Soldantor the level 4 Skeleton Marauder by Kiredor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceSkeleton
ClassMarauder
Level / Exp4 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 16)
Dexterity36 (base 15)
Constitution12 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 18)

Resources

Life150/150
Stamina121/121
Healing Factor1.0164835164835
Regeneration3.7101648351648

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage38
Accuracy25
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage19
Accuracy25
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower17
Crit Chance3%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense10
Ranged Defense10
Fatigue11
Physical Save17
Spell Save7
Mental Save15

Defense: Resistances

Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Duelist1.20
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5
Technique / Throwing knives1.20
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
1/5
1/5

Effects

beneficial effect
beneficial effect

Quests

active
active
done

Equipment

On hands
On head
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.


Ran for 5 turns (stop reason: didn't move).


Ran for 7 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 14 turns (stop reason: didn't move).


You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)

There is an exit to the worldmap here (press '' or right click to use).

There is a Elvala (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.