Terra the level 50 Orc Adventurer by Andyzer0

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
IndieRoyale Bonus 1.2.2
CampaignOrcs
ModeNightmare Roguelike
SexFemale
RaceOrc
ClassAdventurer
Level / Exp50 / 20%
Sizehuge
Lifes / Deaths

Primary Stats

Strength419 (base 100)
Dexterity152 (base 100)
Constitution368 (base 100)
Magic109 (base 100)
Willpower133.74142417991 (base 100)
Cunning331.37071208996 (base 100)

Resources

Mana1007/1007
Negative165/174
Life2576/2576
Paradox300
Psi342/342
Vim292/292
Steam400/400
Stamina553/553
Equilibrium18
Healing Factor2.5
Regeneration286.8066252495

Speed

Mental+40.36813727521%
Attack+40.36813727521%
Movement+202.95281465718%
Spell+43.26917577535%
Global+120%

Vision

Sight13
Lite10
Infravision56.603682720859
See Stealth270.30610395192
See Invisible284.30610395192
ESP Range10
ESP Kindsdemon/major, demon/minor

Offense: Mainhand

Damage1065
Accuracy135
Crit Chance138%
APR565
Speed0.71

Offense: Offhand

Damage1002
Accuracy152
Crit Chance143%
APR405
Speed0.71

Offense: Spell

Spellpower74
Crit Chance100%
Speed0.69798684510339

Offense: Mind

Mindpower148
Crit Chance100%
Speed0.71241238888806

Offense: Damage Bonus

Acid+76%
Arcane+29%
Cold+55%
All+17%
Darkness+100%
Light+32%
Mind+37%
Physical+260%
Lightning+55%
Fire+270%
Nature+161%

Offense: Damage Penetration

Acid+82%
Lightning+82%
Cold+82%
Mind+39%
Physical+128%
Fire+128%
All+19%

Defense: Base

Armour (hardiness)177 (80.623700623701%)
Defense81
Ranged Defense85
Fatigue0
Physical Save144
Spell Save155
Mental Save78

Defense: Resistances

Acid+ 41%( 70%)
Physical+ 70%( 70%)
Cold+ 41%( 70%)
All+ 36%( 70%)
Lightning+ 41%( 70%)
Darkness+ 45%( 70%)
Mind+ 49%( 70%)
Fire+ 70%( 70%)
Nature+ 70%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance100%
Poison Resistance70%
Blind Resistance100%
Disarm Resistance78%
Bleed Resistance70%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Implants
Implants

Class Talents

Cunning / Artifice1.20
50/5
50/5
50/5
50/5
Corruption / Shadowflame1.20
2/5
0/5
0/5
0/5
Technique / Munitions1.20
40/5
36/5
32/5
28/5
Steamtech / Dread1.20
40/5
36/5
32/5
28/5
Steamtech / Bullets mastery1.20
50/5
50/5
50/5
50/5
Technique / Reflexes1.20
45/5
41/5
37/5
33/5
Cunning / Poisons1.20
50/5
50/5
50/5
50/5
Technique / Combat veteran1.20
50/5
50/5
50/5
50/5
Psionic / Discharge1.20
40/5
36/5
32/5
28/5
Psionic / Gestalt1.20
2/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.20
44/5
40/5
36/5
32/5
Steamtech / Gunslinging1.20
45/5
41/5
37/5
33/5
Psionic / Focus1.20
45/5
41/5
37/5
33/5
Steamtech / Battle machinery1.20
50/5
50/5
50/5
50/5
Wild-gift / Higher draconic abilities1.20
40/5
36/5
32/5
28/5
Steamtech / Furnace1.20
50/5
50/5
50/5
50/5
Steamtech / Gunner training1.20
14/5
41/5
37/5
33/5
Cunning / Tactical1.20
50/5
50/5
50/5
50/5
Technique / Sniper1.20
40/5
36/5
32/5
28/5
Steamtech / Psytech gunnery1.20
14/5
41/5
37/5
33/5
Technique / Two-handed weapons1.00
0/5
0/5
0/5
0/5
Spell / Temporal1.00
44/5
40/5
36/5
32/5
Psionic / Psychic Assault1.20
45/5
41/5
37/5
33/5
Chronomancy / Speed Control1.20
44/5
40/5
36/5
32/5
Psionic / Voracity1.20
45/5
41/5
37/5
33/5
Psionic / Projection1.20
45/5
41/5
37/5
33/5
Technique / Battle tactics1.00
1/5
50/5
0/5
0/5
Technique / Unarmed discipline1.20
45/5
41/5
37/5
33/5
Cunning / Dirty fighting1.20
50/5
50/5
50/5
50/5
Psionic / Action at a distance1.20
2/5
0/5
0/5
0/5
Technique / Marksmanship1.20
14/5
41/5
37/5
33/5

Generic Talents

Cunning / Survival1.20
45/5
41/5
800/5
33/5
Wild-gift / Mindstar mastery1.20
45/5
41/5
37/5
33/5
Technique / Unarmed training1.00
25/5
50/5
50/5
50/5
Celestial / Hymns1.20
44/5
40/5
36/5
32/5
Technique / Combat training1.20
10/5
9/5
8/5
50/5
15/5
15/5
Steamtech / Physics1.20
50/5
50/5
50/5
50/5
Spell / Divination1.20
44/5
40/5
3/5
32/5
Technique / Conditioning1.20
50/5
50/5
50/5
50/5
Cunning / Scoundrel1.20
45/5
41/5
37/5
33/5
Steamtech / Blacksmith1.20
50/5
50/5
50/5
50/5
Steamtech / Engineering1.20
50/5
50/5
50/5
50/5
Steamtech / Chemistry1.20
50/5
50/5
50/5
50/5
Psionic / Mentalism1.00
45/5
41/5
37/5
33/5
Psionic / Feedback1.20
45/5
41/5
37/5
33/5
Wild-gift / Call of the wild1.20
45/5
41/5
800/5
33/5
Psionic / Finer energy manipulations1.20
50/5
50/5
50/5
50/5
Race / Orc1.20
50/5
50/5
50/5
50/5
Cursed / Gestures1.20
50/5
50/5
50/5
50/5
Spell / Stone alchemy1.20
44/5
40/5
36/5
32/5
Technique / Thuggery1.20
50/5
50/5
50/5
50/5
Spell / Conveyance1.20
44/5
40/5
36/5
32/5
Wild-gift / Fungus1.20
45/5
41/5
37/5
33/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
active
done
done
active

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Roguelike) difficulty) Buy an item from an AAA.
By Terra the Orc Adventurer level 18
21st Retaking 124th year of Ascendancy at 14:38
see stats
Dragon's Greed (Nightmare (Roguelike) difficulty) Amassed 8000 gold pieces.
By Terra the Orc Adventurer level 500
10th Retaking 124th year of Ascendancy at 14:22
see stats
Imp'ing Away (Nightmare (Roguelike) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Terra the Orc Adventurer level 50
20th Revenge 124th year of Ascendancy at 20:13
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Terra the Orc Adventurer level 10
21st Retaking 124th year of Ascendancy at 08:48
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Terra the Orc Adventurer level 20
21st Retaking 124th year of Ascendancy at 17:43
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By Terra the Orc Adventurer level 30
22nd Retaking 124th year of Ascendancy at 04:57
see stats
Level 40 (Nightmare (Roguelike) difficulty) Got a character to level 40.
By Terra the Orc Adventurer level 40
18th Revenge 124th year of Ascendancy at 16:11
see stats
Level 50 (Nightmare (Roguelike) difficulty) Got a character to level 50.
By Terra the Orc Adventurer level 50
20th Revenge 124th year of Ascendancy at 13:27
see stats
No Steam, No Palace. No Palace, No Palace! (Nightmare (Roguelike) difficulty) Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By Terra the Orc Adventurer level 34
22nd Retaking 124th year of Ascendancy at 08:17
see stats
One Ill Turn Deserves Another (Nightmare (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Terra the Orc Adventurer level 34
22nd Retaking 124th year of Ascendancy at 08:17
see stats
Overpowered! (Nightmare (Roguelike) difficulty) Did over 6000 damage in one attack.
By Terra the Orc Adventurer level 500
10th Retaking 124th year of Ascendancy at 11:17
see stats
Size is everything (Nightmare (Roguelike) difficulty) Did over 1500 damage in one attack.
By Terra the Orc Adventurer level 500
10th Retaking 124th year of Ascendancy at 11:12
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Terra the Orc Adventurer level 500
10th Retaking 124th year of Ascendancy at 11:12
see stats
The Dead God Rests (Nightmare (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Terra the Orc Adventurer level 47
20th Revenge 124th year of Ascendancy at 13:27
see stats
The bigger the better! (Nightmare (Roguelike) difficulty) Did over 3000 damage in one attack.
By Terra the Orc Adventurer level 500
10th Retaking 124th year of Ascendancy at 11:17
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By Terra the Orc Adventurer level 500
10th Retaking 124th year of Ascendancy at 14:22
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Terra the Orc Adventurer level 500
10th Retaking 124th year of Ascendancy at 14:22
see stats

Log

Terra receives 166 healing.

Terra receives 163 healing.

Terra receives 161 healing.
You are yanked out of this place!


You collect a new ingredient:
lump of voratun (1).
You gain 25.00 gold from the melting of
Lisoyawe (5 def, 10 armour).
You gain 2.13 gold from the melting of
mindwoven elven-silk robe of fire (+30%) (5 def, 0 armour).
You gain 2.76 gold from the melting of
resilient elven-silk cloak of Eldoral (3 def, 0 armour).
You gain 2.20 gold from the melting of
elven-silk cloak of the Shaloren (3 def, 0 armour).
You collect a new ingredient:
lump of voratun (1).
You gain 4.10 gold from the melting of
insidious voratun waraxe (40-56 power, 6 apr).
You collect a new ingredient:
stack of herbs (goldleaf) (1).
You gain 4.49 gold from the melting of
nature's living mindstar of the jelly (16-17.6 power, 40 apr, mind damage).
You collect a new ingredient:
lump of voratun (1).
You gain 3.05 gold from the melting of
flaming voratun mace (46-64.4 power, 6 apr).
You gain 0.73 gold from the melting of
manasurge rune (1589% regen over 10 turns; 79 instant mana).
There is a Entrance to the Palace of Fumes here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Entrance to the Vaporous Emporium here (press '' or right click to use).

New Achievement: Imp'ing Away (Nightmare (Roguelike) difficulty)!
Terra deactivates Furnace.

Terra deactivates Lacerating Strikes.

Terra deactivates Psiblades.

Terra deactivates Hymn of Shadows.