Gladius the level 10 Higher Adventurer by GladiusTheCruel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceHigher
ClassAdventurer
Level / Exp10 / 87%
Sizebig
Lifes / Deaths

Primary Stats

Strength235 (base 34)
Dexterity35 (base 34)
Constitution230 (base 34)
Magic35 (base 34)
Willpower41 (base 34)
Cunning36 (base 34)

Resources

Life1244/1244
Stamina174/174
Steam100/100
Healing Factor2.5
Regeneration262.28307139141

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight21
Lite5
Infravision43
See Stealth150.41084123217
See Invisible150.41084123217

Offense: Mainhand

Damage402
Accuracy94
Crit Chance10%
APR0
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower29
Crit Chance9%
Speed1

Offense: Mind

Mindpower31
Crit Chance9%
Speed1

Offense: Damage Bonus

Physical+8%
Light+10%
Nature+8%

Defense: Base

Armour (hardiness)290.98129966682 (100%)
Defense59
Ranged Defense59
Fatigue0
Physical Save102
Spell Save102
Mental Save26

Defense: Resistances

Light+ 70%( 70%)
Fire+ 70%( 70%)
Nature+ 70%( 70%)
Physical+ 70%( 70%)
Mind+ 70%( 70%)
All+127%( 70%)

Defense: Immunities

Stun Resistance97%
Confusion Resistance20%
Pinning Resistance97%
Knockback Resistance100%
Instadeath Resistance100%
Blind Resistance96%

Inscriptions (3/5)

Implants
Infusions
Infusions

Class Talents

Technique / Combat veteran21.30
5/5
5/5
3/5
0/5
Steamtech / Butchery21.30
5/5
5/5
0/5
0/5
Technique / Shield defense21.30
5/5
5/5
3/5
0/5

Generic Talents

Steamtech / Blacksmith21.30
5/5
5/5
3/5
0/5
Race / Higher21.00
5/5
3/5
0/5
0/5
Technique / Conditioning21.30
5/5
5/5
0/5
0/5
Cunning / Survival21.30
5/5
5/5
1/5
0/5
Technique / Combat training21.30
5/5
5/5
4/5
3/5
5/5
4/5

Effects

talent

Quests

failed
active
active

Equipment

On feet
Light source
On head
On hands
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Gladius the Higher Adventurer level 10
77th Pyre 122nd year of Ascendancy at 01:22
see stats

Log

You collect a new ingredient: lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (9-14 power, 0 apr).
You gain 4.47 gold from the melting of
elm vilestaff 'Infernobender' (10-12 power, 2 apr, acid element).
You gain 2.23 gold from the melting of
elm magestaff of warding (10-12 power, 2 apr, lightning element).
You gain 1.50 gold from the melting of
mighty rough leather sling.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.65 gold from the melting of
gifted mossy mindstar (3-3 power, 12 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 4.66 gold from the melting of
Hailire the mossy mindstar (3-3 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 4.22 gold from the melting of
Dimwilder the iron mace (12-18 power, 2 apr).
You gain 3.66 gold from the melting of
Lisuth the Scorchdredge.
You collect a new ingredient:
lump of steel (1).
You gain 4.91 gold from the melting of
balanced steel greatsword of dampening (23-37 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 4.75 gold from the melting of
iron battleaxe 'Aeravena' (12-18 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.82 gold from the melting of
Mayydavena the Brandpunish (14-22 power, 1 apr).
You gain 1.71 gold from the melting of
shielding rune of the duelist (absorb 177; dur 4; cd 14).
You gain 1.65 gold from the melting of
biting gale rune of the psychic (damage 121; dur 4; cd 17).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:11.

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

Saving game...

Saving done.