




Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Improved Combat Text 1.4.0This addon replaces ToME's floating combat text: (if you like this addon, be sure to also check out my Map UI improvement, Easy Map!) Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.7.4Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Runic Golem |
Class | Golem |
Level / Exp | 2 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 1 / 0 |
Primary Stats
Strength | 14 (base 14) |
Dexterity | 12 (base 12) |
Constitution | 12 (base 12) |
Magic | 17 (base 12) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 129/129 |
Mana | 104/104 |
Stamina | 98/103 |
Healing Factor | 1.0191526171258 |
Regeneration | 1.0191526171258 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 24 |
Accuracy | 30 |
Crit Chance | 4% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 17 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 8.6770112803651 (59.903125182002%) |
Defense | 3 |
Ranged Defense | 3 |
Fatigue | 12 |
Physical Save | 9 |
Spell Save | 9 |
Mental Save | 7 |
Defense: Resistances
Lightning | + 1%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
beneficial effect | The target is surrounded by a magical shield, absorbing 100/100 damage before it crumbles. Damage Shield |
Quests
Equipment
Main armor | ![]() 14.0 T1 heavy armor Reqs Heavy armour training [Normal] While equipped: ----- def ----- Armour +4 Defense +2 (+2 eff.) Fatigue +12% A suit of armour made of mail. |
In main hand | ![]() 3.0 T1 battleaxe 2H weapon [Normal] Power 13.5 - 20.2 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +1 Crit +4.5% Atk.spd 100% Massive two-handed battleaxes. |
Inventory
Achievements
Log
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a way to the next level here (press '' or right click to use).
There is a way to the previous level here (press '' or right click to use).
Russ the Alchemist uses Infusion: Wild.
Russ the Alchemist lessens the pain.
Russ the Alchemist is poisoned!
Thief hits Russ the Alchemist for 23 physical, 5 nature, 11 physical (38 total damage).
Deadly Poison from Thief hits Russ the Alchemist for 10 nature damage.
Russ the Alchemist uses Infusion: Regeneration.
Russ the Alchemist starts regenerating health quickly.
Golem (servant of Russ the Alchemist) casts Rune: Shielding.
A shield forms around golem (servant of Russ the Alchemist).
Golem (servant of Russ the Alchemist) misses Thief.
Thief performs a melee critical strike against Russ the Alchemist!
Thief hits Russ the Alchemist for 37 physical, 5 nature, 12 physical (54 total damage).
Deadly Poison from Thief hits Russ the Alchemist for 28 nature damage.
Golem (servant of Russ the Alchemist) uses Knockback.
Golem (servant of Russ the Alchemist) hits Thief for 29 physical damage.
Thief uses Infusion: Healing.
Thief receives 67 healing from Infusion: Healing.
Deadly Poison from Thief hits Russ the Alchemist for 24 nature damage.
Character control switched to golem (servant of Russ the Alchemist).
Deadly Poison from Thief hits Russ the Alchemist for 28 nature damage.
Deadly Poison from Thief killed Russ the Alchemist!