Gribbler the level 9 Thalore Shadowblade by jdsmith2816

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassShadowblade
Level / Exp9 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity27 (base 22)
Constitution11 (base 10)
Magic16 (base 18)
Willpower16 (base 10)
Cunning25 (base 23)

Resources

Life221/221
Mana178/178
Stamina119/119
Positive0/54
Healing Factor1.57
Regeneration0.3925

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5

Offense: Mainhand

Damage25
Accuracy40
Crit Chance13%
APR11
Speed1.00

Offense: Offhand

Damage19
Accuracy40
Crit Chance12%
APR10
Speed1.00

Offense: Spell

Spellpower16
Crit Chance6%
Speed1

Offense: Mind

Mindpower20.6
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense14.95
Ranged Defense16.95
Fatigue8
Physical Save26.013898277687
Spell Save19.177796555374
Mental Save24.175

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Bleed Resistance40%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
5/5
1/5
0/5
0/5
Technique / Dual weapons1.20
3/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Thalore1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.10
1/5
1/5
0/5
0/5
Spell / Conveyance1.00
4/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
3/5
0/5
2/5

Effects

talent
talent

Quests

active
done
done
done
active
active
active
done

Equipment

On feet
Light source
On head
Tool
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Gribbler the Thalore Shadowblade level 7
8th Mirth 122nd year of Ascendancy at 05:39
see stats

Log

You gain 1.42 gold from the transmogrification of icy iron shield (4 def, 2 armour, 21.5 block).
You gain 1.03 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.42 gold from the transmogrification of
miner's pair of iron boots of uncanny dodging (3 def, 7 armour).
You gain 2.92 gold from the transmogrification of
mighty cured leather sling of fire.
You gain 3.00 gold from the transmogrification of
Lisabrenor the Duathelblur.
You gain 1.42 gold from the transmogrification of
iron waraxe of erosion (11-15.4 power, 2 apr).
You gain 1.42 gold from the transmogrification of
iron waraxe of erosion (12.5-17.5 power, 2 apr).
You gain 2.59 gold from the transmogrification of
shimmering elm vilestaff of power (10-12 power, 2 apr, acid element).
You gain 1.80 gold from the transmogrification of
potent elm starstaff of might (13-15.6 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 2.39 gold from the transmogrification of
flaming iron mace of daylight (13.5-18.9 power, 2 apr).
You gain 2.81 gold from the transmogrification of
balanced iron longsword of purging (12-16.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (19-28.5 power, 1 apr).
You gain 2.15 gold from the transmogrification of
phase door rune of the warrior (range 7; power 20; dur 3).
You gain 0.59 gold from the transmogrification of
manasurge rune (601% regen over 10 turns; 30 instant mana).
You gain 1.45 gold from the transmogrification of
insidious poison infusion (10 nature damage, 20% healing reduction).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (resist 14%; cure physical).
You gain 1.13 gold from the transmogrification of
sun infusion of the warrior (rad 5; power 35; turns 4; dispells darkness).
You gain 1.13 gold from the transmogrification of
sun infusion of the titan (rad 6; power 33; turns 4; dispells darkness).
You gain 0.72 gold from the transmogrification of
regeneration infusion (heal 75 over 5 turns).
There is a previous level here (press '' or right click to use).
Saving game...

Saving done.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (storm drake hatchling)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (storm drake hatchling)).

There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.