Fana3 the level 7 Cornac Summoner by fanaro555

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp7 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower31 (base 26)
Cunning25 (base 23)

Resources

Life163/163
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6
See Stealth33.595095619122
See Invisible33.595095619122

Offense: Mainhand

Damage5
Accuracy22
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy22
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower28
Crit Chance8%
Speed1

Offense: Damage Bonus

Mind+3%
Lightning+10%
Fire+5%
Light+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save7
Spell Save14
Mental Save22

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 10%( 70%)
Nature+ 3%( 70%)
Cold+ 10%( 70%)
Mind+ 6%( 70%)
Fire+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
4/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
3/5
0/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
3/5
3/5
0/5
0/5
Cunning / Survival1.00
2/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
active

Equipment

On hands
On head
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Fana3 picks up (h.): spinel.
Fana3 picks up (i.):
ametrine.
Fana3 picks up (i.):
ametrine.
There is a way to the previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Fana3 wears:
Flamewrought (0 def, 2 armour).

You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 1.51 gold from the transmogrification of
pouch of iron shots of daylight (21/21, 14.5-17.4 power, 1 apr).
You gain 3.73 gold from the transmogrification of
manaburning iron waraxe of erosion (12.5-17.5 power, 2 apr).
You gain 3.02 gold from the transmogrification of
cruel elm magestaff of fate (10-12 power, 2 apr, arcane element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


There is a Ruins of Kor'Pul here (press '' or right click to use).