Maven the level 8 Cornac Necromancer by Raeven

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassNecromancer
Level / Exp8 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity10 (base 10)
Constitution11 (base 10)
Magic19 (base 15)
Willpower17 (base 13)
Cunning15 (base 11)

Resources

Life154/154
Mana184/184
Psi107/107
Soul10/10
Healing Factor1.1082872928177
Regeneration0.27707182320443

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Invisible3

Offense: Mainhand

Damage10
Accuracy18
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance3%
Speed1

Offense: Mind

Mindpower19
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+30%
Arcane+22%
Light+24%
All+12%

Defense: Base

Armour (hardiness)13 (30%)
Defense16
Ranged Defense20
Fatigue3
Physical Save7
Spell Save25
Mental Save23

Defense: Resistances

Lightning+ 10%( 70%)
Physical+ 4%( 70%)
Temporal+ 23%( 70%)
Blight+ 8%( 70%)
Arcane+ 5%( 70%)
Fire+ 31%( 70%)
Cold+ 9%( 70%)

Defense: Immunities

Pinning Resistance31%
Silence Resistance28%
Confusion Resistance27%
Knockback Resistance28%
Stun Resistance21%
Instadeath Resistance100%
Blind Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Tool
On feet
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:21.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Passageway into the Trollmire here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Maven refocuses the energies of her staff.