Asindveen the level 16 Shalore Archmage by yoduda

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp16 / 8%
Sizebig
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity16 (base 10)
Constitution16 (base 10)
Magic47 (base 43)
Willpower39 (base 33)
Cunning21 (base 11)

Resources

Life195/195
Mana353/353
Healing Factor1.0545771506545
Regeneration4.4819528902817

Speed

Mental0%
Attack0%
Movement-8.8817841970013E-14%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision6
See Stealth5
See Invisible7

Offense: Mainhand

Damage23
Accuracy24
Crit Chance10%
APR13
Speed1.00

Offense: Spell

Spellpower49
Crit Chance13%
Speed1

Offense: Mind

Mindpower29
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+22%
Blight+11%
Arcane+18%
Fire+10%
All+7%

Offense: Damage Penetration

Nature+5%
Acid+15%

Defense: Base

Armour (hardiness)27.45235475947 (45%)
Defense23
Ranged Defense29
Fatigue1
Physical Save26
Spell Save35
Mental Save23

Defense: Resistances

Mind+ 17%( 70%)
Acid+ 34%( 70%)
Light+ 17%( 70%)
Nature+ 12%( 70%)
Blight+ 50%( 70%)
Physical+ 43%( 70%)
Fire+ 17%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance25%
Bleed Resistance10%
Pinning Resistance50%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
2/5
0/5
Spell / Arcane1.30
3/5
1/5
1/5
0/5
Spell / Phantasm1.30
1/5
1/5
1/5
3/5
Spell / Earth1.30
1/5
1/5
1/5
1/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
2/5
1/5
1/5
0/5
Race / Shalore1.00
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
4/5
4/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

done
active
active
done
done
done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Asindveen the Shalore Archmage level 14
3rd Flare 122nd year of Ascendancy at 08:43
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Asindveen the Shalore Archmage level 10
3rd Mirth 122nd year of Ascendancy at 12:30
see stats
Matrix style! (Insane (Roguelike) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Asindveen the Shalore Archmage level 5
75th Pyre 122nd year of Ascendancy at 13:12
see stats
Orbituary (Insane (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Asindveen the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 04:43
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Asindveen the Shalore Archmage level 6
77th Pyre 122nd year of Ascendancy at 10:06
see stats
Unstoppable (Insane (Roguelike) difficulty) Returned from the dead.
By Asindveen the Shalore Archmage level 15
6th Flare 122nd year of Ascendancy at 13:11
see stats

Log

Asindveen deactivates Stone Skin.
Asindveen activates
Stone Skin.
Asindveen deactivates
Phantasmal Shield.
Asindveen activates
Phantasmal Shield.
Asindveen deactivates
Feather Wind.
You carry too much--you are encumbered!
Drop some of your items.
Asindveen activates
Feather Wind.
You are no longer encumbered.
Asindveen deactivates
Chant of Fortress.
Asindveen activates
Chant of Fortress.
Asindveen deactivates
Shielding.
Asindveen activates
Shielding.
Resting starts...

Rested for 5 turns (stop reason: all resources and life at maximum).


--------------------------------

Resting starts...

Talent Secrets of the Eternals is ready to use.
Rested for 40 turns (stop reason: all resources and life at maximum).


--------------------------------

Asindveen activates
Secrets of the Eternals.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

Saving done.

Saving game...