Zeld the level 7 Cornac Summoner by Zeldest

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassSummoner
Level / Exp7 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity14 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower24 (base 24)
Cunning23 (base 23)

Resources

Life163/163
Equilibrium0
Psi103/104
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth23.074207531484
See Invisible23.074207531484

Offense: Mainhand

Damage8
Accuracy24
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage8
Accuracy24
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower25
Crit Chance7%
Speed1

Offense: Damage Bonus

Fire+4%

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save8
Spell Save11
Mental Save16

Defense: Resistances

Fire+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
3/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
5/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Harmony1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
active

Equipment

Around neck
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log


Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Talent War Hound is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Zeld picks up (f.):
ametrine.
Zeld picks up (f.):
ametrine.
Zeld picks up (h.):
zircon.
Zeld picks up (f.):
ametrine.
Zeld picks up (e.):
spinel.
Zeld picks up (e.):
agate.
You pickup 0.55 gold pieces.

You pickup 0.85 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.80 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Zeld deactivates
Skate.
Zeld activates
Skate.
Saving game...

Saving done.