Grog Cast Fist the level 6 Ogre Arcane Blade by Zerderot

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceOgre
ClassArcane Blade
Level / Exp6 / 15%
Sizebig
Lifes / Deaths

Primary Stats

Strength20 (base 17)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic23 (base 15)
Willpower10 (base 10)
Cunning20 (base 15)

Resources

Life231/231
Mana90/90
Stamina95/95
Healing Factor1.1
Regeneration1.265

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10

Offense: Mainhand

Damage28
Accuracy17
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower31
Crit Chance19%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Arcane+15%
Fire+3%
All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save16
Spell Save11
Mental Save25

Defense: Resistances

Lightning+ 14%( 70%)
Temporal+ 14%( 70%)
Fire+ 14%( 70%)
Cold+ 15%( 70%)
All+ 9%( 70%)

Defense: Immunities

Disarm Resistance25%
Confusion Resistance20%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent

Quests

active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Around waist

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Hotkey page 2 is now displayed.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.39 gold from the transmogrification of
psion's sandstone wardstone of fire warding.
You gain 0.26 gold from the transmogrification of
iron shield of cold resistance (+15%) (0 def, 2 armour, 23 block).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 1.47 gold from the transmogrification of
earthen elm magestaff (10-12 power, 2 apr, fire element).
You gain 1.11 gold from the transmogrification of
rough leather sling of fire.
You gain 1.26 gold from the transmogrification of
nature's mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 0.75 gold from the transmogrification of
arcing iron mace (14-19 power, 2 apr).
You gain 1.05 gold from the transmogrification of
ranger's elm longbow.
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (24-37 power, 1 apr).
You gain 1.56 gold from the transmogrification of
copper ring of arcana (+0.11/turn).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 644% over 10 turns; mana 32; cd 12).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 17 cd).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.