











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.5.0Donators/Buyers bonus! Possessor Bonus Class 1.5.4Donators/Buyers bonus! Store Restocker 1.5.5Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Beholder (Continuation) 1.1.5Adds Beholders as a playable race. Created by ajfluffy (design, code and conception) and rexorcorum (ideas and artwork), this addon is now being maintained by Nagyhal under the guidance of rexorcorum in ajfluffy's absence. Edit: Had to change the addon's short_name, and so v1.0.6's automatic upload helpfully made us a completely new addon page. Of course it's all on Steam, which is beautiful (thank you DG!), but I'm hoping we can merge the older versions into this thread. We'll look at it tomorrow. Edit of the edit: In the meantime, players who have fallen afoul of my clumsy Flame Laser bug are encouraged to upgrade to v5.9.2 for compatibility reasons. Have fun and happy facemelting! Better Item Description 1.5.5This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Showing Items Tier in Inventory 1.5.5This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Doctornull's Class Pack 1.4.2This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Dwarf |
| Class | Stone Warden |
| Level / Exp | 31 / 25% |
| Size | big |
| Lifes / Deaths | Killed by Brotoq the Reaver at level 3 on the 19th Voratun 122nd year of Ascendancy at 16:19 / 79Killed by brecklorn at level 5 on the 20th Voratun 122nd year of Ascendancy at 09:55 Killed by brecklorn at level 5 on the 21st Voratun 122nd year of Ascendancy at 10:55 Killed by Emara the white crystal at level 12 on the 30th Profit 122nd year of Ascendancy at 11:57 Killed by red crystal at level 13 on the 32nd Profit 122nd year of Ascendancy at 22:30 Killed by Ce'Nyvea the blue crystal at level 13 on the 33rd Profit 122nd year of Ascendancy at 00:38 Killed by water imp at level 14 on the 34th Profit 122nd year of Ascendancy at 05:37 Killed by they call me solo at level 14 on the 34th Profit 122nd year of Ascendancy at 17:45 Killed by they call me solo at level 14 on the 35th Profit 122nd year of Ascendancy at 01:59 Killed by oozing horror at level 14 on the 35th Profit 122nd year of Ascendancy at 11:06 Killed by oozing horror at level 14 on the 35th Profit 122nd year of Ascendancy at 11:56 Killed by Weirdling Beast at level 14 on the 35th Profit 122nd year of Ascendancy at 17:44 Killed by Weirdling Beast at level 14 on the 35th Profit 122nd year of Ascendancy at 19:06 Killed by gwelgoroth at level 14 on the 39th Profit 122nd year of Ascendancy at 03:37 Killed by gwelgoroth at level 14 on the 39th Profit 122nd year of Ascendancy at 12:01 Killed by Osan the thalore at level 15 on the 26th Wealth 122nd year of Ascendancy at 20:48 Killed by Lisubeth the ghoulking at level 15 on the 29th Dearth 122nd year of Ascendancy at 23:18 Killed by Celia at level 15 on the 30th Dearth 122nd year of Ascendancy at 15:13 Killed by Celia at level 15 on the 30th Dearth 122nd year of Ascendancy at 16:43 Killed by skeleton mage at level 16 on the 34th Dearth 122nd year of Ascendancy at 05:23 Killed by Aletta Soultorn at level 18 on the 42nd Dearth 122nd year of Ascendancy at 21:23 Killed by skeleton master archer at level 18 on the 42nd Dearth 122nd year of Ascendancy at 23:07 Killed by skeleton master archer at level 18 on the 43rd Dearth 122nd year of Ascendancy at 00:22 Killed by skeleton master archer at level 18 on the 43rd Dearth 122nd year of Ascendancy at 00:45 Killed by Aletta Soultorn at level 18 on the 43rd Dearth 122nd year of Ascendancy at 02:40 Killed by vampire lord at level 18 on the 43rd Dearth 122nd year of Ascendancy at 04:17 Killed by skeleton master archer at level 18 on the 43rd Dearth 122nd year of Ascendancy at 06:52 Killed by skeleton master archer at level 18 on the 43rd Dearth 122nd year of Ascendancy at 07:12 Killed by Aletta Soultorn at level 18 on the 43rd Dearth 122nd year of Ascendancy at 08:34 Killed by dread at level 18 on the 43rd Dearth 122nd year of Ascendancy at 10:46 Killed by tormentor at level 18 on the 43rd Dearth 122nd year of Ascendancy at 12:30 Killed by forest wight at level 19 on the 43rd Dearth 122nd year of Ascendancy at 22:24 Killed by thaurhereg at level 19 on the 44th Dearth 122nd year of Ascendancy at 07:28 Killed by thaurhereg at level 19 on the 44th Dearth 122nd year of Ascendancy at 08:14 Killed by skeleton magus at level 19 on the 1st Loss 122nd year of Ascendancy at 05:52 Killed by skeleton magus at level 19 on the 2nd Loss 122nd year of Ascendancy at 02:40 Killed by skeleton master archer at level 19 on the 2nd Loss 122nd year of Ascendancy at 04:31 Killed by skeleton warrior at level 20 on the 4th Loss 122nd year of Ascendancy at 02:45 Killed by Gegariatira the snow giant at level 20 on the 4th Loss 122nd year of Ascendancy at 03:37 Killed by skeleton magus at level 20 on the 4th Loss 122nd year of Ascendancy at 22:26 Killed by forest wight at level 20 on the 5th Loss 122nd year of Ascendancy at 00:38 Killed by armoured skeleton warrior at level 20 on the 5th Loss 122nd year of Ascendancy at 02:31 Killed by spinning beam trap at level 20 on the 5th Loss 122nd year of Ascendancy at 06:23 Killed by skeleton mage at level 20 on the 6th Loss 122nd year of Ascendancy at 07:22 Killed by Xeryriabeth the skeleton warrior at level 20 on the 6th Loss 122nd year of Ascendancy at 09:04 Killed by The Master at level 20 on the 6th Loss 122nd year of Ascendancy at 14:55 Killed by Xeryriabeth the skeleton warrior at level 20 on the 6th Loss 122nd year of Ascendancy at 16:08 Killed by Xeryriabeth the skeleton warrior at level 20 on the 6th Loss 122nd year of Ascendancy at 17:02 Killed by elder vampire at level 20 on the 6th Loss 122nd year of Ascendancy at 19:22 Killed by Cyrylle the snow giant chieftain at level 23 on the 30th Shortage 122nd year of Ascendancy at 15:41 Killed by snow giant boulder thrower at level 23 on the 30th Shortage 122nd year of Ascendancy at 16:18 Killed by elven blood mage at level 24 on the 8th Iron 123rd year of Ascendancy at 03:32 Killed by elven corruptor at level 24 on the 8th Iron 123rd year of Ascendancy at 04:12 Killed by elven corruptor at level 24 on the 9th Iron 123rd year of Ascendancy at 00:13 Killed by elven blood mage at level 24 on the 9th Iron 123rd year of Ascendancy at 04:06 Killed by Velylaith the elven cultist at level 24 on the 9th Iron 123rd year of Ascendancy at 06:29 Killed by Zubyssra the elven tempest at level 24 on the 9th Iron 123rd year of Ascendancy at 17:17 Killed by elven blood mage at level 24 on the 9th Iron 123rd year of Ascendancy at 22:38 Killed by elven blood mage at level 24 on the 9th Iron 123rd year of Ascendancy at 23:09 Killed by ogre rune-spinner at level 24 on the 10th Iron 123rd year of Ascendancy at 04:24 Killed by elven cultist at level 24 on the 10th Iron 123rd year of Ascendancy at 22:39 Killed by elven blood mage at level 24 on the 11st Iron 123rd year of Ascendancy at 12:57 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 11st Iron 123rd year of Ascendancy at 20:58 Killed by elven blood mage at level 24 on the 12nd Iron 123rd year of Ascendancy at 01:40 Killed by elven cultist at level 24 on the 12nd Iron 123rd year of Ascendancy at 03:01 Killed by elven corruptor at level 25 on the 12nd Iron 123rd year of Ascendancy at 04:27 Killed by elven cultist at level 25 on the 12nd Iron 123rd year of Ascendancy at 12:00 Killed by they call me solo at level 25 on the 25th Iron 123rd year of Ascendancy at 05:19 Killed by Bethudabeth the forest wight at level 26 on the 20th Steel 123rd year of Ascendancy at 15:05 Killed by elven mage at level 26 on the 20th Steel 123rd year of Ascendancy at 23:15 Killed by Grand Corruptor at level 26 on the 23rd Steel 123rd year of Ascendancy at 10:44 Killed by Emiwen the carrion worm mass at level 27 on the 44th Steel 123rd year of Ascendancy at 21:37 Killed by Crystaline Half (they call me solo) at level 28 on the 19th Gold 123rd year of Ascendancy at 19:54 Killed by Xetira the slimy ooze at level 29 on the 22nd Gold 123rd year of Ascendancy at 04:39 Killed by Lisyna the skeleton warrior at level 29 on the 23rd Gold 123rd year of Ascendancy at 05:06 Killed by Nerulrann the venom drake at level 30 on the 25th Gold 123rd year of Ascendancy at 18:57 Killed by Crystaline Half (they call me solo) at level 30 on the 43rd Stralite 123rd year of Ascendancy at 04:34 Killed by shade of orc cryomancer at level 30 on the 12nd Voratun 123rd year of Ascendancy at 12:46 Killed by Saligaba the orc necromancer at level 31 on the 17th Voratun 123rd year of Ascendancy at 20:06 |
Primary Stats
| Strength | 126 (base 60) |
| Dexterity | 9 (base 10) |
| Constitution | 29 (base 14) |
| Magic | 44 (base 38) |
| Willpower | 47 (base 26) |
| Cunning | 30 (base 17) |
Resources
| Life | 913/913 |
| Mana | 465/465 |
| Equilibrium | 0 |
| Positive | 140/140 |
| Healing Factor | 1.143216080402 |
| Regeneration | 0.2858040201005 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 8 |
| Infravision | 5 |
| See Stealth | 31.446758763835 |
| See Invisible | 32.446758763835 |
Offense: Mainhand
| Damage | 189 |
| Accuracy | 36 |
| Crit Chance | 14% |
| APR | 0 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 81 |
| Accuracy | 36 |
| Crit Chance | 12% |
| APR | 0 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 36 |
| Crit Chance | 19% |
| Speed | 1 |
Offense: Mind
| Mindpower | 43 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Damage Bonus
| Mind | +19% |
| Acid | +16% |
| Darkness | +15% |
| Nature | +16% |
| Blight | +16% |
| Arcane | +13% |
| Fire | +30% |
| All | +6% |
Offense: Damage Penetration
| Blight | +10% |
| Fire | +10% |
Defense: Base
| Armour (hardiness) | 62 (88%) |
| Defense | 38 |
| Ranged Defense | 47 |
| Fatigue | 0 |
| Physical Save | 60 |
| Spell Save | 52 |
| Mental Save | 54 |
Defense: Resistances
| Nature | + 35%( 70%) |
| Lightning | + 45%( 70%) |
| Light | + 20%( 70%) |
| Temporal | + 16%( 70%) |
| Cold | + 30%( 70%) |
| Physical | + 19%( 70%) |
| Fire | + 49%( 70%) |
| All | + 7%( 70%) |
Defense: Immunities
| Stun Resistance | 20% |
| Confusion Resistance | 32% |
| Pinning Resistance | 29% |
| Disarm Resistance | 34% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 70% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 335 and cleanse 1 wound and 1 poison effect. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 746 life over 5 turns. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 49 with a minimum range of 15. Its effects scale with your Constitution stat. |
Class Talents
| Wild-gift / Earthen vines | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Dwarven nature | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 2/5 |
| Spell / Eldritch shield | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Spell / Earth | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Eldritch stone | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Earthen power | 1.30 |
| 5/5 |
| 4/5 |
| 1/5 |
| 1/5 |
Generic Talents
| Race / Dwarf | 1.00 |
| 5/5 |
| 4/5 |
| 5/5 |
| 2/5 |
| Cunning / Survival | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 2/5 |
| 4/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Call of the wild | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Stone alchemy | 1.30 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
Enter the caverns of Ardhungol and look for Sun Paladin Rashim. Eight legs of wonderBut be careful; those are not small spiders... | active |
You failed to protect the injured seer from death by giant blue ant. Escort: injured seer (level 6 of Dreadfell) | failed |
You failed to protect the lone alchemist from death by they call me solo. Escort: lone alchemist (level 4 of Dreadfell) | failed |
You failed to protect the lost anorithil from death by snow giant thunderer. Escort: lost anorithil (level 2 of Daikara) | failed |
You successfully escorted the lost anorithil to the recall portal on level 3 of Dreadfell. Escort: lost anorithil (level 3 of Dreadfell)As a reward you improved talent Healing Light (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 7 of Dreadfell. Escort: lost anorithil (level 7 of Dreadfell)As a reward you improved talent Healing Light (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Dreadfell. Escort: lost warrior (level 2 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You failed to protect the repented thief from death by they call me solo. Escort: repented thief (level 1 of Daikara) | failed |
You failed to protect the repented thief from death by Ce'Nyvea the blue crystal. Escort: repented thief (level 4 of Old Forest) | failed |
You successfully escorted the temporal explorer to the recall portal on level 1 of Old Forest. Escort: temporal explorer (level 1 of Old Forest)As a reward you improved Magic by +2. | done |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded the transmogrification chest to automatically transmute metallic items into gems before transmogrifying them. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 88. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed naga tongue. * You've found the needed vial of wight ectoplasm. * 'Needed: one storm wyrm claw. I recommend severing one of dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' Stire of Derth has completed an elixir of precision without your aid. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Baridosus the pair of iron boots (0 def, 8 armour)3.0 T1 feet armor [Rare] Master While equipped: Stats +2 Cun dps ---------- Mind.crit +1% Dmg.mod +3% mind ----- def ----- Armour +8 Fatigue +2% Mind.save +12 (+4 eff.) ---------- misc Infravis +1 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | bright brass lantern of clarity2.0 T1 lite [Ego] Master/Psionic While equipped: ----- def ----- Mind.save +6 (+2 eff.) ---------- misc Light +5 See.Stealth +5 See.Invis +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Decayed Visage (0 def, 0 armour)1.0 T3 head armor [Unique] Arcane/Psionic While equipped: Stats +6 Mag +8 Wil +3 Cun dps ---------- Spell.crit +3% Mind.pwr +3 (+1 eff.) Dmg.mod +7% blight +7% arcane +9% darkness Melee Ret 16 darkness 10 vim draining blight ---------- misc Max.vim +25.00 Light +3 Vimsense: Level 2.0 Pwr.cost 20 out of 45/45. Range melee/personal Travel.spd instantaneous Is a spell Description: Feel the very existence of creatures around you for 5 turns, in a radius of 10. The evil touch will reduce their blight resistance by 14%, but also make them aware of you. The resistance reduction will improve with your Spellpower. A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life. |
| On hands | Snow Giant Wraps (0 def, 2 armour)1.0 T3 hands armor [Unique] Nature This would be great with a mighty matching belt. While equipped: Stats +4 Str ----- def ----- Armour +2 Resists +10% lightning +10% cold Max.HP +60.00 Knockbk- +50% Throw Boulder: Level 2.0 Pwr.cost 5 out of 6/6. Range 10 Travel.spd instantaneous Is a nature gift Description: Throw a huge boulder, dealing 200.85 physical damage and knocking targets back 5 tiles within radius 1. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
| Tool | Blastfist [power 38] (16 cooldown)2.0 T3 totem charm [Random Unique] Nature While equipped: dps ---------- Dmg.mod +3% blight Res.pen +10% blight Melee Ret 12 lightning ----- def ----- Resists +15% lightning ---------- misc Wards +2 acid +3 nature +3 light Talents +1 Rushing Claws +2 Lay Web +1 Ward Cooldown Lay Web -1 Rushing Claws -1 Harden the skin for 7 turns increasing armour by 38 and armour hardiness by 50% Puts all charms on 16 cooldown Natural totems are made by powerful wilders to store nature power. |
| On fingers | gold ring 'Ashhack'0.1 T3 ring jewelry [Rare] Master While equipped: dps ---------- Dmg.mod +15% fire Res.pen +10% fire Melee Ret 12 darkness 20 fire On Hit (Melee): * 30% chance to inflict 15% damage reduction ----- def ----- Resists +6% fire Max.HP +32.00 Disarm- +34% Pinning- +29% Knockbk- +20% Rings can have magical properties. |
| On fingers | Aremivena the Pyresorrow0.1 T4 ring jewelry [Random Unique] Master/Psionic While equipped: Stats +8 Str +6 Wil +8 Cun +7 Con dps ---------- Phys.pwr +9 (+1 eff.) Mind.pwr +11 (+4 eff.) Dmg.mod +9% fire Melee Ret 12 fire ----- def ----- Resists +12% fire Mind.save +9 (+3 eff.) Confus- +32% Rings can have magical properties. |
| Around neck | Spellblaze Echoes0.1 T4 amulet jewelry [Unique] Arcane While equipped: dps ---------- Spell.crit +6% Spell.pwr +8 (+4 eff.) S.pwr/crit +15 ----- def ----- Armour +6 Defense +6 (+3 eff.) Unleash a destructive wail, destroying terrain and dealing 404.92 physical damage (based on Magic) in a radius of 3. Uses 48 power out of 60/60 This ancient charm still retains a distant echo of the destruction wrought by the Spellblaze |
| In main hand | Titanic (20 def, 18 armour, 48-57.6 power, 320 block)7.0 T3 shield armor [Unique] Master When used to Attack: Power 48.0 - 57.6 Physical Uses 100% Str Mastery Stoneshield Acc+ +2.5% procs dam / acc Crit +4.5% Block +320 While equipped: ----- def ----- Armour +18 Hardiness +20% Defense +20 (+7 eff.) Rng.Def +10 (+3 eff.) Fatigue +30% ---------- misc Talents +4 Block This shield made of the darkest stralite is huge, heavy and very solid. |
| Around waist | Daimiran the rough leather belt1.0 T1 belt armor [Rare] Psionic While equipped: dps ---------- Mind.pwr +3 (+1 eff.) ----- def ----- Armour +2 Defense +6 (+3 eff.) Rng.Def +6 (+2 eff.) Resists +15% cold Phys.save +6 (+1 eff.) Spell.save +6 (+2 eff.) Die.at -40.00 life Stun/Frz- +20% A belt that goes around your waist. |
| In off hand | crackling dwarven-steel shield of earthen fury (8 def, 11 armour, 31-37.2 power, 86 block)7.0 T3 shield armor [Ego++] Arcane/Nature When used to Attack: Power 31.0 - 37.2 Physical Uses 100% Str Mastery Stoneshield Acc+ +2.5% procs dam / acc Crit +3.5% Block +86 Melee+ +11 lightning On Hit: * deal bonus physical damage equal to your armor While equipped: Stats +1 Dex dps ---------- On Melee Ret: * 12% chance to daze at end of turn ----- def ----- Armour +11 Hardiness +8% Defense +8 (+3 eff.) Rng.Def +8 (+2 eff.) Fatigue +12% Resists +16% lightning +13% physical ---------- misc Talents +3 Block Handheld deflection devices. |
| Cloak | Singewasp (8 def, 0 armour)2.0 T3 cloak armor [Rare] Nature While equipped: dps ---------- On Hit (Melee): * 10% chance to gain 10% of a turn (3/turn limit) ----- def ----- Defense +8 (+3 eff.) Resists +27% fire +14% light +9% temporal Stealth +7 Def/telep +15 Res/telep +15% Dur/telep +15% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Spider-Silk Robe of Spydrë (10 def, 15 armour)2.0 T3 cloth armor [Unique] Nature While equipped: Stats +5 Con +4 Wil dps ---------- Phys.crit +3.0% Spell.crit +3% Mind.crit +8% Mind.pwr +10 (+4 eff.) Dmg.mod +10% acid +10% mind +10% nature +6% all Melee Ret 20 nature slow 20 poison ----- def ----- Armour +15 Hardiness +30% Defense +10 (+4 eff.) Resists +30% nature Phys.save +10 (+2 eff.) Spell.save +10 (+3 eff.) This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
Inventory
Sealed Scroll of Last Hope0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Tooth of the Mouth (dig speed 12 turns)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +4% blight Apr +5 Melee Ret 15 blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
Orb of Many Ways1.0 orb [Plot Item] Unknown Activate a portal. Uses 8 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
2 ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con When used as an alchemist bomb: Bomb damage +20% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Gwai's Burninator2.0 T3 rod charm [Unique] Arcane Shoot a cone of flames (radius 5) for 504.40 fire damage (based on Magic). Uses 40 power out of 75/75 Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Recall (2/2)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 162 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Lightbringer's Wand2.0 T3 wand charm [Unique] Arcane While equipped: dps ---------- Dmg.mod +10% light Melee Ret 18 light ----- def ----- Resists +12% darkness +12% light Spell.save +15 (+5 eff.) ---------- misc Light +2 Summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 97 light damage (based on your Magic and Strength) to your foes within radius 5 each turn. Uses 28 power out of 35/35 This gold-tipped wand shines with an unnatural sheen. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By they call me solo the Dwarf Stone Warden level 22
12nd Shortage 122nd year of Ascendancy at 15:24 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By they call me solo the Dwarf Stone Warden level 21
7th Loss 122nd year of Ascendancy at 23:35 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By they call me solo the Dwarf Stone Warden level 26
23rd Steel 123rd year of Ascendancy at 13:41 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By they call me solo the Dwarf Stone Warden level 30
25th Stralite 123rd year of Ascendancy at 07:16 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By they call me solo the Dwarf Stone Warden level 31
13rd Voratun 123rd year of Ascendancy at 06:15 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By they call me solo the Dwarf Stone Warden level 15
17th Wealth 122nd year of Ascendancy at 19:52 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By they call me solo the Dwarf Stone Warden level 27
1st Gold 123rd year of Ascendancy at 05:22 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By they call me solo the Dwarf Stone Warden level 16
38th Dearth 122nd year of Ascendancy at 16:45 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By they call me solo the Dwarf Stone Warden level 14
35th Profit 122nd year of Ascendancy at 22:58 see stats
Level 10 (Exploration mode)
Got a character to level 10.By they call me solo the Dwarf Stone Warden level 10
5th Profit 122nd year of Ascendancy at 16:20 see stats
Level 20 (Exploration mode)
Got a character to level 20.By they call me solo the Dwarf Stone Warden level 20
3rd Loss 122nd year of Ascendancy at 07:26 see stats
Level 30 (Exploration mode)
Got a character to level 30.By they call me solo the Dwarf Stone Warden level 30
25th Gold 123rd year of Ascendancy at 14:02 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By they call me solo the Dwarf Stone Warden level 22
4th Shortage 122nd year of Ascendancy at 05:22 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By they call me solo the Dwarf Stone Warden level 27
31st Steel 123rd year of Ascendancy at 06:24 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By they call me solo the Dwarf Stone Warden level 30
17th Stralite 123rd year of Ascendancy at 16:33 see stats
Squadmate (Exploration mode)
Escaped from Reknor alive with your squadmate Norgan.By they call me solo the Dwarf Stone Warden level 4
20th Voratun 122nd year of Ascendancy at 01:07 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By they call me solo the Dwarf Stone Warden level 13
32nd Profit 122nd year of Ascendancy at 21:59 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By they call me solo the Dwarf Stone Warden level 12
27th Profit 122nd year of Ascendancy at 15:01 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By they call me solo the Dwarf Stone Warden level 26
20th Steel 123rd year of Ascendancy at 14:25 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By they call me solo the Dwarf Stone Warden level 25
19th Iron 123rd year of Ascendancy at 15:54 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By they call me solo the Dwarf Stone Warden level 26
14th Steel 123rd year of Ascendancy at 09:45 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By they call me solo the Dwarf Stone Warden level 15
11st Dearth 122nd year of Ascendancy at 06:19 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By they call me solo the Dwarf Stone Warden level 20
6th Loss 122nd year of Ascendancy at 20:54 see stats
Log
they call me solo killed Orc necromancer!
they call me solo killed Skeleton archer!
Saligaba the orc necromancer roars triumphantly.
They call me solo shrugs off the effect 'Slow'!
They call me solo feels death coming!
Crystaline Half (they call me solo) slows down.
Crystaline Half (they call me solo) feels death coming!
Saligaba the orc necromancer leeches life from they call me solo!
Saligaba the orc necromancer leeches life from Stone Half (they call me solo)!
Saligaba the orc necromancer receives 12 healing from Stone Half (they call me solo).
Saligaba the orc necromancer's Rigor Mortis hits Crystaline Half (they call me solo) for 275 darkness damage.
Saligaba the orc necromancer's Rigor Mortis hits they call me solo for 260 darkness damage.
Saligaba the orc necromancer's Rigor Mortis hits Stone Half (they call me solo) for 275 darkness damage.
Saligaba the orc necromancer receives 21 healing from they call me solo.
they call me solo the level 31 dwarf stone warden was darkened to death by Saligaba the orc necromancer on level 1 of Rak'shor Pride.
Saving done.
They call me solo is no longer cursed.
They call me solo stops burning.
They call me solo deactivates Eldritch Infusion.
They call me solo speeds up.
They call me solo is freed from the rigor mortis.
They call me solo has finished recovering.
They call me solo deactivates Shards.
Crystaline Half (they call me solo) speeds up.
Crystaline Half (they call me solo) is freed from the rigor mortis.
Crystaline Half (they call me solo) is no longer cursed.
Crystaline Half (they call me solo) has finished recovering.
Crystaline Half (they call me solo) regains their energy.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.






































































