Melm the level 3 Cornac Archmage by blelm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp3 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic24 (base 24)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life104/104
Mana129/129
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy4
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower27
Crit Chance11%
Speed1

Offense: Mind

Mindpower16
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save7
Spell Save22
Mental Save21

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


Ran for 6 turns (stop reason: terrain change on right side).


Ran for 5 turns (stop reason: interesting character).


Ran for 4 turns (stop reason: terrain change on left side).


Ran for 11 turns (stop reason: terrain change on left side).


Ran for 3 turns (stop reason: terrain change on right side).


Ran for 15 turns (stop reason: terrain change on right side).


Ran for 7 turns (stop reason: terrain change on left side).


Ran for 7 turns (stop reason: terrain change on right side).


Melm starts suffocating to death!
Melm is suffocating.


Melm the level 3 cornac archmage suffocated to death on level 1 of Derth.
You have 1 life(s) left.
Melm can breathe again.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...


Saving done.


Saving game...