Sandy the level 9 Yeek Solipsist by Felis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceYeek
ClassSolipsist
Level / Exp9 / 97%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower39 (base 29)
Cunning26 (base 18)

Resources

Life107/107
Psi154/154
Psi_feedback0/100
Healing Factor0.95714285714286
Regeneration0.81357142857143

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible6

Offense: Mainhand

Damage6
Accuracy26
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy26
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower34
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save9
Spell Save21
Mental Save26

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
1/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Slumber1.30
1/5
1/5
0/5
0/5
Psionic / Thought-Forms1.30
3/5
1/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
1/5
1/5
0/5
0/5
Psionic / Mentalism1.30
1/5
1/5
0/5
0/5
Psionic / Dreaming1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done
active

Equipment

Tool
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

Quest 'Light at the end of the tunnel' is done! (Press 'j' to see the quest log)
You gain 0.91 gold from the transmogrification of
iron plate armour of spell shielding (3 def, 7 armour).
You gain 1.45 gold from the transmogrification of
spiked rough leather armour of fire resistance (1 def, 2 armour).
You gain 1.06 gold from the transmogrification of
mindwoven linen robe of the mountain (+11%) (0 def, 0 armour).
You gain 2.50 gold from the transmogrification of
Skullcleaver (20-28 power, 4 apr).
You gain 1.31 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, physical element).
You gain 2.46 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, cold element).
You gain 3.84 gold from the transmogrification of
cruel elm vilestaff of warding (10-12 power, 2 apr, blight element).
You gain 1.75 gold from the transmogrification of
horrifying mossy mindstar of resolve (2.5-2.75 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron mace (12-16.8 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (28-42 power, 1 apr).
You gain 1.55 gold from the transmogrification of
phase door rune (range 6; power 15; dur 3).
There is a Long tunnel to the island of Rel here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Saving done.


Sandy deactivates Lucid Dreamer.

Sandy deactivates Thought-Form: Warrior.