Mar the level 5 Higher Adventurer by GladiusTheCruel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHigher
ClassAdventurer
Level / Exp5 / 25%
Sizebig
Lifes / Deaths

Primary Stats

Strength45 (base 27)
Dexterity30 (base 27)
Constitution44 (base 27)
Magic28 (base 27)
Willpower28 (base 27)
Cunning27 (base 27)

Resources

Life139/167
Stamina97/97
Steam100/100
Healing Factor1.3307400310721
Regeneration12.065880357646

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage27
Accuracy42
Crit Chance14%
APR0
Speed1.11

Offense: Offhand

Damage22
Accuracy42
Crit Chance14%
APR0
Speed1.11

Offense: Spell

Spellpower24
Crit Chance6%
Speed1

Offense: Mind

Mindpower25
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)33.133799864839 (30%)
Defense20
Ranged Defense20
Fatigue16
Physical Save25
Spell Save19
Mental Save19

Defense: Resistances

All+ 8%( 70%)

Defense: Immunities

Pinning Resistance28%
Stun Resistance44%
Instadeath Resistance100%
Knockback Resistance44%

Inscriptions (3/3)

Infusions
Implants
Infusions

Class Talents

Technique / Combat techniques1.00
5/5
2/5
0/5
0/5
Technique / Duelist1.00
5/5
2/5
0/5
0/5
Technique / Combat veteran1.00
5/5
2/5
0/5
0/5
Technique / Shield offense1.00
5/5
2/5
0/5
0/5
Technique / Shield defense1.00
5/5
2/5
0/5
0/5

Generic Talents

Spell / Necrosis1.00
5/5
2/5
0/5
0/5
Technique / Combat training1.00
3/5
5/5
0/5
2/5
0/5
0/5
Steamtech / Engineering1.00
0/5
0/5
0/5
0/5
Steamtech / Blacksmith1.00
5/5
2/5
0/5
0/5
Steamtech / Chemistry1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.00
5/5
2/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
5/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
active

Equipment

Quiver
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

You gain 0.45 gold from the melting of iron longsword of massacre (16-23 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (11-15 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (11-15 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.72 gold from the melting of
balanced iron longsword of massacre (18-25 power, 2 apr).
You gain 1.49 gold from the melting of
elm longbow of acid.
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (16-26 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (11-14 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-12 power, 5 apr).
You gain 0.60 gold from the melting of
manasurge rune (regen 712% over 10 turns; mana 36; cd 12).
You gain 1.55 gold from the melting of
blink rune (range 3; phase 11; cd 16).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.50 gold from the melting of
wild infusion of the duelist (res 22%; physical; dur 2; cd 12).
You gain 3.02 gold from the melting of
medical injector implant of the titan (efficiency 112% / cooldown 66%).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 58%).
You gain 2.77 gold from the melting of
medical injector implant (efficiency 91% / cooldown 90%).
There is a way to the previous level here (press '' or right click to use).
Mar activates
Precise Strikes.
Resting starts...

Rested for 1 turns.

Resting starts...

Rested for 1 turns.

There is no way out of this level here.

Ran for 1 turns (stop reason: didn't move).