Haledogund the level 50 Whitehoof Archmage by smuglapse

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp50 / 2532%
Sizemedium
Lifes / Deaths

Primary Stats

Strength71 (base 10)
Dexterity28 (base 12)
Constitution70 (base 27)
Magic120 (base 60)
Willpower82 (base 60)
Cunning92 (base 60)

Resources

Life1385/1385
Mana580/580
Psi172/172
Steam100/100
Healing Factor1.3772792565121
Regeneration7.2307160966885

Speed

Mental0%
Attack0%
Movement+113.77923725935%
Spell0%
Global+134.51659701343%

Vision

Sight13
Lite14
Infravision20
See Stealth60
See Invisible58
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage80
Accuracy28
Crit Chance52%
APR6
Speed1.00

Offense: Spell

Spellpower109
Crit Chance81%
Speed1

Offense: Mind

Mindpower81
Crit Chance34%
Speed1

Offense: Damage Bonus

Blight+25%
Arcane+182%
Cold+74%
All+22%
Lightning+59%
Light+42%
Temporal+59%
Physical+74%
Fire+80%
Darkness+37%

Offense: Damage Penetration

Acid+20%
Arcane+67%
All0%

Defense: Base

Armour (hardiness)77.557404504575 (77.304188961773%)
Defense54
Ranged Defense65
Fatigue0
Physical Save43
Spell Save42
Mental Save60

Defense: Resistances

Acid+ 42%( 70%)
Blight+ 54%( 70%)
Arcane+ 70%( 70%)
Mind+ 49%( 70%)
All+ 32%( 70%)
Lightning+ 52%( 70%)
Physical+ 48%( 70%)
Fire+ 48%( 70%)
Darkness+ 48%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance0%
Poison Resistance100%
Blind Resistance50%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (5/5)

Runes
Runes
Runes
Implants
Implants

Class Talents

Spell / Temporal1.30
1/5
5/5
1/5
5/5
Spell / Air1.30
1/5
3/5
4/5
0/5
Spell / Arcane1.50
5/5
5/5
2/5
5/5
Spell / Phantasm1.30
1/5
2/5
1/5
1/5
Spell / Earth1.30
1/5
1/5
1/5
2/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Aether1.40
5/5
5/5
5/5
4/5

Generic Talents

Technique / Combat training1.00
1/5
1/5
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
5/5
5/5
5/5
0/5
Steamtech / Physics1.00
5/5
5/5
5/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5
Race / Whitehooves1.00
5/5
2/5
1/5
1/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Roguelike) difficulty) Buy an item from an AAA.
By Haledogund the Whitehoof Archmage level 20
10th Revenge 124th year of Ascendancy at 21:33
see stats
Across the Narrow Sea (Nightmare (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Haledogund the Whitehoof Archmage level 11
46th Retaking 124th year of Ascendancy at 17:14
see stats
An Other Brick in the Wall (Nightmare (Roguelike) difficulty) Defeated Aeryn in the Gates of Morning without destroying the Observatory nor using ritches help.
By Haledogund the Whitehoof Archmage level 42
45th Loss 124th year of Ascendancy at 23:45
see stats
Blood on the Moon (Nightmare (Roguelike) difficulty) Kill all of the Star Gazers within 7 game turns.
By Haledogund the Whitehoof Archmage level 43
50th Loss 124th year of Ascendancy at 18:44
see stats
Can you bear it? So much bearness! (Nightmare (Roguelike) difficulty) Killed Borius in the Bearscape.
By Haledogund the Whitehoof Archmage level 49
32nd Destruction 124th year of Ascendancy at 22:50
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Haledogund the Whitehoof Archmage level 28
49th Revenge 124th year of Ascendancy at 13:36
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Haledogund the Whitehoof Archmage level 10
30th Retaking 124th year of Ascendancy at 12:05
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Haledogund the Whitehoof Archmage level 20
4th Revenge 124th year of Ascendancy at 20:03
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By Haledogund the Whitehoof Archmage level 30
13rd Dearth 124th year of Ascendancy at 13:30
see stats
Level 40 (Nightmare (Roguelike) difficulty) Got a character to level 40.
By Haledogund the Whitehoof Archmage level 40
25th Loss 124th year of Ascendancy at 01:42
see stats
Level 50 (Nightmare (Roguelike) difficulty) Got a character to level 50.
By Haledogund the Whitehoof Archmage level 50
32nd Destruction 124th year of Ascendancy at 22:50
see stats
Mender (Nightmare (Roguelike) difficulty) Destroyed the bosses of the Primal Forest without killing any uncorrupted treants.
By Haledogund the Whitehoof Archmage level 34
36th Dearth 124th year of Ascendancy at 11:00
see stats
Once Upon A Time, In the West... (Nightmare (Roguelike) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Haledogund the Whitehoof Archmage level 50
50th Remembrance 125th year of Ascendancy at 21:17
see stats
One Ill Turn Deserves Another (Nightmare (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Haledogund the Whitehoof Archmage level 50
18th Remembrance 125th year of Ascendancy at 11:07
see stats
Reclaiming Garkul's Heritage (Nightmare (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Haledogund the Whitehoof Archmage level 33
31st Dearth 124th year of Ascendancy at 02:06
see stats
Size is everything (Nightmare (Roguelike) difficulty) Did over 1500 damage in one attack.
By Haledogund the Whitehoof Archmage level 50
14th Remembrance 125th year of Ascendancy at 22:39
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Haledogund the Whitehoof Archmage level 25
33rd Revenge 124th year of Ascendancy at 18:02
see stats
Sufficiently Advanced Technology (Nightmare (Roguelike) difficulty) Put five points into each of the tinker-crafting talents as any mage class.
By Haledogund the Whitehoof Archmage level 50
32nd Destruction 124th year of Ascendancy at 23:24
see stats
The Dead God Rests (Nightmare (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Haledogund the Whitehoof Archmage level 50
21st Retaking 125th year of Ascendancy at 17:47
see stats
The High Lady's Destiny (Finale) (Nightmare (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Haledogund the Whitehoof Archmage level 42
45th Loss 124th year of Ascendancy at 23:45
see stats
This will make a big Omelette! (Nightmare (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Haledogund the Whitehoof Archmage level 16
3rd Revenge 124th year of Ascendancy at 13:41
see stats
To the Bitter End (Nightmare (Roguelike) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Haledogund the Whitehoof Archmage level 50
22nd Retaking 125th year of Ascendancy at 00:08
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By Haledogund the Whitehoof Archmage level 40
25th Loss 124th year of Ascendancy at 13:34
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Haledogund the Whitehoof Archmage level 28
49th Revenge 124th year of Ascendancy at 04:45
see stats
True Savior (Nightmare (Roguelike) difficulty) Freed all the Orc Prides without killing a single mind-controlled orc.
By Haledogund the Whitehoof Archmage level 33
31st Dearth 124th year of Ascendancy at 02:06
see stats

Log

Saving game...
Saving done.

You transfer Steam Powered Boots (8 def, 15 armour) to the online item's vault.
Saving done.

Saving game...

Saving done.

You transfer Eye of the Lost (17-19 power, 27 apr, mind damage) to the online item's vault.
Saving done.

Saving game...

Saving done.

You transfer Cloak of Daggers (10 def, 0 armour) to the online item's vault.
Saving done.

Saving game...

Saving done.

You transfer Nimbus of Enlightenment (7 def, 0 armour) to the online item's vault.
Saving done.

Saving game...

Saving done.


--------------------------------

Haledogund drops on the floor:
Glacia.

--------------------------------

Haledogund drops on the floor:
Stimulus.

--------------------------------

Haledogund drops on the floor:
Qog's Essentials.

--------------------------------

Galen's Flowing Robe activates and resets Haledogund's Disruption Shield cooldown!