Windchime the level 4 Skeleton Shadowblade by jenthehen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
QuickTome: Orb of Communication 1.3.1
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassShadowblade
Level / Exp4 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity24 (base 13)
Constitution10 (base 10)
Magic14 (base 14)
Willpower17 (base 10)
Cunning20 (base 18)

Resources

Life-23/142
Mana141/153
Stamina92/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage21
Accuracy25
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy25
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower19
Crit Chance4%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)4 (37.587548638132%)
Defense22
Ranged Defense22
Fatigue0.104134762634
Physical Save10
Spell Save10
Mental Save12

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.20
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
1/5
1/5
0/5
1/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect

Quests

active
done

Equipment

Tool
On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Talent Stealth is ready to use.
Windchime activates Stealth.

Windchime picks up (l.):
iron shield (4 def, 2 armour, 18.5 block).
Windchime picks up (n.):
rough leather armour (1 def, 2 armour).
Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the southwest (skeleton warrior)).


Windchime uses Dual Strike.

Skeleton warrior shrugs off the effect 'Stunned'!
Windchime deactivates Stealth.

Windchime hits Skeleton warrior for 16 physical, 7 darkness, 30 physical, 7 darkness (62 total damage).
Skeleton warrior hits Windchime for (6 parried), 68 physical (68 total damage).

Windchime casts Rune: Shielding.

A shield forms around Windchime.

Windchime hits Skeleton warrior for 32 fire damage.
Skeleton warrior hits Windchime for (70 absorbed), 11 physical (11 total damage).

Windchime casts Rune: Heat Beam.

Skeleton warrior is on fire!

Windchime hits Skeleton warrior for 21 physical, 7 darkness, 12 physical, 7 darkness (48 total damage).
Burning from Windchime hits Skeleton warrior for
8 fire damage.
Skeleton warrior hits Windchime for (57 absorbed), 9 physical (9 total damage).

Your shield crumbles under the damage!

The shield around Windchime crumbles.

Saving game...