









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.5.0Donators/Buyers bonus! Possessor Bonus Class 1.5.4Donators/Buyers bonus! Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Improved Combat Text 1.4.0This addon replaces ToME's floating combat text: (if you like this addon, be sure to also check out my Map UI improvement, Easy Map!) Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.5.5This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game ZOmnibus Addon Pack 1.5.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Rogue |
| Level / Exp | 22 / 18% |
| Size | medium |
| Lifes / Deaths | Killed by Prox the Mighty at level 2 on the 77th Pyre 122nd year of Ascendancy at 07:38 / 67Killed by Bill the Stone Troll at level 5 on the 78th Pyre 122nd year of Ascendancy at 09:17 Killed by Bill the Stone Troll at level 5 on the 78th Pyre 122nd year of Ascendancy at 10:24 Killed by Betedawen the dreaming white wolf at level 7 on the 3rd Mirth 122nd year of Ascendancy at 19:01 Killed by The Dreaming One at level 7 on the 3rd Mirth 122nd year of Ascendancy at 21:13 Killed by thief at level 11 on the 10th Dusk 122nd year of Ascendancy at 21:52 Killed by Velunor the elven guard at level 11 on the 12nd Dusk 122nd year of Ascendancy at 19:22 Killed by Assassin Lord at level 12 on the 26th Dusk 122nd year of Ascendancy at 03:53 Killed by shadowblade at level 12 on the 26th Dusk 122nd year of Ascendancy at 04:56 Killed by Shadow of Assassin Lord at level 12 on the 26th Dusk 122nd year of Ascendancy at 06:13 Killed by thief at level 12 on the 26th Dusk 122nd year of Ascendancy at 08:36 Killed by bandit at level 12 on the 26th Dusk 122nd year of Ascendancy at 09:59 Killed by bandit at level 12 on the 26th Dusk 122nd year of Ascendancy at 10:18 Killed by assassin at level 13 on the 35th Haze 122nd year of Ascendancy at 21:25 Killed by Yvath the grannor'vor at level 13 on the 35th Haze 122nd year of Ascendancy at 22:15 Killed by grannor'vor at level 13 on the 35th Haze 122nd year of Ascendancy at 22:58 Killed by Adyrimira the dremling at level 13 on the 36th Haze 122nd year of Ascendancy at 00:26 Killed by rogue at level 13 on the 36th Haze 122nd year of Ascendancy at 06:06 Killed by large brown snake at level 13 on the 36th Haze 122nd year of Ascendancy at 12:37 Killed by Velevena the thief at level 14 on the 36th Haze 122nd year of Ascendancy at 22:43 Killed by thief at level 14 on the 37th Haze 122nd year of Ascendancy at 03:51 Killed by bandit at level 14 on the 37th Haze 122nd year of Ascendancy at 13:57 Killed by rogue at level 14 on the 37th Haze 122nd year of Ascendancy at 15:05 Killed by bandit at level 14 on the 37th Haze 122nd year of Ascendancy at 15:45 Killed by minotaur at level 14 on the 37th Haze 122nd year of Ascendancy at 20:21 Killed by rogue at level 14 on the 38th Haze 122nd year of Ascendancy at 05:09 Killed by dredge at level 14 on the 38th Haze 122nd year of Ascendancy at 17:08 Killed by Glorulle the great wolf at level 14 on the 38th Haze 122nd year of Ascendancy at 20:11 Killed by thief at level 14 on the 38th Haze 122nd year of Ascendancy at 22:44 Killed by brecklorn at level 15 on the 39th Haze 122nd year of Ascendancy at 18:14 Killed by Isliyalrarin the brecklorn at level 15 on the 39th Haze 122nd year of Ascendancy at 22:46 Killed by blade horror at level 15 on the 40th Haze 122nd year of Ascendancy at 15:31 Killed by greater gwelgoroth at level 15 on the 42nd Haze 122nd year of Ascendancy at 06:13 Killed by gwelgoroth at level 15 on the 42nd Haze 122nd year of Ascendancy at 06:40 Killed by wretchling at level 16 on the 44th Haze 122nd year of Ascendancy at 15:58 Killed by ritch flamespitter at level 16 on the 45th Haze 122nd year of Ascendancy at 01:18 Killed by ritch flamespitter at level 16 on the 45th Haze 122nd year of Ascendancy at 01:38 Killed by Uthira the Bringer of Doom at level 16 on the 45th Haze 122nd year of Ascendancy at 05:17 Killed by boiling horror at level 17 on the 47th Haze 122nd year of Ascendancy at 18:53 Killed by entrenched horror at level 17 on the 47th Haze 122nd year of Ascendancy at 19:47 Killed by Weirdling Beast at level 17 on the 47th Haze 122nd year of Ascendancy at 21:14 Killed by Weirdling Beast at level 17 on the 47th Haze 122nd year of Ascendancy at 22:35 Killed by war hound at level 18 on the 70th Haze 122nd year of Ascendancy at 10:25 Killed by war hound at level 18 on the 70th Haze 122nd year of Ascendancy at 10:40 Killed by Layossra the black jelly at level 18 on the 71st Haze 122nd year of Ascendancy at 04:12 Killed by Marauder Now for Real at level 18 on the 71st Haze 122nd year of Ascendancy at 06:52 Killed by Gotira the black jelly at level 18 on the 71st Haze 122nd year of Ascendancy at 11:25 Killed by Layadhebeth the sandworm at level 19 on the 71st Haze 122nd year of Ascendancy at 14:06 Killed by fire wyrm at level 19 on the 80th Haze 122nd year of Ascendancy at 01:52 Killed by snow giant boulder thrower at level 19 on the 1st Decay 122nd year of Ascendancy at 02:30 Killed by snow giant thunderer at level 19 on the 1st Decay 122nd year of Ascendancy at 03:06 Killed by snow giant boulder thrower at level 19 on the 1st Decay 122nd year of Ascendancy at 03:44 Killed by snow giant boulder thrower at level 20 on the 1st Decay 122nd year of Ascendancy at 04:44 Killed by snow giant thunderer at level 20 on the 1st Decay 122nd year of Ascendancy at 06:15 Killed by snow giant boulder thrower at level 20 on the 2nd Decay 122nd year of Ascendancy at 12:17 Killed by snow giant boulder thrower at level 20 on the 2nd Decay 122nd year of Ascendancy at 12:57 Killed by snow giant boulder thrower at level 20 on the 2nd Decay 122nd year of Ascendancy at 13:57 Killed by snow giant boulder thrower at level 20 on the 2nd Decay 122nd year of Ascendancy at 14:24 Killed by snow giant boulder thrower at level 20 on the 2nd Decay 122nd year of Ascendancy at 14:58 Killed by snow giant boulder thrower at level 20 on the 2nd Decay 122nd year of Ascendancy at 15:34 Killed by Aretha the snow giant boulder thrower at level 20 on the 3rd Decay 122nd year of Ascendancy at 07:29 Killed by snow giant boulder thrower at level 20 on the 3rd Decay 122nd year of Ascendancy at 08:13 Killed by Gluvea the greater teluvorta at level 20 on the 4th Decay 122nd year of Ascendancy at 02:35 Killed by Chronolith Twin at level 21 on the 5th Decay 122nd year of Ascendancy at 19:54 Killed by Chronolith Clone at level 21 on the 5th Decay 122nd year of Ascendancy at 22:24 Killed by skeleton master archer at level 22 on the 6th Decay 122nd year of Ascendancy at 05:50 Killed by Marauder Now for Real at level 22 on the 6th Decay 122nd year of Ascendancy at 05:57 |
Primary Stats
| Strength | 65 (base 51) |
| Dexterity | 29 (base 18) |
| Constitution | 28 (base 10) |
| Magic | 10 (base 10) |
| Willpower | 22 (base 10) |
| Cunning | 39 (base 39) |
Resources
| Life | 506/506 |
| Stamina | 213/213 |
| Healing Factor | 1.8063636363636 |
| Regeneration | 13.367090909091 |
Speed
| Mental | +2.2204460492503E-14% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 5 |
| See Stealth | 33.80269634765 |
| See Invisible | 33.80269634765 |
Offense: Mainhand
| Damage | 139 |
| Accuracy | 43 |
| Crit Chance | 28% |
| APR | 14 |
| Speed | 0.90 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 15% |
| Speed | 1 |
Offense: Mind
| Mindpower | 25 |
| Crit Chance | 15% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +24% |
| Temporal | +6% |
| Physical | +8% |
| Arcane | +9% |
| Cold | +15% |
| Nature | +11% |
Offense: Damage Penetration
| Acid | +15% |
Defense: Base
| Armour (hardiness) | 20 (57.811550151976%) |
| Defense | 39 |
| Ranged Defense | 41 |
| Fatigue | 0 |
| Physical Save | 31 |
| Spell Save | 14 |
| Mental Save | 22 |
Defense: Resistances
| Nature | + 61%( 70%) |
| Acid | + 6%( 70%) |
| Darkness | + 27%( 70%) |
| Temporal | + 3%( 70%) |
| Blight | + 20%( 70%) |
| Cold | + 62%( 70%) |
| Mind | + 3%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Disarm Resistance | 40% |
| Stun Resistance | 30% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 30% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. |
Class Talents
| Technique / Duelist | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 4/5 |
| Cunning / Stealth | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Throwing knives | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Scoundrel | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 2/5 |
| Cunning / Survival | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 3/5 |
| 2/5 |
| 5/5 |
| 1/5 |
Effects
| talent | Lacerating Strikes |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 2 of Heart of the Gloom. Escort: injured seer (level 2 of Heart of the Gloom)As a reward you improved Willpower by +1. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Old Forest. Escort: lone alchemist (level 2 of Old Forest)As a reward you improved Dexterity by +1. | done |
You failed to protect the lone alchemist from death by Falysin, the lone alchemist. Escort: lone alchemist (level 3 of Trollmire) | failed |
You failed to protect the lost sun paladin from death by wretchling. Escort: lost sun paladin (level 2 of Daikara) | failed |
You successfully escorted the lost warrior to the recall portal on level 1 of Daikara. Escort: lost warrior (level 1 of Daikara)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Old Forest. Escort: repented thief (level 3 of Old Forest)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 57. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of avoidance without your aid. Stire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * 'Needed: one vampire lord fang. You should definitely consider not pricking yourself with it.' * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * 'Needed: one vial of elder vampire blood. Once you've gotten it, cross some moving water on your way back.' * You've found the needed wretchling eyeball. * You've found the needed bear paw. You have aided Agrimley the hermit in creating an elixir of serendipity. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed giant spider spinneret. * You've found the needed hummerhorn wing. * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' Ungrol of Last Hope has completed an elixir of brawn without your aid. Ungrol of Last Hope needs your help making an elixir of stoneskin. He has given you some notes on the ingredients: * 'Needed: one pouch of luminous horror dust. Not to be confused with radiant horrors. If you encounter the latter, then I suppose there are always more adventurers.' * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed snow giant kidney. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Gunihir the pair of hardened leather boots (0 def, 3 armour)2.0 T3 feet armor [Rare] Master While equipped: Stats +8 Lck +4 Dex dps ---------- Res.pen +15% acid On Hit (Melee): * 30% chance to corrode armour by 30% ----- def ----- Armour +3 Fatigue +3% Resists +6% acid +3% temporal +18% nature Stealth +7 A pair of boots made of leather. |
| Light source | brass lantern 'Phlegmbreaker'2.0 T1 lite [Rare] Master While equipped: dps ---------- Dmg.mod +3% nature +9% arcane Melee Ret 4 arcane 20 nature On Hit (Melee): * Slows global speed by 30% ----- def ----- Resists +3% nature ---------- misc Light +4 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | hardened leather cap 'Blackwrack' (0 def, 3 armour)2.0 T3 head armor [Rare] Master While equipped: Stats +5 Con dps ---------- Dmg.mod +15% darkness Melee Ret 4 lightning 8 darkness ----- def ----- Armour +3 Fatigue +3% Resists +18% darkness A cap made of leather. |
| Tool | Prox's Lucky Halfling Foot2.0 T1 misc tool [Unique] Arcane While equipped: Stats +5 Lck ----- def ----- Defense +5 (+2 eff.) ---------- misc T.Disarm +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
| On fingers | Vargh Redemption0.1 T2 ring jewelry [Unique] Nature While equipped: Stats +6 Con +4 Wil dps ---------- Dmg.mod +15% cold ----- def ----- Resists +10% nature +25% cold ---------- misc Max.mana +20.00 Max.stam +20.00 Max.psi +20.00 Max.Air +50.00 Summon a radius 1 tidal wave that expands slowly over 7 turns, dealing 11.84 cold and 11.12 physical damage (based on Willpower) each turn and knocking opponents back. Uses 60 power out of 60/60 This azure ring seems to be always moist to the touch. |
| On fingers | Ring of Growth0.1 T2 ring jewelry [Unique] Nature/Master While equipped: Stats +4 Str +4 Wil dps ---------- Dmg.mod +8% nature +8% physical ----- def ----- Resists +10% nature Phys.save +8 (+4 eff.) HP.reg +0.15 Heal.mod +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
| Around waist | Girdle of the Calm Waters1.0 T1 belt armor [Unique] Nature While equipped: Stats +3 Wil ----- def ----- Resists +20% blight +20% cold +20% nature Heal.mod +30% A belt rumoured to have been worn by the Conclave healers. |
| In main hand | quick stralite greatsword of massacre (61.5-98.4 power, 3 apr)3.0 T4 greatsword 2H weapon [Ego+] Master Power 61.5 - 98.4 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.4% crit.pwr / acc Apr +3 Crit +4.5% Atk.spd 111% While equipped: Stats +6 Dex dps ---------- Acc +12 (+4 eff.) Massive two-handed swords. This item has been sent to the Item's Vault. |
| On hands | Gloves of the Firm Hand (0 def, 8 armour)1.0 T3 hands armor [Unique] Master While equipped: Stats +4 Con ----- def ----- Armour +8 Disarm- +40% Stun/Frz- +30% Knockbk- +30% ---------- misc Cooldown Clinch -2 These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability. |
| Main armor | Cutheruihir the cured leather armour (2 def, 4 armour)9.0 T2 light armor [Random Unique] Nature/Master While equipped: dps ---------- Dmg.mod +6% temporal ----- def ----- Armour +4 Defense +2 (+1 eff.) Fatigue +7% Resists +3% mind +17% cold Max.HP +40.00 HP.reg +7.00 Heal.mod +12% Def/telep +10 Res/telep +10% Dur/telep +10% ---------- misc Stam/turn +0.80 A suit of armour made of leather. |
| Cloak | Black's kiss (2 def, 0 armour)2.0 T3 cloak armor [Rare] Master While equipped: Stats +3 Str +3 Con dps ---------- Dmg.mod +9% darkness Melee Ret 20 darkness On Hit (Melee): * 30% chance to inflict 15% damage reduction ----- def ----- Defense +2 (+1 eff.) Resists +9% darkness A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | copper amulet 'Emelama'0.1 T1 amulet jewelry [Rare] Nature While equipped: Stats +7 Str dps ---------- Crit.mult +3.00% ----- def ----- Armour +2 Defense +6 (+2 eff.) Rng.Def +6 (+2 eff.) Heal.mod +5% Amulets can have magical properties. |
Inventory
Rune of the Rift (238.00 temporal damage, removed from time 4 turns)0.1 T3 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 6 Cooldown 14 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Inflicts 252.28 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+4 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+4 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+6 eff.) Mind.save +6 (+3 eff.) Item imbue powers: Defense +6 (+2 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+6 eff.) Mind.save +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Mummified Egg-sac of Ungolë2.0 egg misc [Unique] Nature While carried: ---------- misc Light -2 Summon up to 2 spiders. Uses 80 power out of 41/100 Dry and dusty to the touch, it still seems to retain some shadow of life. |
iron pickaxe of endurance (dig speed 36 turns)3.0 T1 digger tool [Ego] Master While equipped: Stats +3 Str ----- def ----- Fatigue -4% While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Marauder Now for Real the Cornac Rogue level 16
45th Haze 122nd year of Ascendancy at 06:02 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Marauder Now for Real the Cornac Rogue level 18
62nd Haze 122nd year of Ascendancy at 16:10 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Marauder Now for Real the Cornac Rogue level 18
70th Haze 122nd year of Ascendancy at 12:47 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Marauder Now for Real the Cornac Rogue level 18
48th Haze 122nd year of Ascendancy at 02:36 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Marauder Now for Real the Cornac Rogue level 10
7th Dusk 122nd year of Ascendancy at 15:38 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Marauder Now for Real the Cornac Rogue level 20
1st Decay 122nd year of Ascendancy at 04:28 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Marauder Now for Real the Cornac Rogue level 12
26th Dusk 122nd year of Ascendancy at 13:21 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Marauder Now for Real the Cornac Rogue level 22
6th Decay 122nd year of Ascendancy at 04:52 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Marauder Now for Real the Cornac Rogue level 19
71st Haze 122nd year of Ascendancy at 23:27 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Marauder Now for Real the Cornac Rogue level 12
6th Haze 122nd year of Ascendancy at 18:14 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Marauder Now for Real the Cornac Rogue level 17
46th Haze 122nd year of Ascendancy at 16:35 see stats
Log
Will o' the wisp misses Marauder Now for Real.
Will o' the wisp slows down.
Will o' the wisp is weakened by the darkness!
Marauder Now for Real hits Will o' the wisp for 130 physical damage.
Skeleton master archer's Shoot misses Marauder Now for Real.
Skeleton master archer shoots!
Marauder Now for Real feels pain again.
Marauder Now for Real stops burning.
Skeleton master archer's Shoot hits Marauder Now for Real for 51 physical, 9 darkness (59 total damage).
Marauder Now for Real uses Infusion: Regeneration.
Marauder Now for Real starts regenerating health quickly.
Will o' the wisp explodes! Marauder Now for Real is enveloped in frost.
Will o' the wisp hits Marauder Now for Real for 61 cold damage.
Skeleton master archer shoots!
Skeleton master archer uses Crippling Shot.
Skeleton master archer's Shoot hits Marauder Now for Real for 43 physical damage.
Marauder Now for Real the level 22 cornac rogue was battered to death by a skeleton master archer on level 4 of Daikara.
Marauder Now for Real stops regenerating health quickly.
Marauder Now for Real deactivates Lacerating Strikes.
Marauder Now for Real deactivates Precise Strikes.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Skeleton master archer's Shoot killed Marauder Now for Real!
Marauder Now for Real activates Lacerating Strikes.
Saving done.
Saving game...







































































