around your waist. |
| In main hand | vined mindstar (5-5.5 power, 18 apr, mind damage)Requires: - Willpower 16 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 5.0 - 5.5 Uses stats: 35% Wil, 15% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Mindpower: +4 (+2 eff.) Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| On hands | rough leather gloves (0 def, 1 armour)1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| In off hand | mossy mindstar (3-3.3 power, 12 apr, nature damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 3.0 - 3.3 Uses stats: 30% Wil, 10% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Main armor | cleansing cured leather armour (2 def, 4 armour)Requires: - Strength 14 Infused by arcane disrupting forces 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +7% Changes resistances: +13% nature / +11% blight A suit of armour made of leather. |
| Around neck | stabilizing copper amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +11% temporal Pinning immunity: +20% Knockback immunity: +23% Amulets can have magical properties. |
Inventory
steam generator implant of the psychic (steam 6)Powered by steamtech 0.10 Encumbrance. Type: scroll / implant ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 5.9 steam per turn. Can be activated for an instant burst of 30 steam. Its effects scale with your Willpower stat. It can be used to implant on your skin.. Steamtech implants can be grafted on the users skin.. |
healing infusion of the psychic (heal 97)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 97 and cleanse 1 wound and 1 poison effect. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion of the psychic (396% speed; 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 396% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 5 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
shielding rune of the wizard (absorb 77 for 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 77 damage for 4 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune (range 37)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 37 with a minimum range of 15. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
2 schematic: Armour ReinforcementRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Explosive ShellRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: HeadlampRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Healing SalveRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Kinetic StabiliserRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Moss TreadRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
This item will automatically be transmogrified when you leave the level.schematic: Razor Edge Requires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Spike AttachmentRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: SteamgunRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: SteamsawRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Thunderclap CoatingRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
Fanged CollarPowered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +10 Cun / -5 Wil Changes resistances: +15% blight / +15% darkness / +15% acid Physical save: +15 (+8 eff.) Spell save: +15 (+8 eff.) Mental save: -7 (-7 eff.) Maximum life: +20.00 Try to not die... This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump. |
This item will automatically be transmogrified when you leave the level.warrior's steel amulet Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +5% physical Stamina each turn: +0.30 Amulets can have magical properties. |
iron battleaxe (14.5-21.75 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 14.5 - 21.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% Massive two-handed battleaxes. |
Stormfront (20-30 power, 2 apr)Requires: - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 20.0 - 30.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * inflicts either shocked or wet, chosen at random Damage (Melee): +10 lightning / +10 cold When wielded/worn: Changes damage: +10% lightning / +10% cold The blade glows faintly blue, and reflects a sky full of stormy clouds. |
This item will automatically be transmogrified when you leave the level.Cinderwasp the steel greatsword (34-54.4 power, 2 apr) Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 34.0 - 54.4 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% Burst (radius 2) on crit: +8 mind When wielded/worn: Damage when hit (Melee): 8 fire Changes resistances: +3% fire Changes resistances penetration: +25% mind Changes damage: +6% mind Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.arcing steel waraxe of massacre (21.5-30.1 power, 3 apr) Requires: - Strength 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 21.5 - 30.1 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target Damage (Melee): +6 lightning One-handed war axes. |
mossy mindstar (2.5-2.75 power, 12 apr, mind damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.5 - 2.8 Uses stats: 30% Wil, 10% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Lisimira the vined mindstar (4-4.4 power, 18 apr, nature damage)Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 4.0 - 4.4 Uses stats: 35% Wil, 15% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Mental save: +3 (+2 eff.) Mana each turn: +0.08 Mana when firing critical spell: +4.00 Spellpower on spell critical (stacks up to 3 times): +10 Maximum psi: +11.00 Spell crit. chance: +2% Mindpower: +4 (+2 eff.) Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Tinkerer's TwinblasterRequires: - Dexterity 20 - Talent Shoot - Talent Steam Pool Powered by steamtech 4.00 Encumbrance. [Unique] Type: weapon / steamgun ; tier 1 Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Attack speed: 100% Dam. multiplier: 50% Firing range: +4 Travel speed: +600% Multiple attacks: +2 Damage (Ranged): +5 physical Attacks use: 3.0 Steam This gun seems to be some experiment in firing multiple shots simultaneously. The design is somewhat rudimentary, but it seems to work. |
Talosis' CounterpointRequires: - Dexterity 24 - Talent Shoot - Talent Steam Pool Powered by steamtech 4.00 Encumbrance. [Unique] Type: weapon / steamgun ; tier 2 Accuracy bonus: +0.1% dam / acc Armour Penetration: +10 Attack speed: 100% Firing range: +8 Travel speed: +600% Damage (Ranged): +15 physical Attacks use: 2.0 Steam When wielded/worn: Accuracy: +5 (+2 eff.) Physical crit. chance: +4.0% Changes stats: +2 Con Talent granted: +3 Ceasefire It's said that Talosis never lost an argument. Now you know why. |
This item will automatically be transmogrified when you leave the level.cured leather armour (2 def, 4 armour) Requires: - Strength 14 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +7% A suit of armour made of leather. |
iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Heavy Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Automated Portable ExtractorPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level), costing 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
Powered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / steamtech ; tier 4 Yetis left to call: 8 It can be used to call a trained yeti for help, costing 1 power out of 8/8. Call a trained yeti to your side. |
Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 178 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Yeti's Muscle Tissue (Patriarch)Infused by nature 1.00 Encumbrance. [Plot Item] Type: flesh / muscle Muscle tissue, extracted from a powerful yeti. Somewhere, somebody or something is bound to be interested! |
Achievements
Level 10 (Exploration mode)
Got a character to level 10.By Doppelganger the Orc Possessor level 10
39th Retaking 124th year of Ascendancy at 14:22 see stats
Log
Doppelganger hits Dragon turtle for 9 mind, 6 nature (15 total damage).
Doppelganger converts some damage to Psi!
Dragon turtle hits Doppelganger for 13 to psi, 28 physical (41 total damage).
Doppelganger hits Dragon turtle for 10 fire damage.
Doppelganger performs a melee critical strike against Dragon turtle!
Doppelganger hits Dragon turtle for 14 mind, 6 nature (20 total damage).
Doppelganger converts some damage to Psi!
Dragon turtle hits Doppelganger for 13 to psi, 27 physical (40 total damage).
Doppelganger hits Dragon turtle for 10 fire damage.
Doppelganger is empowered by the suffering of others!
Doppelganger hits Dragon turtle for 9 mind, 6 nature (15 total damage).
Doppelganger channels pain to dragon turtle!
Doppelganger converts some damage to Psi!
Doppelganger hits Dragon turtle for 10 fire damage.
Doppelganger hits Ink squid for 10 fire damage.
Channel Pain hits Dragon turtle for 8 mind damage.
Ink squid hits Doppelganger for 5 to psi, 9 physical (14 total damage).
Dragon turtle hits Doppelganger for 13 to psi, 28 physical (41 total damage).
Doppelganger the level 11 orc possessor was chopped into tiny pieces to death by a dragon turtle on level 3 of Krimbul Territory.
Doppelganger deactivates Channel Pain.
Doppelganger is no longer empowered.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Dragon turtle killed Doppelganger!
Saving done.
Saving game...




























































