Durklord the level 6 Ogre Writhing One by Kobrakum

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassWrithing One
Level / Exp6 / 62%
Sizebig
Lifes / Deaths

Primary Stats

Strength19 (base 16)
Dexterity9 (base 10)
Constitution13 (base 13)
Magic32 (base 28)
Willpower16 (base 10)
Cunning12 (base 10)

Resources

Life-1/218
Insanity95/100
Healing Factor1.0245901639344
Regeneration0.2561475409836

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy29
Crit Chance1%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+19%
Mind+14%
All+9%

Defense: Base

Armour (hardiness)13.5 (43.636363636364%)
Defense9
Ranged Defense9
Fatigue14
Physical Save11
Spell Save21
Mental Save19

Defense: Resistances

Cold+ 11%( 70%)
Darkness+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance23%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Demented / Horrific body1.30
4/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
2/5
2/5
0/5
0/5
Demented / Path of horror1.30
1/5
1/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
4/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
0/5

Effects

talent
detrimental effect
beneficial effect
beneficial effect

Quests

done
done
failed

Equipment

Tool
On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Talent Ogric Wrath is ready to use.

Durklord switches his weapons to:
balanced iron mace of massacre.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: at door).


Durklord picks up (k.):
linen wizard hat (1 def, 0 armour).

Durklord picks up (a.):
sun infusion (rad 6; power 20; turns 5; dispels darkness).

Something hits
Durklord for 46 physical, 24 physical (70 total damage).
Durklord casts Rune: Shielding.

A shield forms around Durklord.


Durklord misses Bandit.
Bandit hits Durklord for (41 absorbed), 0 physical, (24 absorbed), 0 physical (0 total damage).

Durklord hits Bandit for 24 physical, 19 darkness (42 total damage).
Your shield crumbles under the damage!

The shield around Durklord crumbles.

Bandit hits Durklord for (36 absorbed), 10 physical, 22 physical (32 total damage).

Durklord hits Bandit for 23 physical, 16 darkness (39 total damage).
Bandit performs a melee critical strike against Durklord!
Durklord is recovering from the damage!

Bandit performs a melee critical strike against Durklord!
Saving game...