




Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.5.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Possessor Bonus Class 1.5.4Donators/Buyers bonus! |
Campaign | Arena |
Mode | Insane Roguelike |
Sex | Male |
Race | Higher |
Class | Paradox Mage |
Level / Exp | 29 / 99% |
Size | medium |
Lifes / Deaths | Killed by orc necromancer at level 29 on the 77th Pyre 122nd year of Ascendancy at 21:08 / 1 |
Primary Stats
Strength | 15 (base 10) |
Dexterity | 11 (base 10) |
Constitution | 14 (base 12) |
Magic | 61 (base 60) |
Willpower | 55 (base 54) |
Cunning | 10 (base 10) |
Resources
Life | -150/564 |
Paradox | 434 |
Healing Factor | 1.1326086956522 |
Regeneration | 37.092934782608 |
Speed
Mental | +12.268086021978% |
Attack | +12.268086021978% |
Movement | +92.149535794369% |
Spell | +12.268086021978% |
Global | +71.428571428571% |
Vision
Sight | 11 |
Lite | 2 |
Infravision | 1 |
Offense: Mainhand
Damage | 36 |
Accuracy | 27 |
Crit Chance | 4% |
APR | 5 |
Speed | 0.89 |
Offense: Spell
Spellpower | 56 |
Crit Chance | 12% |
Speed | 0.89072508086068 |
Offense: Mind
Mindpower | 45 |
Crit Chance | 4% |
Speed | 0.89072508086068 |
Offense: Damage Bonus
Blight | +12% |
Acid | +16% |
Fire | +11% |
Physical | +25% |
Defense: Base
Armour (hardiness) | 8 (30%) |
Defense | 26 |
Ranged Defense | 26 |
Fatigue | 0 |
Physical Save | 32 |
Spell Save | 45 |
Mental Save | 43 |
Defense: Resistances
Acid | + 35%( 70%) |
Temporal | + 24%( 70%) |
Blight | + 24%( 70%) |
Arcane | + 20%( 70%) |
Fire | + 33%( 70%) |
All | + 14%( 70%) |
Defense: Immunities
Knockback Resistance | 21% |
Pinning Resistance | 25% |
Instadeath Resistance | 100% |
Blind Resistance | 10% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. |
Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Spell (89% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 7. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 19%, your defense is increased by 19 and all your resistances by 19%. Its effects scale with your Strength stat. |
Class Talents
Chronomancy / Spellbinding | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Gravity | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Chronomancy / Speed Control | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 4/5 |
Chronomancy / Timetravel | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Flux | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 3/5 |
Chronomancy / Matter | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Chronomancy / Chronomancy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Spacetime Weaving | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Fate Weaving | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
Race / Higher | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 3/5 |
Effects
talent | Empower |
talent | Reality Smearing |
talent | Gravity Locus |
beneficial effect | The target is using talents without consuming resources. Highborn's Bloom |
detrimental effect | Reduces global action speed by 40%. Slow |
detrimental effect | The more you use infusions, the longer they will take to recharge (+2 cooldowns). Infusion Saturation |
beneficial effect | The target's accuracy and power have been increased by 30. 3 Fateweaver |
beneficial effect | The target is moving is 92% faster. 3 Celerity |
beneficial effect | A flow of life spins around the target, regenerating 32.50 life per turn. Regeneration |
detrimental effect | Damage received in the past is returned as 45.95 paradox damage per turn. Reality Smearing |
beneficial effect | Increases attack, spell, and mind speed by 12%. 2 Time Dilation |
detrimental effect | Badly off balance. Global damage is reduced by 15%. Off-balance |
detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
beneficial effect | The target ignores pain, reducing all damage taken by 14%. Pain Suppression |
beneficial effect | Increases the effectiveness of all healing the target receives by 10%. Empowered Healing |
beneficial effect | The target is being grounded in the timeline and is healing 30.06 life per turn. Attenuate |
beneficial effect | The target's defense and saves have been increased by 30. 3 Spin |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
On fingers | ![]() Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Con Changes resistances: +22% fire Changes damage: +11% fire Physical save: +4 (+2 eff.) Rings can have magical properties. |
On fingers | ![]() Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Armour: +8 Changes stats: +4 Str Changes resistances: +12% blight Changes damage: +12% blight Rings can have magical properties. |
Around neck | ![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +12% temporal Pinning immunity: +25% Knockback immunity: +21% Amulets can have magical properties. |
In main hand | ![]() Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes damage: +25% physical Talent granted: +1 Command Staff Spellpower: +18 (+5 eff.) Spell crit. chance: +11% It can be used to unleash an elemental blastwave, dealing 30.52 to 36.62 physical damage in a radius 5 around the user, putting all charms on cooldown for 10 turns. Staves designed for wielders of magic, by the greats of the art. |
Light source | ![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Main armor | ![]() Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 (+2 eff.) Changes resistances: +24% acid Changes damage: +16% acid Mental save: +19 (+7 eff.) Mindpower: +4 (+1 eff.) Mental crit. chance: +3% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
![]() Requires: - Magic 16 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +15% physical Talent granted: +1 Command Staff Spellpower: +6 (+2 eff.) Spell crit. chance: +2% Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes damage: +25% physical Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +6 Spellpower: +12 (+4 eff.) Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
![]() 2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Achievements
By InsaneWinner the Higher Paradox Mage level 18
75th Pyre 122nd year of Ascendancy at 23:03 see stats
By InsaneWinner the Higher Paradox Mage level 10
74th Pyre 122nd year of Ascendancy at 23:15 see stats
By InsaneWinner the Higher Paradox Mage level 20
76th Pyre 122nd year of Ascendancy at 04:48 see stats
By InsaneWinner the Higher Paradox Mage level 26
77th Pyre 122nd year of Ascendancy at 06:02 see stats
By InsaneWinner the Higher Paradox Mage level 16
75th Pyre 122nd year of Ascendancy at 17:21 see stats
Log
Skeleton master archer uses Crippling Shot.
Skeleton archer activates his high-quality bow!
Orc necromancer casts Rune: Manasurge.
Orc necromancer starts to surge mana.
InsaneWinner slows down.
InsaneWinner converts damage to paradox!
Skeleton master archer's Crippling Shot hits InsaneWinner for (58 converted), 135 physical, (4 converted), 9 nature, (3 converted), 6 temporal, (6 converted), 14 darkness, (4 converted), 10 cold (174 total damage).
Skeleton master archer shoots!
Skeleton archer shoots!
InsaneWinner uses Highborn's Bloom.
InsaneWinner casts Attenuate.
InsaneWinner is being being grounded in the timeline!
InsaneWinner converts damage to paradox!
Skeleton archer's Steady Shot hits InsaneWinner for (38 converted), 90 physical, (9 converted), 22 physical (112 total damage).
Orc necromancer casts Invoke Darkness.
Orc necromancer roars triumphantly.
InsaneWinner converts damage to paradox!
Orc necromancer hits InsaneWinner for (77 converted), 179 darkness (179 total damage).
InsaneWinner the level 29 higher paradox mage was darkened to death by an orc necromancer on level 39 of The Arena.
Orc necromancer killed InsaneWinner!
InsaneWinner deactivates Empower.
InsaneWinner stops regenerating health quickly.
InsaneWinner speeds up.
InsaneWinner deactivates Reality Smearing.
InsaneWinner is no longer being grounded.
InsaneWinner feels pain again.
InsaneWinner deactivates Gravity Locus.
InsaneWinner stops spinning fate.
InsaneWinner stops weaving fate.