





Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Hulk! 1.4.8 Items Vault 1.7.0Donators/Buyers bonus! True Full Respec 1.7.2Allow trial and error for character building without restarting new game while minimizing inbalance. You can respec stats, talents, categories and prodigies freely at any time. Yakri: I wasn't stoked about the inability to respec starting categories, as I'm a huge weirdo who likes to unspec things I don't like and mastery boost other categories. I am not the original mod creator, I just updated the update youhei created based on Full Respecialization by Time to Die Weight: 100 Superload: Experience Controller 1.7.4
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Godmode Merchant 1.5.10Adds a NPC that will grant you invulnerability/max dmg, 249 spells available, stat/generic/prodigy points, money, raise sub stats, set level, and can imbue ANYTHING (as long as you have the gems and item)! He spawns near the portal to Angolwen. 1.0.5 - 50 Talent trees from Orcs/Cults DLC added (these will be marked with *orcs/cults dlc* next to the talents, these dlcs are NOT required to play this addon) 14 talents added that were missing. For a non-cheaty version check out my other addon that adds spell merchants you can purchase spells from: https://te4.org/games/addons/tome/master-spell-merchants vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
Campaign | Maj'Eyal |
Mode | Madness Roguelike |
Sex | Female |
Race | Thalore |
Class | Adventurer |
Level / Exp | 50 / 19% |
Size | medium |
Lifes / Deaths | Killed by Elenne the treant at level 50 on the 7th Flare 122nd year of Ascendancy at 19:24 / 1 |
Primary Stats
Strength | 71 (base 60) |
Dexterity | 70 (base 60) |
Constitution | 78 (base 60) |
Magic | 70 (base 60) |
Willpower | 53 (base 40) |
Cunning | 20 (base 12) |
Resources
Life | -128/1415 |
Paradox | 300 |
Stamina | 322/354 |
Vim | 226/296 |
Healing Factor | 1.4125372656297 |
Regeneration | 0.35313431640743 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 108 |
Accuracy | 59 |
Crit Chance | 17% |
APR | 13 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 43 |
Crit Chance | 4% |
Speed | 1 |
Offense: Mind
Mindpower | 32 |
Crit Chance | 4% |
Speed | 1 |
Offense: Damage Bonus
Lightning | +15% |
Darkness | +12% |
All | 0% |
Defense: Base
Armour (hardiness) | 12 (62.946778433524%) |
Defense | 48 |
Ranged Defense | 48 |
Fatigue | 0 |
Physical Save | 44 |
Spell Save | 35 |
Mental Save | 26 |
Defense: Resistances
Lightning | + 50%( 70%) |
Blight | + 52%( 70%) |
Darkness | + 43%( 70%) |
Acid | + 42%( 70%) |
All | + 36%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Disarm Resistance | 35% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
Corruption / Shadowflame | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Corruption / Demonic pact | 10.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Chronomancy / Timeline Threading | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Generic Talents
Technique / Conditioning | 4.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Race / Thalore | 5.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Effects
Quests
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin! | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You must explore Norgos' Lair. * You must explore the Heart of the Gloom. | active |
Equipment
On hands | ![]() Requires: - Heavy armour training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Fatigue: +3% Damage when hit (Melee): 10 lightning Changes stats: +4 Mag / +4 Wil / +4 Con Changes resistances: +12% darkness Changes damage: +15% lightning / +12% darkness Physical save: +22 (+8 eff.) Spell save: +8 (+4 eff.) Mental save: +7 (+3 eff.) Disarm immunity: +35% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Activating this item is instant. It can be used to activate talent Juggernaut, placing all other charms into a 30 cooldown : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 27% and provides a 15% chance to shrug off critical damage for 20 turns. Metal gloves protecting the hands up to the middle of the lower arm. |
In off hand | ![]() |
Main armor | ![]() 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all Revealing, pink, fun. If you never take it off and win you will gain a neat achievement and bragging rights! |
In main hand | ![]() Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Power: 154% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Physical crit. chance: +9.0% Changes stats: +9 Str / +7 Dex / +8 Mag / +8 Wil / +8 Cun / +9 Con Talent granted: +5 Flame Bolts Sharp, long, and deadly. |
Inventory
![]() Requires: - Magic 16 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Power: 111% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Armour penetration: +7 Defense: +9 (+3 eff.) Changes stats: +3 Str Changes resistances: +15% cold / +18% fire / +9% light / +9% darkness Changes damage: +15% blight Talent granted: +1 Command Staff Spellpower: +6 (+2 eff.) Spell crit. chance: +2% Light radius: +4 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 92.82 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Massive armour training - Strength 22 Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Defense: +15 (+5 eff.) Fatigue: +22% Changes resistances: +6% acid / +6% physical / +12% nature / +6% darkness Reduces incoming crit damage: 15.00% Poison immunity: +20% Stun/Freeze immunity: +20% Only die when reaching: -40.00 life Maximum life: +25.00 A suit of armour made of metal plates. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Infused by nature Infused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 5 When wielded/worn: Physical crit. chance: +6.0% Physical power: +7 (+3 eff.) Armour: +8 Changes stats: +4 Wil Changes resistances: +15% acid / +2% physical / +3% all Critical mult.: +14.00% Spell save: +14 (+6 eff.) Blindness immunity: +32% Disarm immunity: +10% Confusion immunity: +29% Life regen: +4.00 Light radius: +11 See stealth: +17 See invisible: +13 It can be used to activate talent Track, placing all other charms into a 40 cooldown : Effective talent level: 2.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 13 for 5 turns. The radius will increase with your Cunning. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +4 Wil Changes damage: +6% mind Light radius: +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
By Flawiana the Thalore Adventurer level 10
79th Pyre 122nd year of Ascendancy at 11:32 see stats
By Flawiana the Thalore Adventurer level 20
79th Pyre 122nd year of Ascendancy at 11:32 see stats
By Flawiana the Thalore Adventurer level 30
79th Pyre 122nd year of Ascendancy at 11:32 see stats
By Flawiana the Thalore Adventurer level 40
79th Pyre 122nd year of Ascendancy at 11:32 see stats
By Flawiana the Thalore Adventurer level 50
79th Pyre 122nd year of Ascendancy at 11:32 see stats
By Flawiana the Thalore Adventurer level 50
7th Mirth 122nd year of Ascendancy at 09:30 see stats
By Flawiana the Thalore Adventurer level 50
7th Mirth 122nd year of Ascendancy at 09:30 see stats
By Flawiana the Thalore Adventurer level 50
7th Mirth 122nd year of Ascendancy at 09:30 see stats
By Flawiana the Thalore Adventurer level 50
7th Mirth 122nd year of Ascendancy at 09:30 see stats
Log
Hallowed Ghost's armor corrodes!
Xuserin the cave troll's devouring flames area effect drains life from Champion of Urh'Rok!
Xuserin the cave troll's devouring flames area effect drains life from Lisyta the polar bear!
Xuserin the cave troll's devouring flames area effect drains life from Yvibeth the polar bear!
Xuserin the cave troll's devouring flames area effect drains life from Flawiana!
Xuserin the cave troll's devouring flames area effect drains life from Elenne the treant!
Xuserin the cave troll's devouring flames area effect drains life from Hallowed Ghost!
Something receives 2 healing from Elenne the treant.
Something receives 3 healing from Lisyta the polar bear.
Xuserin the cave troll's devouring flames area effect hits Hallowed Ghost for 20 fire damage.
Xuserin the cave troll's devouring flames area effect hits Flawiana for 29 fire damage.
Xuserin the cave troll's devouring flames area effect hits Lisyta the polar bear for 23 fire damage.
Xuserin the cave troll's devouring flames area effect hits Champion of Urh'Rok for 24 fire damage.
Xuserin the cave troll's devouring flames area effect hits Yvibeth the polar bear for 25 fire damage.
Xuserin the cave troll's devouring flames area effect hits Elenne the treant for 18 fire damage.
Something receives 2 healing from Hallowed Ghost.
Hallowed Ghost hits Flawiana for 10 physical damage.
Something receives 3 healing from Champion of Urh'Rok.
Something receives 3 healing from Yvibeth the polar bear.
Something receives 3 healing from Flawiana.
Melee retaliation hits Hallowed Ghost for 7 lightning damage.
Yvibeth the polar bear misses Champion of Urh'Rok.
Hallowed Ghost hits Flawiana for 7 physical damage.
Melee retaliation hits Hallowed Ghost for 7 lightning damage.
Champion of Urh'Rok hits Yvibeth the polar bear for 3 physical damage.
Elenne the treant uses Willful Strike.
Elenne the treant's mind surges with critical power!
Elenne the treant hits Flawiana for 347 physical damage.
Flawiana the level 50 thalore adventurer was hacked apart to death by Elenne the treant on level 1 of Trollmire.