Mar the level 6 Cornac Adventurer by GladiusTheCruel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp6 / 15%
Sizebig
Lifes / Deaths

Primary Stats

Strength184 (base 29)
Dexterity29 (base 29)
Constitution184 (base 29)
Magic34 (base 29)
Willpower29 (base 29)
Cunning29 (base 29)

Resources

Steam100/100
Mana110/175
Negative45/45
Hate75/100
Life-28/495
Positive45/45
Stamina115/132
Soul32/49
Healing Factor2.408607025394
Regeneration206.90201301316

Speed

Mental0%
Attack0%
Movement+147.92130946248%
Spell+53.703074367874%
Global+100%

Vision

Sight10
Lite5
Infravision29
See Stealth126.84085662937
See Invisible126.84085662937

Offense: Mainhand

Damage303
Accuracy76
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower62
Crit Chance100%
Speed0.65060507352416

Offense: Mind

Mindpower77
Crit Chance7%
Speed1

Offense: Damage Bonus

Light+10%
Darkness+64%

Defense: Base

Armour (hardiness)71 (100%)
Defense52
Ranged Defense52
Fatigue0
Physical Save100
Spell Save21
Mental Save20

Defense: Resistances

Physical+ 70%( 70%)
Light+ 70%( 70%)
All+140%( 70%)

Defense: Immunities

Pinning Resistance89%
Confusion Resistance100%
Fear Resistance86%
Stun Resistance100%
Instadeath Resistance100%
Knockback Resistance86%

Inscriptions (3/5)

Implants
Infusions
Infusions

Class Talents

Spell / Glacial waste15.70
5/5
3/5
0/5
0/5
Technique / Combat veteran16.10
5/5
3/5
0/5
0/5
Cunning / Shadow magic15.70
5/5
3/5
0/5
0/5
Technique / Combat techniques15.70
5/5
0/5
0/5
0/5
Technique / Berserker's strength15.70
2/5
3/5
0/5
0/5
Technique / Tireless Combatant15.70
5/5
1/5
0/5
0/5
Spell / Air15.70
5/5
0/5
0/5
0/5
Spell / Enhancement15.70
5/5
3/5
0/5
0/5
Technique / Magical combat16.10
5/5
3/5
0/5
0/5
Technique / Two-handed assault15.70
5/5
0/5
0/5
0/5
Spell / Animus15.70
5/5
0/5
0/5
0/5
Cursed / Gloom15.70
5/5
3/5
0/5
0/5
Celestial / Eclipse15.70
5/5
0/5
0/5
0/5
Cursed / Force of will15.70
5/5
3/5
0/5
0/5

Generic Talents

Cunning / Survival14.90
5/5
3/5
0/5
0/5
Steamtech / Engineering5.30
5/5
3/5
0/5
0/5
Celestial / Hymns14.90
5/5
3/5
0/5
0/5
Technique / Combat training14.90
5/5
5/5
3/5
2/5
5/5
3/5
Technique / Conditioning14.90
5/5
3/5
0/5
0/5
Technique / Thuggery14.90
5/5
3/5
0/5
0/5
Steamtech / Blacksmith15.70
5/5
3/5
0/5
0/5
Spell / Necrosis14.90
5/5
3/5
0/5
0/5
Steamtech / Physics15.70
5/5
3/5
0/5
0/5
Cunning / Scoundrel14.90
5/5
3/5
0/5
0/5
Spell / Stone alchemy14.90
5/5
0/5
0/5
0/5
Steamtech / Chemistry15.70
5/5
3/5
0/5
0/5
Cursed / Dark sustenance14.90
5/5
3/5
0/5
0/5
Cursed / Cursed form14.90
5/5
3/5
0/5
0/5
Celestial / Chants14.90
5/5
3/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

done
active
active

Equipment

Around waist
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Mar the Cornac Adventurer level 1
74th Pyre 122nd year of Ascendancy at 11:46
see stats

Log

Learnt new tinker schematic: Waterproof Coating
EUREKA!
Learnt new tinker schematic:
Brain Flare
Accepted quest 'From Death, Life'! (Press 'j' to see the quest log)
EUREKA!
Learnt new tinker schematic:
Saw Projector
EUREKA!
Learnt new tinker schematic:
Fatal Attractor
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (wolf)).