





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
| Addons | CHN Addons for ToME 1.6.7The Chinese translation of tome4 for older version (1.6 or even before). Please remove this outdated addon for 1.7.0 or above, since the Chinese translation is now built in game. 为1.6或更早版本使用的汉化插件。游戏版本在1.7及以后请勿使用,游戏内已经集成汉化,请于游戏选项-语言(Option-Language)中选择中文并重新开启游戏即可。 Dance of the Edge 1.6.7Introduces the Blade Dancer, a dual-wielding Warrior subclass whose style revolves around shifting between different forms ("dances") in order to prevail in any combat situation. Each dance is quite powerful, becoming more so with more Talent Point investment, but only a limited number of dances can be active at once. The Blade Dancer's key trait is flexibility. There are myriad ways to build this character, all of them with great potential for entertaining gameplay. Class Features:Eight New Talent Trees - Five core dances: Dance of the Moons, Storm, Torrent, Mountain, and Leaf. Each dance improves aspects of your character, as well as granting access to powerful techniques while active. Spread your talent points across multiple dances, or focus on just one or two. Other Talent trees allow you to improve your dances or even mesh them together into deadly combinations. Unique starting Area - Human, Elf, Halfling, and Dwarf Blade Dancers will start in a new, unique starting area, with a couple of novel critters and a new boss at the end. Class-Specific Quest - Upon finishing their starting area, Human, Elf, Halfling, and Dwarf Blade Dancers will gain access to a class-specific sidequest that runs parallel to the main game. Completing this quest grants access to a nice peice of equipment. Auto-Scumming - Many of the dances raise your core stats while active. To keep the player from constantly ducking in and out of menus, stat requirements for gear and talent-learning will automatically adjust to accomodate those dances that are learned, but currently inactive. Other Addon Features:New Bosses - Not every Blade Dancer is a hero. A handful of renegades roam Maj'Eyal, looking to ruin someone's day... New Boss Artifacts - ...at least those renegade Blade Dancers carry some decent gear with them. Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Possessor Bonus Class 1.6.6Donators/Buyers bonus! Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Class: Fallen 1.6.0Fallen has been added to the base game as an evolution for Sun Paladins This addon contains the original version, a base class afflicted/celestial hybrid. Fallen are unlocked alongside Sun Paladins. Please report any bugs on the forum thread. This class is originally inspired by the enemies John and Aluin, Afflicted Sun Paladins. Fallen have a mix of old and new trees. Celestial Combat Celestial Light Items Vault 1.6.0Donators/Buyers bonus! High Guard 1.6.7Adds the High Guard, a mage subclass. The High Guard is a melee fighter with mid-range spells who can wield any staff in one hand and favors shields in the offhand. Unique Talents: Spell/Battlemage Spell/Magical Assualt Spell/Phasing Spell/Battle Channeling Spell/Sorcerous Might (high level) Spell/Mage Adept (high level) Spell/Medic (generic) Base Talents: Technique/Combat Training (1.3) See the forum thread full talent details. Talent icons from https://game-icons.net Inferno Pettiness 1.6.0Petty changes to stuff that bugs me. Frost Invoker 1.6.7Adds the Frost Invoker, a mage subclass. The Frost Invoker is a Cold-focused caster and unarmed fighter. Their primary stats are Magic and Dexterity. Generic: Frozen Core: Unarmed training with 40/80 Mag/Dex dam mods, and utility. Class: Hail: Offensive spells which can reduce the cd of Artic talents. Locked: Blizzard: Defense and debuffs focused on a single AoE spell. Talent icons from https://game-icons.net Discordant class (and friends) 1.6.71) Add Discordant as playable psionic subclass. A psionic tank with death radius around them (think of Mindrot, but less sucky). Wins battle through attrition, melts trash mobs just by standing. Can also spam tele-frags if you feel like it. 2) Add Kudzu as playable wilder subclass. Invasive, annoying, and hard to get rid of. Master of crowd controls and area denials. Cover the world with fungus, lichens, moss, and kudzus. 3) Add Scorpion as playable rogue subclass. Stealthy brawler with poison fist. Pull in your enemy and dethrone them with chain of combos. 4) Add Critic as playable afflicted subclass. High-risk, high-reward, critical-centric class that use feedback pool as life. Overpower your enemy with overwhelming amount of Gestures, or die from receiving too much criticism. 5) Add Colossus as playable race. Artificial giant constructed by dwarves to guard their gold, has some non-living characteristics. Starts on Reknor (dwarf start). A durable race with some drawbacks. Also like gold. - This is a practice addon intended for personal use, but thank you if you decided to check it out anyway. Creditshttp://game-icons.net/ Changelog1.0.0: - Initial release Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Qlass Pack 1.6.7Adds several new classes and races: - Moon Fox race: Race that can radically transform class and generic talents by attaching tails to them. This addon also makes a couple other changes to make the Zephyr class work: Other than that, the addon tries not to affect existing classes/races/talents. The new classes won't appear on enemies or Adventurers. You may freely modify and redistribute this addon and its contents, except where otherwise indicated in the Credits section below. Weight: 134953 ===== Credits ===== Sounds: ===== Changelog ===== 1.1.0: 1.0.1: 1.0.0: Race: Wight 1.6.0Adds Wights as a playable type of undead. Part of Recaiden's Undead Race Pack Blast enemies with elemental power. Wights begin in a tiny starting zone of their own. Wights are unlocked by completing the ancient battleground event. There are other wight addons: But they weren't quite what I was looking for. Please report any problems or comments in the forum thread below. |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Lich |
| Class | Frost Invoker |
| Level / Exp | 2 / 35% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton warrior at level 2 on the 76th 派尔季 122nd year of Ascendancy at 08:27 / 1 |
Primary Stats
| Strength | 10 (base 10) |
| Dexterity | 15 (base 15) |
| Constitution | 10 (base 10) |
| Magic | 22 (base 19) |
| Willpower | 11 (base 11) |
| Cunning | 12 (base 10) |
Resources
| Life | 138/138 |
| Mana | 112/112 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Barehand
| Damage | 20 |
| Accuracy | 22 |
| Crit Chance | 2% |
| APR | 1 |
| Speed | 0.80 |
Offense: Spell
| Spellpower | 21 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 12 |
| Crit Chance | 2% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 1 (30%) |
| Defense | 4 |
| Ranged Defense | 4 |
| Fatigue | 0 |
| Physical Save | 13 |
| Spell Save | 17 |
| Mental Save | 14 |
Defense: Resistances
| All | + 7%( 70%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Runes | 当前技能等级:1.0 符文:护盾使用模式:主动 作用范围:近身/单体 冷却时间:14 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种法术 描述: 激活这个符文产生一个防护护盾,吸收最多 130 伤害持续 5 回合。 |
| Runes | 当前技能等级:1.0 符文: 粉碎痛苦使用模式:主动 作用范围:近身/单体 冷却时间:18 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种法术 描述: 激活符文,立刻清除你身上的负面效果。 清除所有 CT 效果(失去平衡、法术冲击和锁脑),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 50 伤害的护盾,持续 3 回合。 如果只清除了CT效果,不会产生护盾且冷却时间减少75% |
| Runes | 当前技能等级:1.0 符文:魔力使用模式:主动 作用范围:近身/单体 冷却时间:15 飞行时间:瞬间 使用速度:法术 (100% 回合) 这是: 一种法术 和 可在以太之体下使用 描述: 激活这个符文对你自己释放法力回复,增加 820% 回复量持续 10 回合(总计 41 ),并立即回复 41 法力值。 同时,在你休息时增加每回合 0.5 的魔力回复。 |
Class Talents
| Spell / Frost | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Arctic | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Winter | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Chill | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Hail | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Rime guard | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / 战斗训练系 | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Frozen core | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Ice floes | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Undead / Lich | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | 这里没有重力,你漂浮在空中。移动速度下降三倍,所有近战攻击或射击有一定几率击退目标。负重上限大幅增加。 Zero Gravity |
Quests
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | active |
Equipment
| On hands | 粗制手套 (0 闪避, 1 护甲值)1.00 负重 装备类型: 护甲 / 手部 ; 材质级别 1 当使用或装备时: 护甲值:+1 徒手伤害加成: 基础伤害: 6.5 - 7.2 伤害受属性加成: 40% 魔法, 80% 敏捷 伤害类型:物理 命中加成:+0.3% 暴击率 (最高 25%) 护甲穿透:+1 暴击率:+1.0% 攻击速度:125% 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
| Light source | 黄铜灯笼2.00 负重 装备类型: 灯具 / 灯具 ; 材质级别 1 当使用或装备时: 光照范围:+3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
| Cloak | 恢复之亚麻斗篷 (1 闪避, 0 护甲值)装备魔法来源:自然力量 2.00 负重 装备类型: 护甲 / 斗蓬 ; 材质级别 1 当使用或装备时: 近身闪避:+1 (+1 有效值) 生命上限:+31.00 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
| Main armor | 亚麻长袍 (0 闪避, 0 护甲值)2.00 负重 装备类型: 护甲 / 长袍 ; 材质级别 1 当使用或装备时: 抗性改变:+7%全体 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
Inventory
当你离开这一层地图时该装备将被自动转化。潜行的回复纹身 (治疗 127; 冷却 15) 装备魔法来源:自然力量 0.10 负重 装备类型: 卷轴 / 纹身 当纹刻在你身上时: 当前技能等级:0.0 使用模式:主动 作用范围:近身/单体 冷却时间:15 飞行时间:瞬间 使用速度:标准 (100% 回合) 这是: 一种自然之赐 描述: 激活纹身治疗你自己 127 生命值,持续 5 回合。 受你的 灵巧 影响,此效果按比例加成。 可以用来【纹刻到你的身上】 自然纹身可以印在你的身上,给予你必要的技能。 |
当你离开这一层地图时该装备将被自动转化。护盾符文 (吸收 50; 持续 3; 冷却 18 ) 装备灌输力量:奥术力量 0.10 负重 装备类型: 卷轴 / 符文 当纹刻在你身上时: 当前技能等级:1.0 使用模式:主动 作用范围:近身/单体 冷却时间:18 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种法术 描述: 激活这个符文产生一个防护护盾,吸收最多 50 伤害持续 3 回合。 可以用来【把符文纹刻到身上】 魔法符文会被铭刻在你身上,给予你必要的技能。 |
传送符文 (范围 20; 冷却 15)装备灌输力量:奥术力量 0.10 负重 装备类型: 卷轴 / 符文 当纹刻在你身上时: 当前技能等级:0.0 使用模式:主动 作用范围:近身/单体 冷却时间:15 飞行时间:瞬间 使用速度:法术 (100% 回合) 这是: 一种法术 描述: 激活这个符文随机传送 20 码范围内位置,至少传送 15 码以外。 可以用来【把符文纹刻到身上】 魔法符文会被铭刻在你身上,给予你必要的技能。 |
当你离开这一层地图时该装备将被自动转化。清晰之铜戒指 装备能量来源:超能力 0.10 负重 装备类型: 首饰 / 戒指 ; 材质级别 1 当使用或装备时: 精神豁免加成:+6 (+6 有效值) 混乱免疫:+21% 戒指可以具有魔法属性。 |
当你离开这一层地图时该装备将被自动转化。屠杀之酸性的铁质巨剑 (23.5-37.6 伤害, 1 穿透) 装备需求: - 力量 11 装备灌输力量:奥术力量 装备制造者:某位大师 3.00 负重 1.40 词缀加成 装备类型: 武器 / 大剑 ; 材质级别 1 你必须使用双手装备。 基础伤害: 23.5 - 37.6 伤害受属性加成: 120% 力量 伤害类型:物理 命中加成:+0.4% 暴击加成 (最高 40%) 护甲穿透:+1 暴击率:+2.5% 攻击速度:100% 武器暴击特效: * 用酸液溅对面一脸,在5回合内造成 52 酸性伤害并降低 7 点护甲和命中 沉重的双手巨剑。 |
当你离开这一层地图时该装备将被自动转化。平衡的铁剑 (12-16.8 伤害, 2 穿透) 装备需求: - 力量 11 装备制造者:某位大师 3.00 负重 装备类型: 武器 / 长剑 ; 材质级别 1 基础伤害: 12.0 - 16.8 伤害受属性加成: 100% 力量 伤害类型:物理 命中加成:+0.4% 暴击加成 (最高 40%) 护甲穿透:+2 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 命中:+5 (+2 有效值) 近身闪避:+5 (+5 有效值) 缴械免疫:+21% 锋利,长而致命。 |
当你离开这一层地图时该装备将被自动转化。青苔灵晶 (2.5-2.75 伤害, 12 穿透, 自然 伤害) 装备需求: - 意志 11 装备魔法来源:自然力量 3.00 负重 装备类型: 武器 / 灵晶 ; 材质级别 1 基础伤害: 2.5 - 2.8 伤害受属性加成: 50% 意志, 30% 灵巧 伤害类型:自然 武器精通类型:心灵利刃 命中加成:+0.3% 暴击率 (最高 25%) 该武器的命中率受意志加成。 护甲穿透:+12 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 技能加成:+1 灵晶调谐 精神强度:+2 (+2 有效值) 精神暴击率:+1% 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和超能力量。副手装备灵晶不会触发副手伤害惩罚。 |
欺诈斗篷装备灌输力量:奥术力量 1.00 负重 [剧情物品] 装备类型: 护甲 / 斗蓬 当使用或装备时: 物理强度:+5 (+3 有效值) 法术强度:+5 (+2 有效值) 精神强度:+5 (+5 有效值) 一只黑色的斗篷,它在编织的过程中加入了幻觉特效。 |
当你离开这一层地图时该装备将被自动转化。铁质重靴 (0 闪避, 3 护甲值) 装备需求: - 重甲训练 3.00 负重 装备类型: 护甲 / 脚部 ; 材质级别 1 当使用或装备时: 护甲值:+3 疲劳值:+2% 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
铁臂铠 (0 闪避, 1 护甲值)装备需求: - 重甲训练 1.50 负重 装备类型: 护甲 / 手部 ; 材质级别 1 当使用或装备时: 护甲值:+1 疲劳值:+1% 徒手伤害加成: 基础伤害: 8.5 - 11.9 伤害受属性加成: 40% 魔法, 80% 敏捷 伤害类型:物理 命中加成:+0.2% 基础伤害 (最高 20%) 护甲穿透:+3 暴击率:+2.0% 攻击速度:100% 臂铠保护你的手至前臂的中间部分。 |
当你离开这一层地图时该装备将被自动转化。光系抵抗之稳定的亚麻法师帽(+16%) (1 闪避, 0 护甲值) 装备灌输力量:奥术力量 装备制造者:某位大师 2.00 负重 装备类型: 护甲 / 头部 ; 材质级别 1 当使用或装备时: 近身闪避:+1 (+1 有效值) 属性变化:+3意志 抗性改变:+16% 光系 伤害加成:+11% 光系 物理豁免加成:+5 (+5 有效值) 一顶法师风格的尖帽子…… |
2 玛瑙石0.00 负重 装备类型: 珠宝 / 黑曜石 ; 材质级别 1 当使用或装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 当被用来强化装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
转化之盒装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 盒子 / 夏·图尔 当携带时: 可以用来施放【 立即转化盒子中的所有物品(当你切换地图时也会自动转化) 】 激活消耗 0 能量(共 1000/1000 )。 这只宝箱是伊尔克古尔的延伸,任何扔在里面的物品会被自动传送到湖底要塞,由核心驱动,当能量耗尽时会被破坏。这件物品的副作用是,由于金币对要塞是没用的,它会自动返还给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
当你离开这一层地图时该装备将被自动转化。治疗之清除的榆木图腾 [强度 110] (15 回合冷却) 装备魔法来源:自然力量 2.00 负重 装备类型: 护符 / 图腾 ; 材质级别 1 可以用来施放【 heal yourself and all friendly characters within 10 spaces for 110 】 激活使所有护符进入15回合冷却。 当使用时: * 解除至多1 项疾病、伤口或毒素效果. 自然图腾是由自然守护者们制造,用以储存自然能量的。 |
紫黄晶0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 物理暴击率:+1.0% 伤害加成:+2%全体 法术暴击率:+1% 精神暴击率:+1% 当被用来强化装备时: 物理暴击率:+1.0% 伤害加成:+2%全体 法术暴击率:+1% 精神暴击率:+1% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
Log
Frost 击中 骷髅战士 造成 24 物理, 5 寒冷 (29 合计伤害).
骷髅战士 击中 Frost 造成 63 物理 伤害。
Frost 释放了 Frozen Aegis.
Frost 的周围产生了一道护盾。
骷髅战士 击中 Frost 造成 (79 护盾), 0 物理 (0 合计伤害).
Frost 释放了 符文:魔力.
Frost 开始快速回复法力。
recovers from the chills.
技能 Hailstone 已经可以使用。
Frost 释放了 Hailstone.
is chilled!
骷髅战士 豁免了 Frost的 “ 致残 ”效果!
Frost的Hailstone 击中 骷髅战士 造成 92 寒冷 伤害。
骷髅战士 使用了 震慑打击.
你的护盾在攻击下被打破!
Frost 周围的护盾消失了。
Frost 被震慑!
骷髅战士 击中 Frost 造成 (18 护盾), 95 物理 (95 合计伤害).
玩家Frost 等级 2 Lich Frost Invoker 被刺破喉咙 而死,杀死他(她)的是 a skeleton warrior ,死在第 2 层, 荒芜废墟。
Frost 不再被震慑。
Frost 停止快速回复法力。
Frost 取消了 Ice Floes.
你进入了无重力区域,小心!
在死亡的边缘,你被拉入了另一个位面。
骷髅战士 击杀了 Frost!
保存游戏...
保存完毕。





























