Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Nekarcos's Quality of Life 01: Effect Display 1.7.5This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Items Vault 1.7.6Donators/Buyers bonus! Enemy Warnings 1.7.2Minmay's Enemy Warnings addon, designed to alert the player about certain dangers without information leaks. nefigah says: "Minmay wrote all the underlying code but no UI; I'm working on adding some UI bit by bit. The initial release will simply allow configuring a number of infamous talents to warn about. Other configuration, such as dangerous weapon egos, will come in a future release. Minmay's code is pretty well tested, so any bugs are likely my fault." Changelog1.0.0: Weight: 124578 Restart Sustains 1.7.0Mark sustained talents for easy reactivation after being disrupted by an enemy attack. From the Restart Sustains dialog (bound to <alt-shift-s> by default), you can select sustains to be restarted, arranging them in tree order as needed to ensure that certain sustains are activated before others. In addition, if any of these selected sustains is forcibly deactivated by an attacker, you will be notified with a log message and a noticeable particle effect. Also available as part of the ZOmnibus Addon Pack Frequently Asked Questions: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Nexus improved tooltips 1.7.4Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Talent Point Planner 1.7.0The Talent Point Planner allows you to plan how to spend your character's future talent points (hence the name). Bound to the <alt-shift-g> key by default [which can be changed in the usual manner], the planner makes a temporary copy of your character, levels it up to level 50, and opens the level-up dialog for you to set up your point plan. When you're finished, the plan will be saved and displayed as annotations in the regular level-up dialog. Also provides various small improvements and bugfixes for the levelup dialog:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Insane Roguelike |
Sex | Male |
Race | Drem |
Class | Corruptor |
Level / Exp | 9 / 59% |
Size | medium |
Lifes / Deaths | Killed by Porewe the dire wolf at level 9 on the 26th Voratun 122nd year of Ascendancy at 06:45 / 1 |
Primary Stats
Strength | 16 (base 10) |
Dexterity | 18 (base 10) |
Constitution | 13 (base 12) |
Magic | 35 (base 33) |
Willpower | 13 (base 13) |
Cunning | 20 (base 18) |
Resources
Life | -36/251 |
Vim | 140/230 |
Healing Factor | 1.1383363011315 |
Regeneration | 0.28458407528288 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 5 |
See Invisible | 9 |
Offense: Mainhand
Damage | 16 |
Accuracy | 20 |
Crit Chance | 6% |
APR | 6 |
Speed | 1.00 |
Offense: Spell
Spellpower | 30 |
Crit Chance | 5% |
Speed | 1 |
Offense: Mind
Mindpower | 17 |
Crit Chance | 9% |
Speed | 1 |
Offense: Damage Bonus
Physical | +7% |
Acid | +6% |
Cold | +8% |
Temporal | +6% |
Blight | +10% |
Arcane | +3% |
Fire | +6% |
All | 0% |
Offense: Damage Penetration
Fire | +10% |
Defense: Base
Armour (hardiness) | 7 (30%) |
Defense | 6 |
Ranged Defense | 6 |
Fatigue | 1 |
Physical Save | 23 |
Spell Save | 16 |
Mental Save | 16 |
Defense: Resistances
Acid | + 17%( 70%) |
Blight | + 10%( 70%) |
Arcane | + 16%( 70%) |
Cold | + 23%( 70%) |
All | + 7%( 70%) |
Lightning | + 10%( 70%) |
Temporal | + 21%( 70%) |
Physical | + 17%( 70%) |
Fire | + 39%( 70%) |
Darkness | + 10%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Disarm Resistance | 10% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 82 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Cunning stat. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 3 Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 3 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Class Talents
Corruption / Blood | 1.30 |
| 2/5 |
| 2/5 |
| 2/5 |
| 0/5 |
Corruption / Vim | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Corruption / Blight | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Sanguisuge | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Plague | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Race / Drem | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Curses | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Torment | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Corruption / Hexes | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You failed to protect the lost warrior from death by Glorokira the cutpurse. Escort: lost warrior (level 1 of Ruins of Kor'Pul) | failed |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You have explored the ruins of Kor'Pul and vanquished the Possessed. | active |
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have destroyed the Worm's neural spine, preventing the doom of the Sanctuary. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
On feet | Bokurin (0 def, 1 armour) Bokurin (0 def, 1 armour)2.0 T1 feet armor [Rare] Master While equipped: ----- def ----- Armour +1 Resists +3% blight +6% fire +6% cold Crit.chn- 5.00% ---------- misc Light +1 See.Invis +9 A pair of boots made of leather. |
On hands | Brighttide the rough leather gloves (0 def, 1 armour) Brighttide the rough leather gloves (0 def, 1 armour)1.0 T1 hands armor [Rare] Master While equipped: Stats +3 Str dps ---------- Phys.pwr +6 (+3 eff.) Res.pen +10% fire On Hit (Melee): * 10% chance to slow global speed by 37% ----- def ----- Armour +1 Resists +6% fire ---------- misc Light +1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
On head | Gunayadin the rough leather cap (0 def, 1 armour) Gunayadin the rough leather cap (0 def, 1 armour)2.0 T1 head armor [Rare] Master While equipped: dps ---------- Dmg.mod +6% temporal On Hit (Melee): * 10% chance to reduce armor by 27% ----- def ----- Armour +1 Fatigue +1% Resists +5% arcane +6% temporal Phys.save +11 (+5 eff.) A cap made of leather. |
Tool | Layuwyn the Skystar [power 105] (15 cooldown) Layuwyn the Skystar [power 105] (15 cooldown)2.0 T1 torque charm [Rare] Psionic While equipped: ----- def ----- Armour +4 Resists +3% lightning Die.at -20.00 life ---------- misc Stam/turn +3.00 Blast the opponent's mind dealing 105 mind damage and silencing them for 4 turns Puts all charms on 15 cooldown Torques are made by powerful psionics to store psionic powers. |
On fingers | Mayessra the copper ring Mayessra the copper ring0.1 T1 ring jewelry [Rare] Master While equipped: Stats +5 Dex +1 Cun dps ---------- Acc +6 (+3 eff.) ----- def ----- Resists +6% temporal +3% fire Disarm- +10% Rings make your fingers look great! |
Around waist | rough leather belt 'Daimyntir' rough leather belt 'Daimyntir'1.0 T1 belt armor [Rare] Arcane While equipped: Stats +1 Wil dps ---------- Mind.crit +1% Spell.pwr +2 (+1 eff.) ----- def ----- Resists +5% arcane Mind.save +5 (+4 eff.) ---------- misc Max.hate +6.00 A belt that goes around your waist. |
Main armor | linen robe 'Boranaritar' (0 def, 0 armour) linen robe 'Boranaritar' (0 def, 0 armour)2.0 T1 cloth armor [Rare] Arcane While equipped: dps ---------- Mind.crit +4% Dmg.mod +6% acid +7% physical +6% fire +3% arcane +8% cold ----- def ----- Resists +11% acid +11% physical +11% cold +10% fire +7% all ---------- misc Psi/ret +0.04 Cooldown Refit Golem -2 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
In main hand | elm vilestaff (10-12 power, 2 apr, blight element) elm vilestaff (10-12 power, 2 apr, blight element)5.0 T1 staff 2H weapon [Normal] Power 10.0 - 12.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +1% Spell.pwr +3 (+1 eff.) Dmg.mod +10% blight ---------- misc Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
Cloak | Voidmoon the linen cloak (1 def, 0 armour) Voidmoon the linen cloak (1 def, 0 armour)2.0 T1 cloak armor [Rare] Master While equipped: Stats +1 Cun +2 Dex dps ---------- Acc +3 (+1 eff.) Apr +4 ----- def ----- Defense +1 (+1 eff.) Resists +9% fire +3% darkness +3% temporal A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Light source | survivor's brass lantern survivor's brass lantern2.0 T1 lite [Ego] Nature While equipped: ----- def ----- Phys.save +5 (+2 eff.) Heal.mod +11% ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
Xylrawen Xylrawen1.0 T1 belt armor [Rare] Nature While equipped: Stats +1 Wil dps ---------- Phys.pwr +20 (+10 eff.) ----- def ----- Resists +6% temporal +1% physical HP.reg +0.80 Heal.mod +11% A belt that goes around your waist. |
rough leather belt 'Urugahir' rough leather belt 'Urugahir'1.0 T1 belt armor [Rare] Disrupt While equipped: Stats +1 Cun +1 Wil dps ---------- Crit.mult +10.00% Dmg.mod +6% acid ----- def ----- Resists +5% acid +6% blight Mind.save +12 (+8 eff.) A belt that goes around your waist. |
linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.0 T1 cloth armor [Normal] While equipped: ----- def ----- Resists +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Rootweeper (0 def, 1 armour) Rootweeper (0 def, 1 armour)2.0 T1 feet armor [Rare] Master While equipped: dps ---------- Dmg.mod +3% light Res.pen +5% nature On Hit (Melee): * 20% chance to slow global speed by 37% ----- def ----- Armour +1 Fatigue -5% Resists +6% fire Phys.save +6 (+3 eff.) ---------- misc Max.enc +20 Light +1 A pair of boots made of leather. |
Kindlejustice (1 def, 0 armour) Kindlejustice (1 def, 0 armour)2.0 T1 head armor [Rare] Nature While equipped: dps ---------- Dmg.mod +10% cold Res.pen +10% fire Melee Ret 2 fire ----- def ----- Defense +1 (+1 eff.) Resists +9% fire +15% cold ---------- misc Light +2 A pointy cloth hat, very wizardly... |
Runalen the rough leather cap (0 def, 1 armour) Runalen the rough leather cap (0 def, 1 armour)2.0 T1 head armor [Rare] Nature While equipped: Stats +1 Mag dps ---------- Dmg.mod +6% mind Res.pen +10% blight ----- def ----- Armour +1 Fatigue +1% Resists +11% light +11% darkness Spell.save +3 (+3 eff.) ---------- misc Psi/ret +0.08 A cap made of leather. |
Sunwoe (1 def, 0 armour) Sunwoe (1 def, 0 armour)2.0 T1 head armor [Rare] Nature While equipped: dps ---------- Melee Ret 6 acid 2 light ----- def ----- Defense +1 (+1 eff.) Resists +6% fire +6% cold Mind.save +3 (+3 eff.) HP.reg +4.00 Blind- +10% A pointy cloth hat, very wizardly... |
linen wizard hat 'Daimorobar' (1 def, 0 armour) linen wizard hat 'Daimorobar' (1 def, 0 armour)2.0 T1 head armor [Rare] Arcane While equipped: Stats +4 Mag dps ---------- S.pwr/crit +6 Res.pen +10% arcane ----- def ----- Defense +1 (+1 eff.) Spell.save +7 (+5 eff.) ---------- misc Max.mana +40.00 A pointy cloth hat, very wizardly... |
Chalyleg the Heatking (dig speed 19 turns) Chalyleg the Heatking (dig speed 19 turns)3.0 T1 digger tool [Rare] Master While equipped: Stats +1 Str dps ---------- Dmg.mod +9% arcane Res.pen +12% physical +10% arcane +20% fire Melee Ret 2 acid ----- def ----- Resists +5% arcane +3% fire While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Eilinossra the iron pickaxe (dig speed 30 turns) Eilinossra the iron pickaxe (dig speed 30 turns)3.0 T1 digger tool [Rare] Master While equipped: Stats +3 Str +3 Wil dps ---------- Apr +6 ---------- misc Light +3 See.Invis +6 While carried: ---------- misc Talents +1 Dig Perfect Strike: (Instant) Puts all charms on 26 cooldown Level 2.0 Pwr.cost 26 out of 26/26. Range melee/personal Travel.spd instantaneous Description: You have learned to focus your blows to hit your target, granting +57 accuracy and allowing you to attack creatures you cannot see without penalty for the next 4 turns. Allows you to dig a wall, remove a tree, create ways. |
brass lantern brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Eye of the Dreaming One Eye of the Dreaming One2.0 T1 misc tool [Unique] Psionic While equipped: Stats +5 Wil dps ---------- Mind.pwr +5 (+4 eff.) ----- def ----- Mind.save +10 (+7 eff.) The wearer is asleep. Lucid Dreamer: May act while sleeping Sleep: Level 3.0 Pwr.cost 20 out of 25/25. Range 7 Travel.spd instantaneous Is a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 5 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Scrying Orb Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
ametrine ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Quasimodo the Drem Corruptor level 9
26th Voratun 122nd year of Ascendancy at 06:43 see stats
By Quasimodo the Drem Corruptor level 9
23rd Voratun 122nd year of Ascendancy at 13:29 see stats
Log
Quasimodo is no longer poisoned.
A shield forms around Quasimodo .
Quasimodo casts Blood Boil.
Porewe the dire wolf performs a melee critical strike against Quasimodo !
Porewe the dire wolf hits Quasimodo for (21 absorbed), 0 physical, (21 absorbed), 0 physical, (3 absorbed), 0 nature (0 total damage).
Talent Soul Rot is ready to use.
Your shield crumbles under the damage!
The shield around Quasimodo crumbles.
Quasimodo is poisoned!
Porewe the dire wolf performs a melee critical strike against Quasimodo !
Porewe the dire wolf hits Quasimodo for (6 absorbed), 12 physical, 25 physical, 3 nature (40 total damage).
Quasimodo casts Dark Portal.
Quasimodo uses Frenzy.
Quasimodo fails to use Blood Grasp.
Deadly Poison from Porewe the dire wolf hits Quasimodo for 17 nature damage.
Porewe the dire wolf hits Quasimodo for 18 physical, 15 physical, 3 nature (36 total damage).
Quasimodo casts Blood Grasp.
Personal New Achievement: That was close (Insane (Roguelike) difficulty)!
Quasimodo receives 6 healing from Quasimodo 's Blood Grasp.
Quasimodo 's Blood Grasp hits Porewe the dire wolf for 67 blight damage.
Quasimodo 's Blood Grasp killed Porewe the dire wolf!
Deadly Poison from Porewe the dire wolf hits Quasimodo for 17 nature damage.
Quasimodo casts Dark Portal.
Poison bursts out of Quasimodo 's corpse!
Talent Blood Spray is ready to use.
Deadly Poison from Porewe the dire wolf hits Quasimodo for 17 nature damage.
Quasimodo the level 9 drem corruptor was treehugged to death by Porewe the dire wolf on level 1 of Trollmire.