Domran II the level 2 Ogre Wanderer by Arvaldi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassWanderer
Level / Exp2 / 6%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity12 (base 13)
Constitution12 (base 12)
Magic14 (base 12)
Willpower12 (base 14)
Cunning13 (base 11)

Resources

Life125/125
Hate69/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy20
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue7
Physical Save9
Spell Save9
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.00
1/5
0/5
0/5
0/5
Celestial / Radiance1.00
0/5
0/5
0/5
0/5
Cursed / Strife1.00
2/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Psionic / Mentalism1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

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Poison from Copperhead snake hits
Domran II for 4 nature damage.

Resting starts...

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Rested for 1 turns (stop reason: taken damage).

Poison from Copperhead snake hits
Domran II for 4 nature damage.

Resting starts...

--------------------------------

Rested for 1 turns (stop reason: taken damage).

Poison from Copperhead snake hits
Domran II for 4 nature damage.

Resting starts...

--------------------------------

Rested for 1 turns (stop reason: taken damage).

Poison from Copperhead snake hits
Domran II for 4 nature damage.

Resting starts...

--------------------------------

Domran II stops being poisoned.

--------------------------------

Rested for 23 turns (stop reason: all resources and life at maximum).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

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Ran for 3 turns (stop reason: hostile spotted to the southeast (blue crystal)).