Archmage Higher N the level 19 Higher Archmage by louwhofoo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp19 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity11 (base 10)
Constitution19 (base 10)
Magic58 (base 47)
Willpower39 (base 38)
Cunning17 (base 11)

Resources

Life298/298
Mana226/226
Healing Factor1.0791723257556
Regeneration0.2697930814389

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision1
See Invisible15

Offense: Mainhand

Damage25
Accuracy15
Crit Chance8%
APR4
Speed1.00

Offense: Spell

Spellpower49
Crit Chance26%
Speed1

Offense: Mind

Mindpower27
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+11%
Acid+11%
Cold+11%
Blight+10%
Arcane+11%
Fire+44%
All+5%

Defense: Base

Armour (hardiness)7 (30%)
Defense20
Ranged Defense20
Fatigue0
Physical Save23
Spell Save29
Mental Save26

Defense: Resistances

Cold+ 17%( 72%)
Arcane+ 29%( 72%)
Fire+ 15%( 72%)
All+ 9%( 72%)

Defense: Immunities

Confusion Resistance21%
Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
1/5
1/5
1/5
5/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
3/5
2/5
1/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
1/5
1/5
2/5
0/5

Generic Talents

Race / Higher1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
4/5
1/5
1/5
Spell / Conveyance1.30
4/5
1/5
5/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
active
done
done
done
done
active
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Archmage Higher N the Higher Archmage level 19
46th Dusk 122nd year of Ascendancy at 07:33
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Archmage Higher N the Higher Archmage level 10
7th Mirth 122nd year of Ascendancy at 06:16
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Archmage Higher N the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 03:49
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Archmage Higher N the Higher Archmage level 9
3rd Mirth 122nd year of Ascendancy at 08:19
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Archmage Higher N the Higher Archmage level 18
34th Dusk 122nd year of Ascendancy at 11:57
see stats

Log

Archmage Higher N's Fireflash hits Belolethra the bandit lord for 487 fire damage.
Archmage Higher N's Fireflash killed Belolethra the bandit lord!

The fabric of space around Archmage Higher N stabilizes to normal.

Deep Wound from Belolethra the bandit lord hits
Archmage Higher N for (21 to time), 0 physical (0 total damage).

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Deep Wound from Belolethra the bandit lord hits
Archmage Higher N for (21 to time), 0 physical (0 total damage).

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Deep Wound from Belolethra the bandit lord hits
Archmage Higher N for (21 to time), 0 physical (0 total damage).

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Deep Wound from Belolethra the bandit lord hits
Archmage Higher N for (21 to time), 0 physical (0 total damage).

Resting starts...

Archmage Higher N's deep wound closes.

Archmage Higher N's aura of power vanishes.

The fabric of time around Archmage Higher N stabilizes to normal.

The powerful time-altering energies generate a restoration field on Archmage Higher N.

The fabric of time around Archmage Higher N returns to normal.

Talent Track is ready to use.
Archmage Higher N uses
Track.
Talent Born into Magic is ready to use.
Talent Temporal Shield is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).