











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Store Wish List 1.7.0Allows you to keep notes about things you'd like to buy in various stores in the future, and pops up reminders when you can afford them. Press Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Passive Cooldowns 1.7.0A tweak to the Minimalist UI to show the effect cooldowns of various passive talents and prodigies with triggered effects in the buffs area. Affected talents in the base module:
Affected talents from the Embers of Rage DLC:
Affected talents from the Ashes of Urh'Rok DLC:
Affected talents from the Forbidden Cults DLC:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Auto-Transmo Gems 1.7.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Juggle Hotkeys on Unwield 1.7.0Adds game options "UI | Hotkey handling on unwield" and "UI | Remove hotkey on drop" to control the handling of hotkeys for activateable objects when you unwield or drop them. You can choose to remove the hotkey or add a special marker to its icon to warn that the associated object is not currently wielded. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Tier-1 Short Circuit Option 1.7.0Adds a new game option "Short-circuit some early dungeons" to enable or disable the new b43 behavior of skipping the player directly to the bottom of tier-1 dungeons if you're strong enough. The option will appear under Game Options in the <Esc> menu. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Items Vault 1.7.6Donators/Buyers bonus! Wall Clock 1.7.0A small modification to the Minimalist and Classic UIs, adding an interface element that displays the current time. (This is intended for use by players who play in full-screen mode, thus obscuring their computer's usual clock.) In the Minimalist UI, the clock element can be moved and resized in the same manner as other interface elements (via the padlock icon on the toolbar in the lower right corner); in both UIs, the clock's time format can be set via the "UI | Wall clock format" game option. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Tooltip Cleanup 1.7.0Modifies the inventory dialog, clearing tooltips from equipment items when focus leaves the equipment slot's frame. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Inventory Sort Order 1.7.0Improves the default sort order of items in the player's inventory. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Prodigious Progress 1.7.0Include information in certain prodigies' requirement descriptions about how much progress you've made thereto. Also available as part of the ZOmnibus Addon Pack. Effects Under Actors 1.7.0An experimental addon that modifies the rendering of various lasting spell/talent effects so that they are displayed below the player and NPCs, in an attempt to prevent multiple overlapping effects from effectively obscuring actors in their area of effect. Also can optionally "flatten" display of overlapping effects by displaying only one effect animation in the overlapping area (hopefully also reducing slowdown on older computers). Functionality is controlled by game options "UI | Display effects under actors" and "UI | "Flatten" overlapping effects". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Male |
| Race | Drem |
| Class | Archer |
| Level / Exp | 40 / 92% |
| Size | medium |
| Lifes / Deaths | Killed by shadow at level 23 on the 19th Steel 123rd year of Ascendancy at 09:19 / 2Killed by Xanilemira the temporal stalker at level 40 on the 21st Iron 124th year of Ascendancy at 16:09 |
Primary Stats
| Strength | 91 (base 60) |
| Dexterity | 81 (base 60) |
| Constitution | 37 (base 11) |
| Magic | 37 (base 10) |
| Willpower | 39 (base 10) |
| Cunning | 67 (base 41) |
Resources
| Life | -32/1340 |
| Stamina | 264/310 |
| Steam | 100/100 |
| Healing Factor | 1.4741015905905 |
| Regeneration | 47.386694475575 |
Speed
| Mental | +10% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 13 |
| Lite | 8 |
| Infravision | 9 |
| See Stealth | 87.635920742124 |
| See Invisible | 88.635920742124 |
Offense: Mainhand
| Damage | 170 |
| Accuracy | 83 |
| Crit Chance | 46% |
| APR | 45 |
| Speed | 0.91 |
Offense: Spell
| Spellpower | 39 |
| Crit Chance | 23% |
| Speed | 1 |
Offense: Mind
| Mindpower | 49 |
| Crit Chance | 30% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +16% |
| Arcane | +11% |
| Cold | +19% |
| All | +5% |
| Darkness | +20% |
| Light | +42% |
| Temporal | +26% |
| Physical | +42% |
| Lightning | +38% |
| Fire | +22% |
| Mind | +13% |
Offense: Damage Penetration
| Darkness | +42% |
| Temporal | +39% |
| Physical | +91% |
| Arcane | +48% |
| All | +28% |
| Nature | +43% |
Defense: Base
| Armour (hardiness) | 9 (66.907551546746%) |
| Defense | 58 |
| Ranged Defense | 58 |
| Fatigue | 0 |
| Physical Save | 43 |
| Spell Save | 24 |
| Mental Save | 48 |
Defense: Resistances
| Acid | + 39%( 70%) |
| Blight | + 39%( 70%) |
| Arcane | + 30%( 70%) |
| Cold | + 42%( 70%) |
| All | + 27%( 70%) |
| Physical | + 38%( 70%) |
| Lightning | + 69%( 70%) |
| Light | + 67%( 70%) |
| Temporal | + 44%( 70%) |
| Mind | + 36%( 70%) |
| Darkness | + 43%( 70%) |
| Fire | + 42%( 70%) |
| Nature | + 31%( 70%) |
Defense: Immunities
| Pinning Resistance | 39% |
| Disarm Resistance | 100% |
| Confusion Resistance | 97% |
| Silence Resistance | 30% |
| Stun Resistance | 83% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 38% |
Inscriptions (5/5)
| Runes | Effective talent level: 2.5 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 105 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 2.5 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
| Infusions | Effective talent level: 2.5 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 682 life over 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 2.5 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 742% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 2.5 Rune: Biting GaleUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 356.05 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 4 turns. These effects can be resisted but not saved against. Its effects scale with your Dexterity stat. |
Class Talents
| Technique / Combat techniques | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Archery training | 1.30 |
| 4/5 |
| 1/5 |
| 4/5 |
| 3/5 |
| Technique / Archery prowess | 1.30 |
| 3/5 |
| 3/5 |
| 3/5 |
| 2/5 |
| Technique / Combat veteran | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Reflexes | 1.30 |
| 2/5 |
| 3/5 |
| 2/5 |
| 5/5 |
| Technique / Marksmanship | 1.30 |
| 5/5 |
| 3/5 |
| 3/5 |
| 3/5 |
Generic Talents
| Technique / Combat training | 1.30 |
| 3/5 |
| 1/5 |
| 3/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Race / Drem | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 2/5 |
| Steamtech / Chemistry | 1.00 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Steamtech / Physics | 1.00 |
| 2/5 |
| 2/5 |
| 2/5 |
| 0/5 |
| Technique / Mobility | 1.00 |
| 2/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| Cunning / Survival | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Prodigies
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | active |
You failed to protect the injured seer from death by Polatha the ghoul. Escort: injured seer (level 1 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Old Forest. Escort: lone alchemist (level 2 of Old Forest)As a reward you improved Dexterity by +5. | done |
You failed to protect the lone alchemist from death by wretchling. Escort: lone alchemist (level 3 of Old Forest) | failed |
You successfully escorted the lost defiler to the recall portal on level 2 of Trollmire. Escort: lost defiler (level 2 of Trollmire)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost tinker to the recall portal on level 2 of Daikara. Escort: lost tinker (level 2 of Daikara)As a reward you gained knowledge of tinker technology. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lost warrior (level 1 of Ruins of Kor'Pul)As a reward you improved Constitution by +5. | done |
You failed to protect the lost warrior from death by Emymina the giant blue ant. Escort: lost warrior (level 5 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 6 of Dreadfell. Escort: repented thief (level 6 of Dreadfell)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 4 of Dreadfell. Escort: temporal explorer (level 4 of Dreadfell)As a reward you improved Willpower by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 264. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Ungrol of Last Hope. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of avoidance. Marus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala has completed an elixir of mastery without your aid. Agrimley the hermit has completed an elixir of serendipity without your aid. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of brawn. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have destroyed the Worm's neural spine, preventing the doom of the Sanctuary. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within8 lumberjacks have died. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Rainvault the pair of dwarven-steel boots (0 def, 4 armour) 3.0 T3 feet armor Reqs Heavy armour training [Random Unique] Arcane/Nature/Master While equipped: dps ---------- Mov.spd +10% Res.pen +15% nature ----- def ----- Armour +4 Fatigue -8% Resists +6% light +12% lightning Phys.save +11 (+4 eff.) Stealth +8 Max.HP +30.00 Silence- +30% Confus- +25% Stun/Frz- +33% Def/telep +5 Res/telep +5% Dur/telep +5% ---------- misc Max.enc +34 Stam/turn +0.40 Talents +4 Moss Tread Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Quiver | quiver of elven-wood arrows 'Mardygathad' (19/20, 42-58 power, 14 apr)3.0 T4 arrow ammo [Random Unique] Nature/Master/Psionic Power 41.5 - 58.1 Physical Uses 70% Dex, 50% Str Mastery Master Marksman Acc+ +0.2% crit chance (max 25%) Apr +14 Crit +14.5% Capacity 20 Proj.spd +200% Ranged+ +50 physical On Hit: * 20 arcane resource burn * 20% chance to slow global speed by 58% * 20% chance to knock the target back 3 spaces and deal 196 physical damage * 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces and dealing 205 physical damage On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: Arrows are used with bows to pierce your foes to death. |
| Light source | Lelitir 1.0 T3 lite [Random Unique] Nature While equipped: Stats +2 Cun +7 Con dps ---------- Mind.crit +5% Dmg.mod +6% arcane +16% light ----- def ----- Resists +16% blight Max.HP +54.00 HP.reg +7.00 ---------- misc Hate/m.crit +1.00 Light +8 See.Stealth +8 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Eremeblek (0 def, 4 armour) 3.0 T3 head armor Reqs Heavy armour training [Rare] Nature While equipped: Stats +4 Cun +5 Dex dps ---------- Crit.mult +20.00% Phys.pwr +25 (+5 eff.) Res.pen +25% physical Acc +15 (+3 eff.) ----- def ----- Armour +4 Fatigue +4% Resists +10% lightning +11% temporal Phys.save +15 (+5 eff.) ---------- misc Infravis +9 Sight +3 See.Stealth +25 See.Invis +25 Blind-Fight: No penalty when attacking invisible/stealthed A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | dwarven-steel pickaxe 'Striketreason' (dig speed 12 turns)3.0 T3 digger tool [Random Unique] Arcane/Psionic While equipped: Stats +7 Str +1 Mag +5 Wil dps ---------- Phys.crit +8.0% Spell.crit +5% Mind.crit +7% Dmg.mod +18% lightning +8% fire +8% mind Res.pen +15% arcane ----- def ----- Mind.save +7 (+3 eff.) ---------- misc Max.mana +32.00 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | painweaver's stralite ring of life0.1 T4 ring jewelry [Ego++] Nature/Master While equipped: dps ---------- Phys.pwr +10 (+2 eff.) Spell.pwr +11 (+4 eff.) Mind.pwr +11 (+4 eff.) Dmg.mod +5% all ----- def ----- Max.HP +40.00 HP.reg +7.00 Heal.mod +12% Rings make your fingers look great! |
| On fingers | Aerabrebremira the stralite ring0.1 T4 ring jewelry [Random Unique] Nature/Master/Psionic While equipped: Stats +5 Cun dps ---------- Melee+ 15 physical Ranged+ 29 physical On Hit (Melee): * 14% chance to reduce all saves and defense by 30 On Hit (Ranged): * 14% chance to reduce all saves and defense by 30 ----- def ----- Resists +12% temporal +6% light +5% arcane Spell.save +3 (+2 eff.) Max.HP +121.00 HP.reg +9.00 Heal.mod +15% Disarm- +38% Pinning- +39% Knockbk- +38% ---------- misc Hate/m.crit +2.00 Max.hate +8.00 Bleeding Edge: Puts all charms on 17 cooldown Level 3.5 Pwr.cost 17 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Lashes at the target, doing 159% weapon damage. If the attack hits, the target will bleed for 300% weapon damage over 7 turns, and all healing will be reduced by 60%. Rings make your fingers look great! |
| Around waist | Bethuma the Glowblast 1.0 T3 belt armor [Random Unique] Nature/Psionic While equipped: Stats +2 Wil dps ---------- Melee Ret 4 light ----- def ----- Defense +10 (+3 eff.) Resists +6% acid +12% light +7% fire +6% cold +6% lightning Mind.save +8 (+3 eff.) Proj.slow +25% Max.HP +117.00 Def/telep +15 Res/telep +15% Dur/telep +15% A belt that goes around your waist. |
| In main hand | elven-wood longbow 'Xanudhessra' 4.0 T4 longbow 2H weapon [Random Unique] Master Mastery Master Marksman Acc+ +0.2% crit chance (max 25%) Apr +20 Crit +20.0% Atk.spd 100% Range +9 Ranged+ +12 mind While equipped: Stats +8 Str +4 Mag dps ---------- Phys.pwr +15 (+3 eff.) Res.pen +28% all Acc +50 (+10 eff.) Apr +31 ----- def ----- Crit.chn- 15.00% Mind.save +6 (+2 eff.) Longbows are used to shoot arrows at your foes. |
| On hands | Galestoker the rough leather gloves (0 def, 1 armour) 1.0 T1 hands armor [Rare] Psionic While equipped: dps ---------- Crit.mult +10.00% Phys.pwr +10 (+2 eff.) Mind.pwr +3 (+1 eff.) Melee+ 12 mind 13 darkness Dmg.mod +15% lightning Res.pen +25% physical On Hit (Melee): * 12% chance to reduce all saves and defense by 30 ----- def ----- Armour +1 Resists +3% darkness +1% physical Mind.save -14 (-4 eff.) Disarm- +100% ---------- misc Max.stam +20.00 Talents +5 Iron Grip Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Ruined Earth: Puts all charms on 17 cooldown Level 4.5 Pwr.cost 17 out of 20/20. Range 6 Travel.spd instantaneous Is a mind power Description: Curse the earth around you in a radius of 6 for 7 turns. Any who stand upon it are weakened, reducing the damage they inflict by 47% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Buharatar (0 def, 0 armour) 2.0 T4 cloth armor [Random Unique] Arcane While equipped: Stats +10 Str +10 Dex +17 Mag +13 Wil +10 Cun +10 Con dps ---------- Spell.pwr +10 (+3 eff.) Dmg.mod +11% acid +21% temporal +21% light +14% cold +9% fire +30% physical Res.pen +11% temporal +5% arcane +13% physical Phasing +20% ----- def ----- Resists +11% acid +14% physical +31% light +15% cold +14% fire +13% all Anom.red +13 ---------- misc Vim/s.crit +2.00 Max.vim +10.00 Cooldown Refit Golem -4 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | Cuthazor the cashmere cloak (2 def, 0 armour) 2.0 T3 cloak armor [Rare] Master While equipped: dps ---------- Crit.mult +20.00% Mind.pwr +20 (+7 eff.) Dmg.mod +15% darkness Res.pen +14% darkness Melee Ret 4 acid ----- def ----- Defense +2 (+1 eff.) Resists +30% lightning +19% darkness +6% nature +12% mind Mind.save +6 (+2 eff.) Stealth +16 Stun/Frz- +50% ---------- misc Psi/ret +0.12 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Daimuromirach the gold amulet0.1 T3 amulet jewelry [Rare] Master While equipped: Stats +3 Mag dps ---------- Phys.crit +6.0% Phys.pwr +7 (+1 eff.) Phys.spd +10% Dmg.mod +7% physical ---------- misc Stam/turn +3.00 See.Invis +9 Amulets make your neck look great! |
Inventory
shatter afflictions rune of the sneak (absorb 119; cd 14)0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 2.5 Use mode Activated Range melee/personal Cooldown 14 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 119 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Cunning stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
stormshield rune of the duelist (threshold 51; blocks 7; dur 4; cd 16)0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 16 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 51 up to 7 times. Its effects scale with your Dexterity stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
schematic: Water Salve0.1 T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
truestriking stralite battleaxe (44-67 power, 3 apr)3.0 T4 battleaxe 2H weapon [Ego+] Master Power 44.5 - 66.8 Physical Uses 120% Str Acc+ +0.2% crit chance (max 25%) Apr +3 Crit +7.5% Atk.spd 100% While equipped: dps ---------- Res.pen +12% physical Acc +16 (+3 eff.) Apr +13 Massive two-handed battleaxes. |
iron mail armour of thunder (2 def, 4 armour)14.0 T1 heavy armor Reqs Heavy armour training [Ego+] Arcane While equipped: Stats +4 Str +4 Mag +4 Wil dps ---------- Phys.crit +4.0% Spell.crit +5% Mind.crit +5% Phys.pwr +11 (+2 eff.) Spell.pwr +12 (+4 eff.) Mind.pwr +12 (+4 eff.) ----- def ----- Armour +4 Defense +2 (+1 eff.) Fatigue +12% Resists +11% lightning A suit of armour made of mail. |
Poleta (0 def, 9 armour)17.0 T2 massive armor Reqs Massive armour training [Rare] Master While equipped: dps ---------- Spell.pwr +10 (+3 eff.) S.pwr/crit +6 Dmg.mod +21% blight Res.pen +15% blight Phasing +30% ----- def ----- Armour +9 Fatigue +22% Resists +7% physical Phys.save +16 (+5 eff.) Spell.save +12 (+6 eff.) ---------- misc Mana/turn +0.20 A suit of armour made of metal plates. |
2 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+2 eff.) Item imbue powers: Defense +6 (+2 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
jade0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+2 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
74 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Automated Portable Extractor0.0 power tinker [Plot Item] Steamtech While carried: Melt all the items in the APE at once (also done automatically when you change level). Uses 0 power out of 1000/1000 The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
Eye of the Dreaming One2.0 T1 misc tool [Unique] Psionic While equipped: Stats +5 Wil dps ---------- Mind.pwr +5 (+2 eff.) ----- def ----- Mind.save +10 (+4 eff.) The wearer is asleep. Lucid Dreamer: May act while sleeping Sleep: Level 4.5 Pwr.cost 17 out of 25/25. Range 7 Travel.spd instantaneous Is a mind power Description: Puts targets in a radius of 2 to sleep for 4 turns, rendering them unable to act. Every 14 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Orb of Many Ways1.0 orb [Plot Item] Unknown Activate a portal. Uses 9 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (2/2)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 172 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Achievements
A dangerous secret (Insane (Roguelike) difficulty)
Found the mysterious staff and told Last Hope about it.By BulkArrow the Drem Archer level 38
4th Shortage 123rd year of Ascendancy at 13:52 see stats
A different point of view (Insane (Roguelike) difficulty)
Learned the five chapters of Orc history through loremaster Hadak's tales.By BulkArrow the Drem Archer level 30
15th Voratun 123rd year of Ascendancy at 07:27 see stats
Against all odds (Insane (Roguelike) difficulty)
Killed Ukruk in the ambush.By BulkArrow the Drem Archer level 38
2nd Shortage 123rd year of Ascendancy at 17:58 see stats
Can you bear it? So much bearness! (Insane (Roguelike) difficulty)
Killed Borius in the Bearscape.By BulkArrow the Drem Archer level 36
14th Loss 123rd year of Ascendancy at 16:57 see stats
Curse Lifter (Insane (Roguelike) difficulty)
Killed Ben Cruthdar the Cursed.By BulkArrow the Drem Archer level 18
26th Dearth 122nd year of Ascendancy at 15:43 see stats
Destroyer's bane (Insane (Roguelike) difficulty)
Killed Golbug the Destroyer.By BulkArrow the Drem Archer level 40
10th Shortage 123rd year of Ascendancy at 19:57 see stats
Dragon's Greed (Insane (Roguelike) difficulty)
Amassed 8000 gold pieces.By BulkArrow the Drem Archer level 31
25th Voratun 123rd year of Ascendancy at 04:16 see stats
Earth Master (Insane (Roguelike) difficulty)
Killed Harkor'Zun.By BulkArrow the Drem Archer level 28
30th Stralite 123rd year of Ascendancy at 07:51 see stats
Exterminator (Insane (Roguelike) difficulty)
Killed 1000 creatures.By BulkArrow the Drem Archer level 22
13rd Steel 123rd year of Ascendancy at 02:46 see stats
Eye of the storm (Insane (Roguelike) difficulty)
Freed Derth from the onslaught of the mad Tempest, Urkis.By BulkArrow the Drem Archer level 29
34th Stralite 123rd year of Ascendancy at 15:02 see stats
Home sweet home (Insane (Roguelike) difficulty)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By BulkArrow the Drem Archer level 30
15th Voratun 123rd year of Ascendancy at 07:55 see stats
Level 10 (Insane (Roguelike) difficulty)
Got a character to level 10.By BulkArrow the Drem Archer level 10
27th Voratun 122nd year of Ascendancy at 13:50 see stats
Level 20 (Insane (Roguelike) difficulty)
Got a character to level 20.By BulkArrow the Drem Archer level 20
18th Iron 123rd year of Ascendancy at 13:18 see stats
Level 30 (Insane (Roguelike) difficulty)
Got a character to level 30.By BulkArrow the Drem Archer level 30
14th Voratun 123rd year of Ascendancy at 05:02 see stats
Level 40 (Insane (Roguelike) difficulty)
Got a character to level 40.By BulkArrow the Drem Archer level 40
10th Shortage 123rd year of Ascendancy at 10:26 see stats
Myths of an age past (Insane (Roguelike) difficulty)
Learned all there is to learn about the Gods and the Godslayers.By BulkArrow the Drem Archer level 30
15th Voratun 123rd year of Ascendancy at 07:27 see stats
Poisonous (Insane (Roguelike) difficulty)
Sided with the assassin lord.By BulkArrow the Drem Archer level 18
19th Loss 122nd year of Ascendancy at 22:02 see stats
Size is everything (Insane (Roguelike) difficulty)
Did over 1500 damage in one attack.By BulkArrow the Drem Archer level 40
10th Shortage 123rd year of Ascendancy at 17:24 see stats
Size matters (Insane (Roguelike) difficulty)
Did over 600 damage in one attack.By BulkArrow the Drem Archer level 26
37th Steel 123rd year of Ascendancy at 21:42 see stats
Tales of the Spellblaze (Insane (Roguelike) difficulty)
Learned the eight chapters of the Spellblaze Chronicles.By BulkArrow the Drem Archer level 30
15th Voratun 123rd year of Ascendancy at 07:27 see stats
That was close (Insane (Roguelike) difficulty)
Killed your target while having only 1 life left.By BulkArrow the Drem Archer level 23
19th Steel 123rd year of Ascendancy at 09:16 see stats
The Arena (Insane (Roguelike) difficulty)
Unlocked Arena mode.By BulkArrow the Drem Archer level 8
24th Voratun 122nd year of Ascendancy at 14:13 see stats
The Legend of Garkul (Insane (Roguelike) difficulty)
Learned the five chapters of the Legend of Garkul.By BulkArrow the Drem Archer level 30
15th Voratun 123rd year of Ascendancy at 07:27 see stats
The Right thing to do (Insane (Roguelike) difficulty)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By BulkArrow the Drem Archer level 27
8th Stralite 123rd year of Ascendancy at 03:19 see stats
The secret city (Insane (Roguelike) difficulty)
Discovered the truth about mages.By BulkArrow the Drem Archer level 10
29th Voratun 122nd year of Ascendancy at 20:47 see stats
Treasure Hoarder (Insane (Roguelike) difficulty)
Amassed 3000 gold pieces.By BulkArrow the Drem Archer level 23
20th Steel 123rd year of Ascendancy at 15:34 see stats
Treasure Hunter (Insane (Roguelike) difficulty)
Amassed 1000 gold pieces.By BulkArrow the Drem Archer level 19
14th Iron 123rd year of Ascendancy at 12:40 see stats
Unstoppable (Insane (Roguelike) difficulty)
Returned from the dead.By BulkArrow the Drem Archer level 23
19th Steel 123rd year of Ascendancy at 09:19 see stats
Vampire crusher (Insane (Roguelike) difficulty)
Destroyed the Master in its lair of the Dreadfell.By BulkArrow the Drem Archer level 37
2nd Shortage 123rd year of Ascendancy at 10:28 see stats
Log
Lisudawyn the dredge hits BulkArrow for 104 blight damage.
BulkArrow's Intuitive Shots hits Cyrisetta the temporal stalker for 166 physical, 89 physical, 14 arcane, 7 mind (276 total damage).
Black Blood Bleeding from BulkArrow hits Cyrisetta the temporal stalker for 12 darkness damage.
Melee retaliation hits Cyrisetta the temporal stalker for 2 acid, 3 light (5 total damage).
Cyrisetta the temporal stalker hits BulkArrow for (108 reacted , -5 stam), 234 darkness, 45 darkness (279 total damage).
LIFE LOST WARNING!
Keyboard input temporarily disabled.
BulkArrow uses Infusion: Movement.
BulkArrow is moving at extreme speed!
Talent Rune: Dissipation is ready to use.
Cyrisetta the temporal stalker performs a melee critical strike against BulkArrow!
BulkArrow reacts to an attack from Cyrisetta the temporal stalker, mitigating the blow!.
BulkArrow repels an attack from Cyrisetta the temporal stalker.
Melee retaliation hits Cyrisetta the temporal stalker for 2 acid, 3 light (5 total damage).
Black Blood Bleeding from BulkArrow hits Cyrisetta the temporal stalker for 12 darkness damage.
Cyrisetta the temporal stalker hits BulkArrow for (81 reacted , -5 stam), 176 darkness, 56 darkness (232 total damage).
Xanilemira the temporal stalker rushes out!
Xanilemira the temporal stalker performs a melee critical strike against BulkArrow!
Xanilemira the temporal stalker starts to bleed black blood.
Xanilemira the temporal stalker spins fate.
Xanilemira the temporal stalker weaves fate.
BulkArrow is crippled.
BulkArrow repels an attack from Xanilemira the temporal stalker.
Melee retaliation hits Xanilemira the temporal stalker for 4 acid, 5 light (9 total damage).
Xanilemira the temporal stalker hits BulkArrow for 128 physical, 8 blight, 4 fire, 35 darkness (176 total damage).
BulkArrow the level 40 drem archer was darkened to death by Xanilemira the temporal stalker on level 3 of Temporal Rift.























































































