Windchime the level 1 Skeleton Shadowblade by jenthehen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
QuickTome: Orb of Communication 1.3.1
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassShadowblade
Level / Exp1 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity20 (base 13)
Constitution10 (base 10)
Magic14 (base 14)
Willpower10 (base 10)
Cunning15 (base 15)

Resources

Life-9/100
Mana100/100
Stamina80/80
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy23
Crit Chance9%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy23
Crit Chance9%
APR5
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (37.587548638132%)
Defense21
Ranged Defense21
Fatigue0.104134762634
Physical Save9
Spell Save8
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.20
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.20
0/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
1/5
1/5
0/5
1/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Windchime hits Fleshy experiment for 22 physical damage.
Windchime killed Fleshy experiment!

Resting starts...

Talent Stealth is ready to use.
Rested for 2 turns (stop reason: taken damage).

Sanguine experiment's Blood Grasp drains life from
Windchime!
Something steals life from Windchime!
Sanguine experiment's Blood Grasp hits
Windchime for 28 blight damage.
Windchime hits Something for 4 healing, 13 healing (0 total damage) [18 healing].

Resting starts...

Talent Rune: Heat Beam is ready to use.
Rested for 8 turns (stop reason: taken damage).

Sanguine experiment's Blood Grasp drains life from
Windchime!
Something steals life from Windchime!
Sanguine experiment's Blood Grasp hits
Windchime for 28 blight damage.
Windchime hits Something for 4 healing, 13 healing (0 total damage) [18 healing].

Windchime casts Rune: Shielding.

A shield forms around Windchime.

Resting starts...

Rested for 6 turns (stop reason: taken damage).

Sanguine experiment's Blood Grasp hits
Windchime for (28 absorbed), 0 blight (0 total damage).
The shield around Windchime crumbles.


Resting starts...

Rested for 5 turns (stop reason: taken damage).

Saving game...