Binnnela the level 6 Cornac Alchemist by sgern

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp6 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution13 (base 13)
Magic29 (base 29)
Willpower11 (base 11)
Cunning14 (base 14)

Resources

Life156/156
Mana110/110
Psi101/101
Healing Factor1.0245901639344
Regeneration0.2561475409836

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage28
Accuracy6
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance8%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Offense: Damage Bonus

Cold+17%

Defense: Base

Armour (hardiness)1 (30%)
Defense7
Ranged Defense7
Fatigue1
Physical Save8
Spell Save25
Mental Save9

Defense: Resistances

Acid+ 9%( 70%)
Cold+ 9%( 70%)
Lightning+ 9%( 70%)
Fire+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Explosive admixtures1.30
5/5
3/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
3/5
3/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Tool
On feet
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

Rested for 24 turns (stop reason: all resources and life at maximum).

You have no more inscription slots.

You are now inscribed with Infusion: Wild.

Resting starts...

Talent Infusion: Wild is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 41 turns (stop reason: dialog is displayed).


You gain 0.40 gold from the transmogrification of
quiver of elm arrows of accuracy (19/19, 16-22.4 power, 5 apr).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 1.73 gold from the transmogrification of
iron battleaxe of dampening (13.5-20.25 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...


There is a Derth (Town) here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Binnnela deactivates Frost Infusion.