Woodyeek the level 7 Yeek Woodsman by Keyai

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceYeek
ClassWoodsman
Level / Exp7 / 22%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity18 (base 20)
Constitution8 (base 13)
Magic10 (base 10)
Willpower24 (base 18)
Cunning20 (base 16)

Resources

Life103/160
Stamina153/153
Equilibrium6
Healing Factor1.0331460674157
Regeneration0.25828651685393

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+76.923076923077%

Vision

Sight10
Lite2
Infravision1.3711528679869
See Stealth1
See Invisible2

Offense: Mainhand

Damage9
Accuracy22
Crit Chance7%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+22%

Defense: Base

Armour (hardiness)2 (30%)
Defense9
Ranged Defense9
Fatigue4
Physical Save6
Spell Save11
Mental Save15

Defense: Resistances

Fire+ 44%( 70%)
Cold+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance10%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Bow flexibility1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
2/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5
Cunning / Woodcraft1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Wild-gift / Hunter1.30
1/5
1/5
0/5
0/5
Cunning / Herbalism1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Tool
On fingers
Around waist
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

Your summoned war hound disappears.
Talent Minotaur is ready to use.
Talent War Hound is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: taken damage).

Woodyeek slows down.

White jelly's Slime Spit hits
Woodyeek for 32 nature damage.

Resting starts...

Woodyeek speeds up.

Rested for 14 turns (stop reason: hostile spotted to the southwest (White jelly's Slime Spit)).


Woodyeek summons a Minotaur!

Woodyeek slows down.

White jelly's Slime Spit hits
Woodyeek for 32 nature damage.
Minotaur slows down.

White jelly's Slime Spit hits Minotaur for
16 nature damage.
Something hits Minotaur for
6 physical damage.
Minotaur uses Sunder Armour.

Minotaur hits Something for 59 physical, 9 lightning (68 total damage).

Woodyeek summons a War Hound!

Something hits Minotaur for
5 physical damage.
Minotaur hits Something for 45 physical damage.

Saving game...

Saving done.

Woodyeek speeds up.

Minotaur speeds up.