Deth the level 14 Cornac Necromancer by dragg

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp14 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity10 (base 10)
Constitution14 (base 10)
Magic40 (base 40)
Willpower34 (base 30)
Cunning29 (base 24)

Resources

Life386/386
Mana373/373
Soul19/19
Healing Factor1.3326086956522
Regeneration4.3309782608695

Speed

Mental0%
Attack0%
Movement-61.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth26.003878189685
See Invisible26.003878189685

Offense: Mainhand

Damage18
Accuracy6
Crit Chance12%
APR3
Speed1.00

Offense: Spell

Spellpower35
Crit Chance14%
Speed1

Offense: Mind

Mindpower30
Crit Chance11%
Speed1

Offense: Damage Bonus

Lightning+3%
Light+4%
Physical+23%
Mind+23%
Arcane+9%
Cold+10%
Nature+8%

Offense: Damage Penetration

Cold+8%
Lightning+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense23
Ranged Defense23
Fatigue0
Physical Save30
Spell Save26
Mental Save24

Defense: Resistances

Acid+ 10%( 70%)
Blight+ 13%( 70%)
Cold+ 30%( 70%)
All+ 7%( 70%)
Darkness+ 13%( 70%)
Light+ 13%( 70%)
Mind+ 17%( 70%)
Fire+ 13%( 70%)
Nature+ 19%( 70%)

Defense: Immunities

Disarm Resistance22%
Pinning Resistance24%
Instadeath Resistance100%
Knockback Resistance63%

Inscriptions (4/4)

Runes
Infusions
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
5/5
1/5
2/5
Spell / Nightfall1.30
4/5
1/5
1/5
1/5
Spell / Shades1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
5/5
1/5
3/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Advanced necrotic minions1.42
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
3/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
4/5
0/5
0/5
Spell / Divination1.30
4/5
5/5
0/5
0/5
Spell / Staff combat1.20
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
active
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Deth the Cornac Necromancer level 10
4th Mirth 122nd year of Ascendancy at 03:39
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Deth the Cornac Necromancer level 10
4th Mirth 122nd year of Ascendancy at 04:13
see stats
The secret city (Madness (Adventure) difficulty) Discovered the truth about mages.
By Deth the Cornac Necromancer level 14
8th Flare 122nd year of Ascendancy at 21:28
see stats
Treasure Hunter (Madness (Adventure) difficulty) Amassed 1000 gold pieces.
By Deth the Cornac Necromancer level 11
3rd Summertide 122nd year of Ascendancy at 02:15
see stats
Utterly Destroyed (Madness (Adventure) difficulty) Died on the Eidolon Plane.
By Deth the Cornac Necromancer level 14
3rd Dusk 122nd year of Ascendancy at 21:47
see stats

Log

Adyna the elven guard casts Netherblast.
Adyna the elven guard's spell attains critical power!
Adyna the elven guard is wasting away!

Deth is wreathed in entropy.

Deth is wasting away.


Adyna the elven guard loses 4 health to the entropy.
Adyna the elven guard's Netherblast hits
Deth for 158 temporal, 234 darkness (392 total damage).
Something hits
Deth for 136 lightning damage.
Deth the level 14 cornac necromancer was darkened to death by Adyna the elven guard on level 2 of Rhaloren Camp.
You have 3 life(s) left.
Deth stops surging mana.

Deth regains their strength.

Deth deactivates
Necrotic Aura.
Deth is no longer surging arcane power.

Deth deactivates
Blurred Mortality.
Deth deactivates
Keen Senses.
Deth is free of the entropy.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Something killed Deth!
Saving game...

Talent Fear the Night is ready to use.
Talent Rune: Shielding is ready to use.
Talent Consume Soul is ready to use.

Talent Phase Door is ready to use.

Saving done.

Personal New Achievement: Utterly Destroyed (Madness (Adventure) difficulty)!