SHIELDS the level 16 Dwarf Stone Warden by Hrumhrims

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp16 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 19)
Dexterity9 (base 10)
Constitution33 (base 17)
Magic36 (base 37)
Willpower33 (base 24)
Cunning13 (base 10)

Resources

Life510/510
Mana325/325
Equilibrium0
Healing Factor1.3889294477288
Regeneration6.4585219319389

Speed

Mental0%
Attack0%
Movement-56.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision4
See Stealth8
See Invisible5

Offense: Mainhand

Damage67
Accuracy39
Crit Chance4%
APR1
Speed1.00

Offense: Offhand

Damage25
Accuracy39
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower28
Crit Chance3%
Speed1

Offense: Mind

Mindpower24
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+12%
Light+10%
Nature+9%
Physical+11%
Fire+3%
All0%

Offense: Damage Penetration

Light+5%
Nature+25%

Defense: Base

Armour (hardiness)68.551211628464 (73.607947236566%)
Defense23
Ranged Defense23
Fatigue42
Physical Save22
Spell Save22
Mental Save31

Defense: Resistances

Acid+ 7%( 70%)
Light+ 30%( 70%)
Lightning+ 8%( 70%)
Cold+ 22%( 70%)
Physical+ 8%( 70%)
Fire+ 17%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance27%
Stun Resistance23%
Blind Resistance22%
Instadeath Resistance100%
Knockback Resistance63%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Eldritch shield1.30
3/5
2/5
1/5
1/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Eldritch stone1.30
1/5
1/5
1/5
0/5
Wild-gift / Earthen power1.30
5/5
1/5
0/5
0/5
Wild-gift / Earthen vines1.30
0/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
5/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Race / Dwarf1.00
5/5
5/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
5/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
active
done
active
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By SHIELDS the Dwarf Stone Warden level 10
8th Profit 122nd year of Ascendancy at 10:26
see stats
Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By SHIELDS the Dwarf Stone Warden level 5
19th Voratun 122nd year of Ascendancy at 01:25
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By SHIELDS the Dwarf Stone Warden level 9
1st Profit 122nd year of Ascendancy at 03:19
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By SHIELDS the Dwarf Stone Warden level 9
3rd Profit 122nd year of Ascendancy at 18:06
see stats

Log

SHIELDS starts regenerating health quickly.
Neressra the ghast bites poison into SHIELDS.
SHIELDS's Sheer Badassery is disrupted by his wounds!
Melee retaliation hits Neressra the ghast for
7 arcane damage.
Neressra the ghast hits SHIELDS for 9 nature damage.
Poison bursts out of SHIELDS's corpse!
SHIELDS feels pain again.

The protective shield of SHIELDS disappears.

SHIELDS speeds up.

Rotting Disease from Neressra the ghast hits
SHIELDS for 29 blight damage.
Deadly Poison from Neressra the ghast hits
SHIELDS for 68 nature damage.
Poison from Neressra the ghast hits
SHIELDS for 15 nature damage.
Decrepitude Disease from Neressra the ghast hits
SHIELDS for 29 blight damage.
Bleeding from Neressra the ghast hits
SHIELDS for 14 physical damage.
SHIELDS the level 16 dwarf stone warden was infected to death by Neressra the ghast on level 2 of Oloregodedin.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Bleeding from Neressra the ghast killed SHIELDS!
Saving game...

Talent Dwarven Unity is ready to use.
Talent Block is ready to use.
Ran for 2 turns (stop reason: interesting character).


Saving done.

Resting starts...

Talent Eldritch Blow is ready to use.
Talent Sheer Badassery is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).