Shank the level 2 Cornac Rogue by daryun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp2 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 11)
Dexterity18 (base 18)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 16)

Resources

Life112/112
Stamina93/93
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth23.286325232638
See Invisible23.286325232638

Offense: Mainhand

Damage16
Accuracy22
Crit Chance10%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy22
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense3
Ranged Defense3
Fatigue7
Physical Save8
Spell Save7
Mental Save9

Defense: Resistances

Cold+ 6%( 70%)
Fire+ 6%( 70%)
Temporal+ 11%( 70%)

Defense: Immunities

Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance23%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Duelist1.30
2/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
2/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5

Effects

talent
beneficial effect
beneficial effect

Quests

done
active

Equipment

Tool
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log


Ran for 6 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: taken damage).


Giant brown rat hits Shank for 4 physical damage.
Shank hits Giant brown rat for 18 physical damage.
Shank killed Giant brown rat!

Ran for 2 turns (stop reason: didn't move).


Ran for 10 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 10 turns (stop reason: didn't move).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


Shank deactivates Apply Poison.