Vlaedchen the level 9 Dwarf Blood Mage by Zerderot

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassBlood Mage
Level / Exp9 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity8 (base 10)
Constitution32.575638793133 (base 24)
Magic32 (base 32)
Willpower15 (base 10)
Cunning12 (base 10)

Resources

Life406/423
Vim17/36
Healing Factor1.1761864018175
Regeneration4.9987922077243

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Stealth300
See Invisible3

Offense: Mainhand

Damage23
Accuracy16
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance19%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)16.43225567859 (42.478435671327%)
Defense2
Ranged Defense2
Fatigue7
Physical Save16
Spell Save20
Mental Save22

Defense: Resistances

Fire+ 20%( 70%)
Mind+ 6%( 70%)
Physical+ 4%( 70%)
Cold+ 19%( 70%)
All+ 3%( 70%)

Defense: Immunities

Bleed Resistance34%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Trauma1.30
2/5
1/5
0/5
0/5
Corruption / Blood1.30
1/5
2/5
1/5
0/5
Corruption / Pyre1.30
1/5
1/5
1/5
0/5
Corruption / Vim1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Corruption / Blood spear1.30
1/5
1/5
1/5
0/5
Corruption / Blood magic1.30
2/5
1/5
2/5
0/5
Technique / Combat training1.00
1/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
active
done
active
done
active

Equipment

On feet
On fingers
On fingers
Around neck
In main hand
On head
Light source
Cloak
Main armor

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Vlaedchen the Dwarf Blood Mage level 5
18th Voratun 122nd year of Ascendancy at 21:03
see stats

Log

Vlaedchen picks up (r.): spinel.
You pickup 0.55 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.60 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.07 gold from the transmogrification of
sandstone wardstone of cold warding.
You gain 2.55 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 7.59 gold from the transmogrification of
Elenuzilahor.
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 29; cd 14).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Vlaedchen deactivates
Blood Spear.
Vlaedchen activates
Blood Spear.