Technodancer the level 50 Whitehoof Archmage by bender1307

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassArchmage (Technomancer)
Level / Exp50 / 1073%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 10)
Dexterity9 (base 10)
Constitution31 (base 29)
Magic105 (base 60)
Willpower77 (base 60)
Cunning76 (base 60)

Resources

Life1323/1323
Mana305/360
Steam106/106
Healing Factor1.5667164179104
Regeneration28.592574626865

Speed

Mental0%
Attack0%
Movement+135.80351587336%
Spell0%
Global+124.65517241379%

Vision

Sight13
Lite10
Infravision9
See Stealth25
See Invisible25

Offense: Mainhand

Damage86
Accuracy3
Crit Chance21%
APR4
Speed1.00

Offense: Spell

Spellpower101
Crit Chance72%
Speed1

Offense: Mind

Mindpower67
Crit Chance21%
Speed1

Offense: Damage Bonus

Acid+74%
Blight+49%
Arcane+101%
Cold+111%
All+12%
Darkness+79%
Light+64%
Temporal+49%
Physical+49%
Fire+88%
Lightning+80%

Offense: Damage Penetration

Darkness+10%
Lightning+50%
Fire+54%
All0%

Defense: Base

Armour (hardiness)17 (30%)
Defense19
Ranged Defense39
Fatigue0
Physical Save20
Spell Save46
Mental Save64

Defense: Resistances

Acid+ 36%( 70%)
Blight+ 47%( 70%)
Arcane+ 60%( 70%)
Cold+ 53%( 70%)
All+ 15%( 70%)
Lightning+ 52%( 70%)
Darkness+ 42%( 70%)
Fire+ 36%( 70%)
Nature+ 44%( 70%)

Defense: Immunities

Silence Resistance92%
Bleed Resistance100%
Confusion Resistance60%
Instadeath Resistance100%
Stun Resistance100%
Poison Resistance100%
Pinning Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Implants

Class Talents

Spell / Temporal1.60
3/5
2/5
1/5
3/5
Spell / Air1.60
3/5
1/5
4/5
1/5
Spell / Arcane1.80
3/5
3/5
1/5
5/5
Spell / Galvanic technomancy1.70
3/5
4/5
2/5
2/5
Spell / Phantasm1.60
0/5
0/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Earth1.60
0/5
0/5
0/5
0/5
Spell / Fire1.60
2/5
3/5
2/5
3/5
Spell / Storm1.60
1/5
1/5
1/5
3/5
Spell / Wildfire1.60
1/5
1/5
4/5
5/5

Generic Talents

Spell / Aegis1.60
2/5
4/5
1/5
3/5
Steamtech / Physics1.30
4/5
4/5
4/5
1/5
Steamtech / Chemistry1.30
3/5
3/5
1/5
5/5
Spell / Divination1.60
0/5
0/5
0/5
0/5
Spell / Conveyance1.60
4/5
1/5
5/5
0/5
Race / Whitehooves1.30
4/5
1/5
1/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Technodancer the Whitehoof Archmage level 38
49th Dearth 124th year of Ascendancy at 00:21
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Technodancer the Whitehoof Archmage level 10
23rd Retaking 124th year of Ascendancy at 12:38
see stats
Blood on the Moon Kill all of the Star Gazers within 7 game turns.
By Technodancer the Whitehoof Archmage level 21
5th Revenge 124th year of Ascendancy at 15:12
see stats
Do not go gentle into that good night Trapped John.
By Technodancer the Whitehoof Archmage level 40
5th Loss 124th year of Ascendancy at 01:12
see stats
Dragon's Greed Amassed 8000 gold pieces.
By Technodancer the Whitehoof Archmage level 50
35th Remembrance 125th year of Ascendancy at 23:36
see stats
Exterminator Killed 1000 creatures.
By Technodancer the Whitehoof Archmage level 27
42nd Revenge 124th year of Ascendancy at 04:41
see stats
Imp'ing Away You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Technodancer the Whitehoof Archmage level 50
37th Remembrance 125th year of Ascendancy at 02:29
see stats
Level 10 Got a character to level 10.
By Technodancer the Whitehoof Archmage level 10
19th Retaking 124th year of Ascendancy at 17:40
see stats
Level 20 Got a character to level 20.
By Technodancer the Whitehoof Archmage level 20
4th Revenge 124th year of Ascendancy at 04:23
see stats
Level 30 Got a character to level 30.
By Technodancer the Whitehoof Archmage level 30
18th Pain 124th year of Ascendancy at 20:11
see stats
Level 40 Got a character to level 40.
By Technodancer the Whitehoof Archmage level 40
4th Loss 124th year of Ascendancy at 20:17
see stats
Level 50 Got a character to level 50.
By Technodancer the Whitehoof Archmage level 50
44th Destruction 124th year of Ascendancy at 20:21
see stats
Merry wintertide! Finish the Santascape event and free the little helper elves.
By Technodancer the Whitehoof Archmage level 46
25th Destruction 124th year of Ascendancy at 09:47
see stats
No Steam, No Palace. No Palace, No Palace! Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By Technodancer the Whitehoof Archmage level 50
17th Remembrance 125th year of Ascendancy at 20:19
see stats
Once Upon A Time, In the West... Hear the Eidolon's retelling of the Scourge from the West's journey.
By Technodancer the Whitehoof Archmage level 47
29th Destruction 124th year of Ascendancy at 19:54
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Technodancer the Whitehoof Archmage level 50
17th Remembrance 125th year of Ascendancy at 20:19
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Technodancer the Whitehoof Archmage level 31
20th Pain 124th year of Ascendancy at 08:57
see stats
Santassacre! Killed the little helper elves after saving them!
By Technodancer the Whitehoof Archmage level 46
25th Destruction 124th year of Ascendancy at 10:13
see stats
Size is everything Did over 1500 damage in one attack.
By Technodancer the Whitehoof Archmage level 48
42nd Destruction 124th year of Ascendancy at 13:22
see stats
Size matters Did over 600 damage in one attack.
By Technodancer the Whitehoof Archmage level 32
4th Dearth 124th year of Ascendancy at 20:33
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Technodancer the Whitehoof Archmage level 50
36th Remembrance 125th year of Ascendancy at 20:38
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Technodancer the Whitehoof Archmage level 35
46th Dearth 124th year of Ascendancy at 15:41
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By Technodancer the Whitehoof Archmage level 22
26th Revenge 124th year of Ascendancy at 18:28
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Technodancer the Whitehoof Archmage level 36
46th Dearth 124th year of Ascendancy at 19:48
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Technodancer the Whitehoof Archmage level 14
40th Retaking 124th year of Ascendancy at 00:36
see stats

Log

There is an item here: verdant silk robe of life (0 def, 0 armour)
There is an item here:
Jetpack (10 def, 0 armour)
There is an item here:
Unbreakable Greaves (8 def, 20 armour)
There is an item here:
Voratun Hammer of the Deep Bellow (82-123 power, 7 apr)
There is an item here:
Blightstopper (18 def, 12 armour, 240 block)
There is an item here:
nimble reinforced leather armour of Toknor (20 def, 7 armour)
There is an item here:
Chromatic Harness (10 def, 14 armour)

Today is the 47th Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 20:10.


You transfer Perseverance (31-43.4 power, 9 apr) to the online item's vault.
Saving done.

Saving game...

Technodancer uses
Lifeless Rush.
Saving done.

Technodancer deactivates
Galvanic Arcing.
Technodancer deactivates
Essence of Speed.
Technodancer deactivates
Hurricane.
Technodancer deactivates
Burning Wake.
Technodancer deactivates
Wildfire.
Technodancer deactivates
Thunderstorm.
The furious lightning storm around Technodancer calms down and disappears.
Galen's Flowing Robe activates and resets Technodancer's Lifeless Rush cooldown!
Technodancer deactivates
Arcane Power.
Technodancer deactivates
Shielding.
Technodancer deactivates
Feather Wind.
Technodancer deactivates
Disruption Shield.
Technodancer deactivates
Arcane Shield.
Technodancer deactivates
Tempest.
Technodancer deactivates
Chant of Fortitude.