dont die plz the level 5 Ghoul Adventurer by idocsil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.8
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceGhoul
ClassAdventurer
Level / Exp5 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity17 (base 12)
Constitution17 (base 12)
Magic23 (base 12)
Willpower18 (base 12)
Cunning11 (base 12)

Resources

Life204/204
Healing Factor1.0561497326203
Regeneration1.3201871657754

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy11
Crit Chance1%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Arcane+9%
Lightning+9%
Light+10%
Temporal+27%

Offense: Damage Penetration

Arcane+20%
Acid+20%
Mind+15%
Temporal+15%

Defense: Base

Armour (hardiness)8 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save11
Spell Save14
Mental Save16

Defense: Resistances

Lightning+ 9%( 70%)
Light+ 15%( 70%)
Darkness+ 15%( 70%)
Physical+ 2%( 70%)
Cold+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Cunning / Shadow magic1.00
0/5
0/5
0/5
0/5
Technique / Magical combat1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.00
0/5
0/5
0/5
0/5
Spell / Temporal1.00
0/5
0/5
0/5
0/5
Spell / Enhancement1.00
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
0/5
0/5
0/5
0/5
Celestial / Chants1.00
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
active

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By dont die plz the Ghoul Adventurer level 5
2nd Summertide 122nd year of Ascendancy at 07:48
see stats

Log

Saving done.
Ran for 2 turns (stop reason: interesting character).


There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
You feel very confident walking into this place.
You are sent back to the material plane!
Saving game...

Saving done.

There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Ran for 4 turns (stop reason: hostile spotted to the north (Arathra the apprentice mage)).


Arathra the apprentice mage casts Moonlight Ray.

Arathra the apprentice mage hits dont die plz for 166 darkness damage.

Arathra the apprentice mage casts Manathrust.

Arathra the apprentice mage hits dont die plz for 121 arcane damage.
dont die plz the level 5 ghoul adventurer was energised to death by Arathra the apprentice mage on level 1 of Angolwen.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving game...

Arathra the apprentice mage killed dont die plz!

Saving done.

Ran for 3 turns (stop reason: interesting character).


Saving game...