ELV11 the level 7 Wolf War Hound by songt

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
QuickTome: Orb of Communication 1.3.1
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceWolf
ClassWar Hound
Level / Exp7 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity25 (base 21)
Constitution20 (base 18)
Magic8 (base 10)
Willpower14 (base 10)
Cunning12 (base 14)

Resources

Life389/389
Fury20/82
Stamina165/165
Equilibrium0
Healing Factor1.3789473684211
Regeneration11.376315789474

Speed

Mental0%
Attack0%
Movement+6.5503824387549%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2
See Stealth10
See Invisible10

Offense: Barehand

Damage11
Accuracy33
Crit Chance8%
APR10
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)17.728518975225 (36.29140759009%)
Defense7
Ranged Defense7
Fatigue-4
Physical Save20
Spell Save8
Mental Save10

Defense: Resistances

Blight+ 20%( 70%)
Nature+ 20%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/0)

Class Talents

Wild-heart / Perseverance1.30
1/5
0/5
0/5
0/5
Wild-heart / Blood Scent1.30
1/5
0/5
0/5
0/5
Wild-heart / Locomotion1.30
5/5
1/5
0/5
0/5

Generic Talents

Ego / Wolf1.00
1/5
0/5
0/5
0/5
Wild-heart / Spotting1.30
1/5
0/5
0/5
0/5
Wild-heart / Hoarding Beast1.00
3/5
1/5
0/5
0/5
Wild-heart / Howling1.30
0/5
0/5
0/5
0/5
Wild-heart / Martial Training1.30
1/5
0/5
0/5
0/5
Wild-heart / Natural Combat1.00
1/10
3/10
3/10
2/10
0/10
0/10
0/10
0/10

Effects

talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
active
active
done

Equipment

Tool
Around waist
Light source
On head
Around neck

Inventory

Achievements

Log


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


ELV11 wears:
Girdle of the Calm Waters.

You gain 0.30 gold from the transmogrification of
supercharged iron torque of charged psionic shield [power 31] (24 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 2.30 gold from the transmogrification of
balanced iron waraxe (102% power, 2 apr).
You gain 1.44 gold from the transmogrification of
elm vilestaff of dawn (100% power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
elm starstaff (100% power, 2 apr, light element).
You gain 3.12 gold from the transmogrification of
mighty elm longbow of lightning.
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:33.

There is an exit to the worldmap here (press '' or right click to use).
Your surroundings feel alien as you enter this new area...
Saving done.

ELV11 deactivates Steady Pace.

ELV11 deactivates Habit Spot.

ELV11 deactivates Solitarity.