Nevistus the level 2 Sholtar Blood Mage by nevistus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSholtar
ClassBlood Mage
Level / Exp2 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity8 (base 10)
Constitution22.059565582547 (base 16)
Magic19 (base 19)
Willpower10 (base 10)
Cunning16 (base 10)

Resources

Life186/186
Vim6/22
Healing Factor1.0941861360508
Regeneration0.27354653401271

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance12%
Speed1

Offense: Mind

Mindpower13
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save10
Spell Save10
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Pyre1.30
0/5
0/5
0/5
0/5
Corruption / Vim1.30
3/5
0/5
0/5
0/5
Corruption / Trauma1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Blood magic1.30
3/5
0/5
0/5
0/5
Race / Sholtar1.00
0/5
0/5
1/5
1/5
Corruption / Blood spear1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Soul Rot is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the southeast (white worm mass)).


Nevistus casts
Soul Rot.
Nevistus's Soul Rot hits White worm mass for
90 blight damage.
Nevistus's Soul Rot killed White worm mass!

Resting starts...

Talent Soul Rot is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Ran for 49 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Nevistus deactivates
Wit.