Durklord the level 12 Ogre Writhing One by Kobrakum

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassWrithing One
Level / Exp12 / 10%
Sizebig
Lifes / Deaths

Primary Stats

Strength33 (base 26)
Dexterity11 (base 10)
Constitution16 (base 13)
Magic41 (base 36)
Willpower12 (base 10)
Cunning16 (base 10)

Resources

Life358/358
Insanity0/100
Healing Factor1.1483870967742
Regeneration1.3206451612903

Speed

Mental0%
Attack0%
Movement+22.60995032651%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth6
See Invisible7

Offense: Mainhand

Damage15
Accuracy41
Crit Chance7%
APR7
Speed0.80

Offense: Spell

Spellpower37
Crit Chance3%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+9%
Nature+5%
Lightning+10%
Acid+9%
All0%

Offense: Damage Penetration

Mind+5%
Acid+10%

Defense: Base

Armour (hardiness)11.5 (43.636363636364%)
Defense7
Ranged Defense9
Fatigue10
Physical Save21
Spell Save31
Mental Save20

Defense: Resistances

Nature+ 11%( 70%)
Acid+ 3%( 70%)
Light+ 5%( 70%)
Cold+ 6%( 70%)
Darkness+ 12%( 70%)
Arcane+ 10%( 70%)
Mind+ 18%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Bleed Resistance75%
Confusion Resistance23%
Teleport Resistance10%
Stun Resistance30%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Demented / Horrific body1.30
4/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
4/5
3/5
0/5
0/5
Demented / Path of horror1.30
2/5
1/5
0/5
0/5
Demented / Slow death1.30
2/5
1/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
4/5
4/5
0/5

Effects

talent

Quests

done
done
done
failed
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Durklord the Ogre Writhing One level 10
10th Mirth 122nd year of Ascendancy at 15:39
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Durklord the Ogre Writhing One level 8
4th Mirth 122nd year of Ascendancy at 05:35
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Durklord the Ogre Writhing One level 11
5th Flare 122nd year of Ascendancy at 20:19
see stats

Log

You gain 1.74 gold from the transmogrification of cleansing steel plate armour of acid resistance (4 def, 9 armour).
You gain 1.46 gold from the transmogrification of
cleansing cured leather armour of fire resistance (2 def, 4 armour).
You gain 1.25 gold from the transmogrification of
steel mail armour (2 def, 6 armour).
You gain 0.60 gold from the transmogrification of
rough leather cap of dexterity (+2) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.05 gold from the transmogrification of
mindwoven linen robe of fire (+15%) (0 def, 0 armour).
You gain 10.74 gold from the transmogrification of
Woequick (2 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.50 gold from the transmogrification of
steel waraxe (11.5-16.1 power, 3 apr).
You gain 1.92 gold from the transmogrification of
ranger's rough leather sling of fire.
You gain 2.24 gold from the transmogrification of
ranger's cured leather sling of acid.
You gain 1.57 gold from the transmogrification of
nature's vined mindstar (6-6.6 power, 18 apr, nature damage).
You gain 0.50 gold from the transmogrification of
steel mace (13.5-18.9 power, 3 apr).
You gain 0.25 gold from the transmogrification of
iron mace (13-18.2 power, 2 apr).
You gain 3.85 gold from the transmogrification of
balanced iron longsword of daylight (12-16.8 power, 2 apr).
You gain 1.78 gold from the transmogrification of
ash longbow of cold.
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 1.88 gold from the transmogrification of
iron greatsword of daylight (17-27.2 power, 1 apr).
You gain 11.70 gold from the transmogrification of
Elilaith (36.5-58.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9.5-12.35 power, 5 apr).
You gain 1.15 gold from the transmogrification of
flaming steel dagger (13-16.9 power, 6 apr).
You gain 1.32 gold from the transmogrification of
flaming steel dagger (12.5-16.25 power, 6 apr).
You gain 3.17 gold from the transmogrification of
balanced steel battleaxe (22.5-33.75 power, 2 apr).
You gain 0.62 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 4; dispels darkness).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Durklord deactivates Chaos Orbs.