Wyrmic Krog N2 the level 2 Krog Wyrmic by louwhofoo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceKrog
ClassWyrmic
Level / Exp2 / 33%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength20 (base 17)
Dexterity9 (base 10)
Constitution13 (base 11)
Magic8 (base 10)
Willpower19 (base 17)
Cunning10 (base 10)

Resources

Life194/194
Equilibrium0
Healing Factor1.0283363011315
Regeneration2.1292377413483

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy20
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense1
Ranged Defense1
Fatigue12
Physical Save11
Spell Save9
Mental Save10

Defense: Resistances

Lightning+ 1%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Krog1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Wyrmic Krog N2 uses Infusion: Regeneration.
Wyrmic Krog N2 starts regenerating health quickly.

Skeleton master archer shoots!
Skeleton master archer's Shoot hits
Wyrmic Krog N2 for 44 physical, 10 nature (54 total damage).

You are unable to move!

Wyrmic Krog N2 uses
Infusion: Wild.
Wyrmic Krog N2 speeds up.

Wyrmic Krog N2 is cured!

Wyrmic Krog N2 lessens the pain.

You are unable to move!

You are unable to move!

Wyrmic Krog N2 uses
Wrath of the Wilds.
Skeleton master archer is stunned!

Wyrmic Krog N2 hits Skeleton master archer for 29 physical damage.
Wyrmic Krog N2 is no longer pinned.


Wyrmic Krog N2 stops regenerating health quickly.

Wyrmic Krog N2 feels pain again.


Wyrmic Krog N2 is no longer attuned.


Talent Infusion: Regeneration is ready to use.

Talent Infusion: Healing is ready to use.

Resting starts...

Talent Infusion: Wild is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).