Danko the level 2 Cornac Dread Necromancer by horsilla

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassDread Necromancer
Level / Exp2 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic20 (base 20)
Willpower14 (base 14)
Cunning11 (base 11)

Resources

Life95/95
Mana127/127
Soul3/5
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save11
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
3/5
0/5
0/5
0/5
Spell / Skeletal mastery1.30
0/5
0/5
0/5
0/5
Spell / Spirit mastery1.30
2/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Spell / Ghoul mastery1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
3/5
0/5
0/5
0/5
Spell / Necromancy1.30
0/5
0/5
0/5
0/5
Spell / Soul1.30
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Skeleton mage is haunted by a spirit!
Haunt from Danko hits Skeleton mage for
45 cold damage.
Skeleton mage casts Manathrust.

Skeleton mage hits Danko for 50 arcane damage.

Danko casts Deathknell.

Danko's spell attains critical power!
Skeleton mage is marked by shadows!

Danko hits Skeleton mage for 87 darkness damage.
You collect a new ingredient:
skeleton mage skull (1).
Haunt from Danko hits Skeleton mage for
45 cold damage.
Haunt from Danko killed Skeleton mage!

Resting starts...

Talent Deathknell is ready to use.
Talent Haunt is ready to use.
Rested for 54 turns (stop reason: all resources and life at maximum).


You pickup 0.90 gold pieces.

Ran for 30 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Danko picks up (b.):
manasurge rune (600% regen over 10 turns; 30 instant mana).
Danko picks up (b.):
wild infusion of the warrior (resist 14%; cure physical).
Danko picks up (b.):
sun infusion (rad 5; power 20; turns 4; dispels darkness).
Danko picks up (e.):
manasurge rune (634% regen over 10 turns; 32 instant mana).
There is a way to the next level here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).