Saitama the level 6 Cornac Adventurer by NeoZaphyr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Convenient Digging 1.5.5
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp6 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 24)
Dexterity27 (base 26)
Constitution22 (base 22)
Magic16 (base 14)
Willpower25 (base 20)
Cunning16 (base 16)

Resources

Life208/208
Stamina122/122
Healing Factor1.39375
Regeneration20.731229447661

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision8
See Stealth39.286009934143
See Invisible39.286009934143

Offense: Barehand

Damage16
Accuracy48
Crit Chance15%
APR1
Speed0.89

Offense: Spell

Spellpower16
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)6 (61.159420289855%)
Defense35
Ranged Defense36
Fatigue0
Physical Save21
Spell Save19
Mental Save15

Defense: Resistances

Nature+ 20%( 70%)
Blight+ 20%( 70%)
Fire+ 17%( 70%)
Cold+ 40%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.50
5/5
0/5
0/5
0/5
Technique / Combat techniques1.50
5/5
3/5
0/5
0/5
Technique / Finishing moves1.50
3/5
3/5
0/5
0/5
Technique / Tireless Combatant1.50
3/5
0/5
0/5
0/5
Technique / Combat veteran1.50
3/5
3/5
0/5
0/5
Technique / Unarmed discipline1.50
1/5
3/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.50
0/5
0/5
0/5
0/5
Cunning / Survival1.50
3/5
0/5
0/5
0/5
Technique / Conditioning1.50
5/5
2/5
0/5
0/5
Technique / Combat training1.50
0/5
3/5
3/5
2/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active

Equipment

Tool
On fingers
Around waist
Main armor
On feet
Light source
On head
On hands

Inventory

Achievements

Log


Talent Double Strike is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Talent Infusion: Wild is ready to use.
There is a way to the next level here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 63 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 63 turns (stop reason: at exit).


Saitama wears:
wizard's copper ring of frost (+20%).

You gain 2.19 gold from the transmogrification of
quiver of elm arrows of vileness (11/11, 13.5-18.9 power, 5 apr).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 1.52 gold from the transmogrification of
horrifying mossy mindstar of the jelly (3-3.3 power, 12 apr, nature damage).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (23.5-35.25 power, 1 apr).
You gain 2.10 gold from the transmogrification of
phase door rune of the warrior (range 7; power 22; dur 3).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure mental).
There is a way to the previous level here (press '' or right click to use).
Saitama deactivates Precise Strikes.

Saitama deactivates Striking Stance.