









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Opt-in Adventurers Parties 1.1.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.5.0Donators/Buyers bonus! Possessor Bonus Class 1.5.4Donators/Buyers bonus! Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Breeding Pits Restoration Project 1.1.5Restores the orc breeding pits cut content to the game. Better Item Description 1.5.5This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Faction Allies for Final Fight 1.2.3Allows you to choose one faction ally for the final battle, for added variety. Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Doombringer |
| Level / Exp | 23 / 32% |
| Size | medium |
| Lifes / Deaths | Killed by Mabrbo at level 6 on the 31st Dusk 122nd year of Ascendancy at 11:48 / 66Killed by Elima the assassin at level 12 on the 39th Haze 122nd year of Ascendancy at 00:07 Killed by Assassin Lord at level 12 on the 39th Haze 122nd year of Ascendancy at 04:33 Killed by Samdin the shalore at level 13 on the 49th Haze 122nd year of Ascendancy at 07:50 Killed by white crystal at level 13 on the 52nd Haze 122nd year of Ascendancy at 13:11 Killed by Bethetta the giant venus flytrap at level 13 on the 52nd Haze 122nd year of Ascendancy at 14:28 Killed by black crystal at level 13 on the 52nd Haze 122nd year of Ascendancy at 15:30 Killed by Shardskin at level 14 on the 53rd Haze 122nd year of Ascendancy at 07:43 Killed by Xanydamira the giant venus flytrap at level 14 on the 53rd Haze 122nd year of Ascendancy at 17:16 Killed by ultimate gwelgoroth at level 14 on the 55th Haze 122nd year of Ascendancy at 10:55 Killed by greater gwelgoroth at level 14 on the 55th Haze 122nd year of Ascendancy at 12:34 Killed by Mabrbo at level 15 on the 9th Decay 122nd year of Ascendancy at 12:04 Killed by Mabrbo at level 15 on the 9th Decay 122nd year of Ascendancy at 19:22 Killed by Gireda the sandworm destroyer at level 15 on the 10th Decay 122nd year of Ascendancy at 05:02 Killed by Mabrbo at level 15 on the 10th Decay 122nd year of Ascendancy at 10:48 Killed by Mabrbo at level 15 on the 10th Decay 122nd year of Ascendancy at 16:08 Killed by Mabrbo at level 15 on the 10th Decay 122nd year of Ascendancy at 18:00 Killed by Isimina the blade horror at level 16 on the 6th Allure 123rd year of Ascendancy at 13:33 Killed by Isimina the blade horror at level 16 on the 6th Allure 123rd year of Ascendancy at 14:43 Killed by Isimina the blade horror at level 16 on the 6th Allure 123rd year of Ascendancy at 15:35 Killed by ritch flamespitter at level 16 on the 15th Regrowth 123rd year of Ascendancy at 06:15 Killed by Layeba the broken golem at level 16 on the 31st Regrowth 123rd year of Ascendancy at 05:32 Killed by snow giant boulder thrower at level 16 on the 44th Regrowth 123rd year of Ascendancy at 13:36 Killed by snow giant thunderer at level 17 on the 45th Regrowth 123rd year of Ascendancy at 14:31 Killed by snow giant thunderer at level 17 on the 45th Regrowth 123rd year of Ascendancy at 15:22 Killed by snow giant boulder thrower at level 17 on the 45th Regrowth 123rd year of Ascendancy at 17:32 Killed by Islothra the snow giant chieftain at level 17 on the 45th Regrowth 123rd year of Ascendancy at 18:26 Killed by snow giant chieftain at level 17 on the 45th Regrowth 123rd year of Ascendancy at 19:43 Killed by snow giant thunderer at level 17 on the 45th Regrowth 123rd year of Ascendancy at 20:34 Killed by snow giant thunderer at level 17 on the 46th Regrowth 123rd year of Ascendancy at 08:28 Killed by thaurhereg at level 17 on the 46th Regrowth 123rd year of Ascendancy at 21:03 Killed by thaurhereg at level 17 on the 46th Regrowth 123rd year of Ascendancy at 21:55 Killed by Rantha the Worm at level 18 on the 47th Regrowth 123rd year of Ascendancy at 21:51 Killed by Rantha the Worm at level 18 on the 47th Regrowth 123rd year of Ascendancy at 23:26 Killed by degenerated skeleton archer at level 18 on the 3rd Pyre 123rd year of Ascendancy at 00:41 Killed by Xeroriarin the skeleton magus at level 18 on the 3rd Pyre 123rd year of Ascendancy at 01:38 Killed by Xeroriarin the skeleton magus at level 18 on the 3rd Pyre 123rd year of Ascendancy at 02:27 Killed by Mabrbo at level 19 on the 4th Pyre 123rd year of Ascendancy at 06:30 Killed by skeleton warrior at level 19 on the 5th Pyre 123rd year of Ascendancy at 02:07 Killed by Gloraritta the degenerated skeleton warrior at level 19 on the 5th Pyre 123rd year of Ascendancy at 12:06 Killed by Subject Z at level 19 on the 5th Pyre 123rd year of Ascendancy at 19:25 Killed by Itor the shalore at level 19 on the 9th Pyre 123rd year of Ascendancy at 17:02 Killed by slaver at level 19 on the 11st Pyre 123rd year of Ascendancy at 01:29 Killed by enthralled slave at level 20 on the 12nd Pyre 123rd year of Ascendancy at 03:49 Killed by enthralled slave at level 20 on the 12nd Pyre 123rd year of Ascendancy at 10:47 Killed by slaver at level 20 on the 12nd Pyre 123rd year of Ascendancy at 11:40 Killed by Urkis, the High Tempest at level 20 on the 17th Pyre 123rd year of Ascendancy at 02:48 Killed by Urkis, the High Tempest at level 20 on the 17th Pyre 123rd year of Ascendancy at 03:43 Killed by storm wyrm at level 20 on the 17th Pyre 123rd year of Ascendancy at 20:14 Killed by Burb the snow giant champion at level 20 on the 18th Pyre 123rd year of Ascendancy at 06:43 Killed by Burb the snow giant champion at level 20 on the 18th Pyre 123rd year of Ascendancy at 08:28 Killed by Burb the snow giant champion at level 20 on the 18th Pyre 123rd year of Ascendancy at 10:00 Killed by Burb the snow giant champion at level 20 on the 18th Pyre 123rd year of Ascendancy at 11:19 Killed by Burb the snow giant champion at level 20 on the 18th Pyre 123rd year of Ascendancy at 12:53 Killed by Burb the snow giant champion at level 20 on the 18th Pyre 123rd year of Ascendancy at 13:43 Killed by Burb the snow giant champion at level 20 on the 18th Pyre 123rd year of Ascendancy at 15:07 Killed by Esodido the thalore at level 22 on the 25th Pyre 123rd year of Ascendancy at 11:40 Killed by Arhelro the wretchling at level 22 on the 26th Pyre 123rd year of Ascendancy at 05:17 Killed by Arhelro the wretchling at level 22 on the 26th Pyre 123rd year of Ascendancy at 07:13 Killed by Ianohan the quasit at level 22 on the 27th Pyre 123rd year of Ascendancy at 08:38 Killed by skeleton mage at level 22 on the 27th Pyre 123rd year of Ascendancy at 10:41 Killed by skeleton mage at level 22 on the 27th Pyre 123rd year of Ascendancy at 11:37 Killed by Ianohan the quasit at level 22 on the 27th Pyre 123rd year of Ascendancy at 13:12 Killed by Ianohan the quasit at level 22 on the 27th Pyre 123rd year of Ascendancy at 15:26 Killed by quasit squad leader at level 22 on the 27th Pyre 123rd year of Ascendancy at 22:09 Killed by Grand Corruptor at level 23 on the 36th Pyre 123rd year of Ascendancy at 03:30 |
Primary Stats
| Strength | 48 (base 32) |
| Dexterity | 28 (base 17) |
| Constitution | 35 (base 28) |
| Magic | 44 (base 32) |
| Willpower | 26 (base 19) |
| Cunning | 20 (base 13) |
Resources
| Life | 655/655 |
| Stamina | 206/206 |
| Vim | 37/178 |
| Healing Factor | 1.1829268292683 |
| Regeneration | 10.819229131859 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 3 |
| See Stealth | 10 |
| See Invisible | 13 |
Offense: Mainhand
| Damage | 63 |
| Accuracy | 37 |
| Crit Chance | 15% |
| APR | 10 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 43 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Mind
| Mindpower | 27 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| Blight | +6% |
| Acid | +11% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 36.424442326791 (48.103448275862%) |
| Defense | 21 |
| Ranged Defense | 21 |
| Fatigue | 12 |
| Physical Save | 38 |
| Spell Save | 36 |
| Mental Save | 22 |
Defense: Resistances
| Blight | + 26%( 70%) |
| Darkness | + 19%( 70%) |
| Fire | + 25%( 70%) |
| All | + 9%( 70%) |
Defense: Immunities
| Disarm Resistance | 35% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 20% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 313 life over 5 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: SunUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 5 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 20). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 40) for 4 turns. Its effects scale with your Constitution stat. |
Class Talents
| Corruption / Torture | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Wrath | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 2/5 |
| Corruption / Heart of Fire | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Shadowflame | 1.30 |
| 2/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Corruption / Fearfire | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Brutality | 1.30 |
| 4/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 5/5 |
| 2/5 |
| 0/5 |
Generic Talents
| Corruption / Oppression | 1.20 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Demonic strength | 1.30 |
| 1/5 |
| 1/5 |
| 3/5 |
| 3/5 |
| Race / Thalore | 1.00 |
| 2/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| Corruption / Hexes | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Effects
| talent | Horrifying Blows |
| talent | Abyssal Shield |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
You successfully escorted the injured seer to the recall portal on level 2 of Daikara. Escort: injured seer (level 2 of Daikara)As a reward you improved Magic by +2. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Old Forest. Escort: injured seer (level 2 of Old Forest)As a reward you improved Willpower by +1. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Ruins of Kor'Pul. Escort: injured seer (level 2 of Ruins of Kor'Pul)As a reward you improved Magic by +2. | done |
You failed to protect the injured seer from death by treant. Escort: injured seer (level 3 of Old Forest) | failed |
You successfully escorted the worried loremaster to the recall portal on level 1 of Ruins of Kor'Pul. Escort: worried loremaster (level 1 of Ruins of Kor'Pul)As a reward you improved Magic by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have found your way out of the primary ambush. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Borahad the pair of dwarven-steel boots (11 def, 9 armour)3.0 T3 feet armor [Random Unique] Arcane/Master While equipped: Stats +5 Mag dps ---------- Spell.pwr +5 (+2 eff.) Dmg.mod +7% acid +6% blight ----- def ----- Armour +9 Defense +11 (+5 eff.) Fatigue +3% Phys.save +6 (+3 eff.) Spell.save +6 (+3 eff.) Disease- +28% Disarm- +15% Confus- +20% ---------- misc Infravis +2 Evasion: (Instant) Puts all charms on 30 cooldown Level 4.0 Pwr.cost 30 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 28% chance to evade melee and ranged attacks and 18 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | 1.0 lite [Unique] Arcane While equipped: ---------- misc Light +3 Fearscape Shift: Level 2.2 Pwr.cost 25 out of 25/25. Range 5 Travel.spd instantaneous Is a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 100.52 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 100.52 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
| On head | linen wizard hat 'Zuneg' (1 def, 0 armour)2.0 T1 head armor [Rare] Psionic While equipped: Stats +5 Str +2 Con dps ---------- Mind.crit +2% Crit.mult +5.00% Mind.pwr +3 (+1 eff.) ----- def ----- Defense +1 (+0 eff.) ---------- misc Psi/turn +0.11 Infravis +1 See.Invis +3 A pointy cloth hat, very wizardly... |
| On fingers | Bloodcaller0.1 T4 ring jewelry [Unique] Psionic While equipped: ----- def ----- Fatigue -5% Mind.save -7 (-4 eff.) HP.leech%% +15% HP.leech +30% You won the Ring of Blood trial, and this is your reward. |
| On fingers | warrior's copper ring0.1 T1 ring jewelry [Ego] Master While equipped: Stats +3 Str ----- def ----- Armour +6 Rings can have magical properties. |
| Around waist | Jaw of Rogroth1.0 T3 belt armor [Unique] Arcane While equipped: dps ---------- Spell.crit +5% Spell.pwr +5 (+2 eff.) ---------- misc Vim/kill +4.00 Max.souls +3.00 Deal darkness damage equal to your 350% of your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium). Uses 24 power out of 24/24 Rogroth's mouth happened to be about the same size as your waist. Interesting. |
| In main hand | Tirakai's Maul (32-41.6 power, 6 apr)5.0 T2 greatmaul 2H weapon [Unique] Arcane Power 32.0 - 41.6 Acid Uses 10% Mag, 120% Str Mastery Weapons Mastery Acc+ +0.1% dam / acc Apr +6 Crit +8.0% Atk.spd 100% On Crit.r2 +12 disarming acid While equipped: Stats +1 Str +3 Dex +3 Mag +1 Wil +3 Cun +1 Con dps ---------- Dmg.mod +4% acid Agate: Acid Imbue the hammer with a gem of your choice. Uses 10 power out of 10/10 This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it. |
| On hands | brawler's iron gauntlets of the iron hand (0 def, 1 armour)1.5 T1 hands armor [Ego++] Master While equipped: Stats +5 Str +3 Dex +3 Wil +2 Cun +3 Con ----- def ----- Armour +1 Phys.save +6 (+3 eff.) Disarm- +20% ---------- misc Cooldown Double Strike -1 Masteries +0.20 Technique/Grappling Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | radiant steel mail armour of fire resistance (2 def, 6 armour)14.0 T2 heavy armor [Ego+] Nature/Master While equipped: Stats +1 Wil dps ---------- Melee Ret 5 light ----- def ----- Armour +6 Defense +2 (+1 eff.) Fatigue +14% Resists +16% blight +17% fire +11% darkness ---------- misc Light +1 A suit of armour made of mail. |
| Cloak | murderer's cashmere cloak (2 def, 0 armour)2.0 T3 cloak armor [Ego+] Master While equipped: Stats +2 Cun +2 Dex dps ---------- Acc +6 (+2 eff.) Apr +4 ----- def ----- Defense +2 (+1 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Withering Orbs0.1 T1 amulet jewelry [Unique] Psionic While equipped: dps ---------- Mind.pwr +5 (+2 eff.) Melee+ 5 mind Ranged+ 5 mind ---------- misc See.Stealth +10 See.Invis +10 Blind-Fight: No penalty when attacking invisible/stealthed These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Inventory
Nightsong0.1 T2 ring jewelry [Unique] Psionic While equipped: Stats +6 Cun dps ---------- Dmg.mod +5% physical ----- def ----- Defense +6 (+3 eff.) Fatigue -7% Mind.save +13 (+7 eff.) ---------- misc Max.stam +25.00 Cooldown Shadowstep -1 Dark Tendrils: Level 2.0 Pwr.cost 40 out of 50/50. Range 6 Travel.spd instantaneous Is a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 16 damage per turn. The damage will increase with your Mindpower. You do +9% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
Spellblaze Shard (20-26 power, 10 apr)1.0 T2 dagger 1H weapon [Unique] Arcane Power 20.0 - 26.0 Physical Uses 45% Str, 45% Dex Acc+ +0.5% APR / acc Apr +10 Crit +12.0% Atk.spd 100% HP.leech +6% Melee+ +10 blight +10 fire burn On Crit.r2 +20 infective blight +20 fire While equipped: Stats +5 Mag ----- def ----- Resists +10% blight +10% fire This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
Umbral Razor (25-32.5 power, 10 apr)1.0 T2 dagger 1H weapon Reqs Dex 32 [Unique] Arcane Power 25.0 - 32.5 Physical Uses 45% Dex, 10% Mag, 45% Str Acc+ +0.5% APR / acc Apr +10 Crit +9.0% Atk.spd 100% Dmg.conv 50% darkness While equipped: Stats +4 Cun +4 Mag dps ---------- Dmg.mod +5% darkness Res.pen +10% darkness ----- def ----- Resists +10% darkness Stealth +10 Invoke Darkness: Level 2.0 Pwr.cost 8 out of 10/10. Range 10 Travel.spd 2000% of base Is a spell Description: Conjures up a bolt of darkness, doing 99.99 darkness damage. At level 3, it will create a beam of shadows. At level 5, none of your Nightfall spells will hurt your minions. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
Sword of Potential Futures (28-39.2 power, 10 apr)3.0 T3 longsword 1H weapon [Unique] Arcane In the past there was a dagger with it. Power 28.0 - 39.2 Physical Uses 20% Mag, 80% Str Mastery Weapons Mastery Acc+ +0.4% crit.pwr / acc Apr +10 Crit +8.0% Atk.spd 111% Melee+ +5 temporal Dmg.conv 30% temporal While equipped: dps ---------- Spell.crit +5% Spell.pwr +5 (+2 eff.) Dmg.mod +5% temporal ----- def ----- Def/telep +10 Res/telep +5% Dur/telep +15% ---------- misc Masteries +0.10 Chronomancy/Blade Threading +0.10 Chronomancy/Temporal Guardian Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time. |
Staff of Arcane Supremacy (20-24 power, 4 apr, physical element)5.0 T3 staff 2H weapon [Unique] Arcane A true understanding of the arcane is needed to release its full power. Power 20.0 - 24.0 Arcane Uses 150% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +4 Atk.spd 100% While equipped: dps ---------- Spell.pwr +20 (+7 eff.) Dmg.mod +20% arcane ---------- misc Cooldown Manathrust -1 Masteries +0.20 Spell/Arcane Arcane Supremacy: Level 3.0 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Is a spell Description: Removes up to 3 detrimental magical effects and empowers you with arcane energy for ten turns, increasing spellpower and spell save by 5 plus 5 per effect removed. A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver. It hums faintly, as if great power is locked within, yet alone it seems incomplete. |
Skullcleaver (20-28 power, 4 apr)3.0 T1 waraxe 1H weapon [Unique] Arcane Power 20.0 - 28.0 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit / acc Apr +4 Crit +12.0% Atk.spd 100% HP.leech +10% Dmg.conv 25% blight On Hit: 10% Greater Weapon Focus 2 While equipped: dps ---------- Dmg.mod +8% blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. |
blurring rough leather belt1.0 T1 belt armor [Ego] Master While equipped: ----- def ----- Defense +9 (+4 eff.) Stealth +6 A belt that goes around your waist. |
linen cloak of the Shaloren (1 def, 0 armour)2.0 T1 cloak armor [Ego] Arcane While equipped: Stats +1 Mag +1 Wil ----- def ----- Defense +1 (+0 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Yeek-fur Robe (9 def, 3 armour)2.0 T2 cloth armor [Unique] Psionic While equipped: dps ---------- Mind.pwr +5 (+2 eff.) Dmg.mod +5% mind ----- def ----- Armour +3 Defense +9 (+4 eff.) Resists +20% cold Mind.save +10 (+5 eff.) A beautifully soft robe of fine white fur. It looks designed for a halfling noble, with glorious sapphires sewn across the hems. But entrancing as it is, you can't help but feel a little queasy wearing it. |
dreamer's pair of hardened leather boots of disengagement (0 def, 3 armour)2.0 T3 feet armor [Ego++] Master/Psionic While equipped: Stats +2 Cun +2 Dex ----- def ----- Armour +3 Fatigue +3% Phys.save +9 (+4 eff.) Spell.save +5 (+3 eff.) Mind.save +7 (+4 eff.) Disengage: Puts all charms on 15 cooldown Level 1.0 Pwr.cost 15 out of 15/15. Range 7 Travel.spd instantaneous Description: Jump back up to 2 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 81% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. A pair of boots made of leather. |
Sludgegrip (0 def, 0 armour)1.0 T1 hands armor [Unique] Nature While equipped: Stats +4 Cun +4 Wil dps ---------- Mind.pwr +2 (+1 eff.) Dmg.mod +5% nature ----- def ----- Resists +10% nature Poison- +20% ---------- misc Masteries +0.20 Wild-gift/Slime These gloves are coated with a thick, green liquid. |
Wyrmbreath (0 def, 4 armour)1.0 T2 hands armor [Unique] Nature While equipped: Stats +5 Wil dps ---------- Dmg.mod +10% fire ----- def ----- Armour +4 Resists +18% fire +10% darkness +10% nature Fire Breath: Level 2.0 Pwr.cost 24 out of 24/24. Range melee/personal Travel.spd instantaneous Is a nature gift a mind power Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 159.71 fire damage over 3 turns, and has a 25% chance of being Flameshocked for 3 turns, stunning them. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
Un'fezan's Cap (1 def, 0 armour)2.0 T3 head armor [Unique] Arcane/Psionic Needs something equally stylish and cool to go with it. While equipped: Stats +8 Cun +4 Wil dps ---------- Spell.pwr +8 (+3 eff.) Mind.pwr +8 (+4 eff.) ----- def ----- Defense +1 (+0 eff.) Resists +10% temporal +10% physical Anom.red +5 ---------- misc Masteries +0.20 Chronomancy/Timetravel Wormhole: Level 1.0 Pwr.cost 15 out of 15/15. Range 10 Travel.spd instantaneous Is a spell Description: You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes. Any creature stepping on either wormhole will be teleported near the other (radius 5 accuracy). The wormholes will last 3 turns and must be placed at least two tiles apart. The chance of teleporting enemies will scale with your Spellpower. This fez once belonged to a traveler; it always seems to be found lying around in odd locations. Fezzes are cool. |
7 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
63 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
5 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +4% blight Apr +5 Melee Ret 15 blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
4 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Prox's Lucky Halfling Foot2.0 T1 misc tool [Unique] Arcane While equipped: Stats +5 Lck ----- def ----- Defense +5 (+2 eff.) ---------- misc T.Disarm +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 239/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
10 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 citrine0.0 T1 yellow gem [Normal] While equipped: Light +1 Infravis +2 Item imbue powers: Light +1 Infravis +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Mabrbo the Thalore Doombringer level 23
36th Pyre 123rd year of Ascendancy at 06:32 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Mabrbo the Thalore Doombringer level 11
74th Dusk 122nd year of Ascendancy at 01:00 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Mabrbo the Thalore Doombringer level 16
4th Allure 123rd year of Ascendancy at 09:38 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Mabrbo the Thalore Doombringer level 20
17th Pyre 123rd year of Ascendancy at 04:41 see stats
Hell has no fury like a demon scorned! (Exploration mode)
Escaped the Searing Halls.By Mabrbo the Thalore Doombringer level 5
78th Pyre 122nd year of Ascendancy at 11:39 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Mabrbo the Thalore Doombringer level 10
47th Dusk 122nd year of Ascendancy at 18:56 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Mabrbo the Thalore Doombringer level 20
11st Pyre 123rd year of Ascendancy at 21:00 see stats
Once bitten, twice shy (Exploration mode)
Escaped the Anteroom of Agony.By Mabrbo the Thalore Doombringer level 23
28th Pyre 123rd year of Ascendancy at 02:34 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Mabrbo the Thalore Doombringer level 13
39th Haze 122nd year of Ascendancy at 05:50 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Mabrbo the Thalore Doombringer level 18
3rd Pyre 123rd year of Ascendancy at 00:40 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Mabrbo the Thalore Doombringer level 10
52nd Dusk 122nd year of Ascendancy at 03:11 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Mabrbo the Thalore Doombringer level 11
1st Haze 122nd year of Ascendancy at 20:03 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Mabrbo the Thalore Doombringer level 20
12nd Pyre 123rd year of Ascendancy at 06:39 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Mabrbo the Thalore Doombringer level 16
6th Allure 123rd year of Ascendancy at 10:32 see stats
Log
Ran for 2 turns (stop reason: dialog is displayed).
You put the heart on the altar. The heart shrivels and shakes, vibrating with new corrupt forces.
Lore found: Corrupted heart of the Sandworm Queen
You can read all your collected lore in the game menu, by pressing Escape.
You consume the heart and feel the corruption fill you!
You have 3 stat point(s) to spend. Press p to use them.
You have 1 class talent point(s) to spend. Press p to use them.
You have 1 generic talent point(s) to spend. Press p to use them.
You are transformed by the corrupted heart of the Queen!.
You gain an affinity for blight. You can now learn new Vile Life talents (press p).
You have no more Corrupted heart of the Sandworm Queen.
Mabrbo deactivates Horrifying Blows.
Mabrbo activates Horrifying Blows.
Mabrbo deactivates Abyssal Shield.
Mabrbo activates Abyssal Shield.
Space around you starts to dissolve...
You are yanked out of this place!
There is a Mark of the Spellblaze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
Saving game...
Saving done.
Mabrbo deactivates Horrifying Blows.
Mabrbo deactivates Abyssal Shield.


































































































