Hooof the level 4 Whitehoof Psyshot by f00f

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassPsyshot
Level / Exp4 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity23 (base 24)
Constitution12 (base 10)
Magic19 (base 10)
Willpower11 (base 14)
Cunning14 (base 13)

Resources

Life144/144
Psi91/91
Steam100/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement+4.4408920985006E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy27
Crit Chance5%
APR1
Speed1.00

Offense: Offhand

Damage7
Accuracy21
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+11%

Defense: Base

Armour (hardiness)2 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save10
Spell Save16
Mental Save8

Defense: Resistances

Blight+ 22%( 70%)
All+ 12%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Thoughts of iron1.30
1/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.30
1/5
1/5
0/5
0/5
Psionic / Psionic fog1.30
0/5
0/5
0/5
0/5
Psionic / Action at a distance1.30
0/5
0/5
0/5
0/5
Steamtech / Mechstar1.30
2/5
0/5
0/5
0/5
Psionic / Gestalt1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
0/5
0/5
0/5
Race / Whitehooves1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect

Quests

active

Equipment

Quiver
On feet
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Implant: Steam Generator is still on cooldown for 13 turns.
Implant: Steam Generator is still on cooldown for 12 turns.

Implant: Steam Generator is still on cooldown for 11 turns.

Implant: Steam Generator is still on cooldown for 10 turns.

Implant: Steam Generator is still on cooldown for 9 turns.

Implant: Steam Generator is still on cooldown for 8 turns.

Implant: Steam Generator is still on cooldown for 7 turns.

Implant: Steam Generator is still on cooldown for 6 turns.

Implant: Steam Generator is still on cooldown for 5 turns.

Implant: Steam Generator is still on cooldown for 4 turns.

Implant: Steam Generator is still on cooldown for 3 turns.

Implant: Steam Generator is still on cooldown for 2 turns.

Implant: Steam Generator is still on cooldown for 1 turns.

Talent Implant: Steam Generator is ready to use.
Rested for 71 turns (stop reason: all resources and life at maximum).


Hooof activates
Gestalt.

Hooof uses
Create Tinker.

There is a way to the next level here (press '' or right click to use).

There is a way to the previous level here (press '' or right click to use).

Something hits
Hooof for 6 blight damage.

Resting starts...

Rested for 10 turns (stop reason: hostile spotted to the north (corrupted steam giant gunner)).


Looking around... (direction keys to select interesting things, shift+direction keys to move freely)