;ojkh the level 6 Higher Necromancer by FruitSalad

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceHigher
ClassNecromancer
Level / Exp6 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic16 (base 15)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life-6/138
Mana155/155
Soul10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save10
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

You feel a surge of power as a powerful creature falls nearby.
Isadama the human citizen receives 43 healing.
You feel a surge of power as a powerful creature falls nearby.

Welcome to level 6 [;ojkh].
;ojkh has 18 stat point(s), 8 class talent point(s), 5 generic talent point(s) to spend. Press p to use them.

Isadama the human citizen receives 43 healing.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

;ojkh picks up (b.):
dwarven-steel greatmaul 'Shockoblivion' (43-64.5 power, 2 apr).
;ojkh picks up (b.):
steel ring 'Duskroar'.
;ojkh picks up (d.):
Serpentvalor the dwarven-steel mace (26-36.4 power, 4 apr).
;ojkh picks up (e.):
Zerygarab (3 def, 6 armour).
;ojkh picks up (b.):
shielding rune of the titan (absorb 97 for 3 turns).
;ojkh picks up (f.):
traveler's pair of iron boots of tirelessness (0 def, 3 armour).
;ojkh picks up (g.):
dwarven-steel mail armour 'Voragaba' (3 def, 18 armour).
;ojkh picks up (l.):
pouch of dwarven-steel shots of crippling (22/22, 32-38.4 power, 3 apr).
;ojkh picks up (f.):
pair of rough leather boots of uncanny dodging (3 def, 1 armour).
;ojkh picks up (f.):
mindwoven woollen robe of blight (+11%) (0 def, 0 armour).
;ojkh picks up (c.):
savior's gold amulet.
;ojkh picks up (g.):
thorny mindstar of balance (8-8.8 power, 24 apr, mind damage).
;ojkh picks up (h.):
dwarven-steel steamgun of acid.
;ojkh picks up (l.):
cashmere wizard hat 'Kilnsmash' (2 def, 0 armour).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


;ojkh is asphyxiating!

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Saving game...