Blork the level 9 Cornac Berserker by rllngstn818

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp9 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 30)
Dexterity16 (base 14)
Constitution22 (base 22)
Magic10 (base 10)
Willpower14 (base 10)
Cunning14 (base 10)

Resources

Life297/297
Stamina121/121
Equilibrium0
Healing Factor1
Regeneration3.6675469764853

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage62
Accuracy44
Crit Chance12%
APR10
Speed1.11

Offense: Spell

Spellpower13
Crit Chance4%
Speed1

Offense: Mind

Mindpower17.4
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)23.6 (84.761904761905%)
Defense13.1
Ranged Defense13.1
Fatigue16
Physical Save23.3875
Spell Save25.4875
Mental Save16.675

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Technique / Combat veteran1.30
2/5
1/5
1/5
0/5
Technique / Berserker's strength1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.50
0/5
3/5
3/5
3/5
0/5

Effects

talent

Quests

done
done
done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of elm magestaff (10-12 power, 2 apr, lightning element).
You gain 0.25 gold from the transmogrification of
iron greatsword (13.5-21.6 power, 1 apr).
You gain 1.26 gold from the transmogrification of
arcing iron greatmaul of massacre (26-39 power, 1 apr).
You gain 1.23 gold from the transmogrification of
regeneration infusion of the duelist (heal 131 over 5 turns).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 74 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).


There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


Today is the 5th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:58.


There is a Way into the heart of the gloom here (press '' or right click to use).

There is a ladder to worldmap here (press '' or right click to use).
You feel very confident walking into this place.